Player Matchup

Cupid
Cupid
Kenimanjaro
Cupid
Level 2
God Stats
7W - 0L
1,805 SR
Queue Stats
8W - 2L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
Mountain Squid
Kukulkan
Level 104
God Stats
8W - 1L
1,881 SR
Queue Stats
32W - 9L
1,824 Elo+
Party 1
Cthulhu
Cthulhu
PyroPenguinss
Cthulhu
Level 17
God Stats
2W - 1L
1,852 SR
Queue Stats
39W - 12L
1,771 Elo+
Party 1
Fenrir
Fenrir
RG32092
Fenrir
Level 22
God Stats
9W - 6L
1,725 SR
Queue Stats
27W - 28L
1,443 Elo+
Solo
Heimdallr
Heimdallr
cofogo
Heimdallr
Level 24
God Stats
43W - 9L
1,861 SR
Queue Stats
66W - 21L
1,693 Elo+
Party 1
Team Averages
Level 34
1,825 SR
1,690 Elo+

VS

Team Averages
Level 14
1,407 SR
1,383 Elo+
Da Ji
Da Ji
SinfulXDream
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,491 Elo+
Party 3
Neith
Neith
SkyTürtle
Neith
Level 5
God Stats
0W - 4L
1,037 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 2
Kuzenbo
Kuzenbo
SunTurtle
Kuzenbo
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,294 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TacEnforcer117
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,477 Elo+
Party 3
Agni
Agni
miaojiezi
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 132L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
10,614
965
12,006
8,680
3,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
19
10 / 0 / 16
12,768
1,161
23,837
8,354
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
19
8 / 2 / 22
12,919
1,174
22,055
17,709
20,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
RG32092
Fenrir
18
6 / 1 / 13
11,065
1,006
8,959
11,047
7,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
cofogo
Heimdallr
20
13 / 3 / 17
13,796
1,254
31,531
12,646
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

235

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,552
959
11,470
18,379
8,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
17
0 / 10 / 4
10,060
915
4,505
16,943
7,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
SunTurtle
Kuzenbo
16
0 / 7 / 4
10,328
939
6,143
24,133
30,785
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
TacEnforcer117
Cu Chulainn
16
5 / 9 / 4
10,823
984
13,545
30,385
27,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
3 / 5 / 5
11,486
1,044
18,361
16,328
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
38
Kills
11
11
Deaths
38
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
19
2.1
W
Kukulkan
10
0
16
18
W
Cthulhu
8
2
22
9.5
W
Fenrir
RG32092
Fenrir
6
1
13
12.5
L
3
7
3
0.64
L
Neith
0
10
4
0.2
L
Kuzenbo
SunTurtle
Kuzenbo
0
7
4
0.29
L
Cu Chulainn
TacEnforcer117
Cu Chulainn
5
9
4
0.78
W
Heimdallr
cofogo
Heimdallr
13
3
17
7.17
L
Agni
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,388
Damage
54,024
58,436
Taken
106,168
39,410
Mitigated
79,673
8,981
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,006
6,856
331
257
8,680
3,152
0
2,934
5,506
0
28,343
W
Kukulkan
23,837
3,254
0
2,838
8,354
3,199
0
3,921
4,283
59,517
0
W
Cthulhu
22,055
1,936
755
3,449
17,709
20,167
0
10,546
6,734
33,228
0
W
Fenrir
RG32092
Fenrir
8,959
2,531
0
398
11,047
7,868
0
5,218
5,501
0
17,534
L
11,470
3,156
0
110
18,379
8,427
0
9,749
8,444
0
21,060
L
Neith
4,505
1,219
0
1,063
16,943
7,354
0
5,583
11,275
0
21,870
L
Kuzenbo
SunTurtle
Kuzenbo
6,143
2,777
0
1,222
24,133
30,785
0
10,658
13,046
18,176
0
L
Cu Chulainn
TacEnforcer117
Cu Chulainn
13,545
1,983
0
3,592
30,385
27,086
0
12,189
17,641
8,989
13,298
W
Heimdallr
cofogo
Heimdallr
31,531
26,849
0
953
12,646
5,024
0
5,461
6,923
0
60,283
L
Agni
18,361
866
99
765
16,328
6,021
0
6,070
9,869
62,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,162
Gold Earned
53,249
233
Minions Killed
194
10
Camps Cleared
3
1,067,865
Distance Traveled
1,063,508
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,614
965
42
4
0
179,703
2
W
Kukulkan
12,768
1,161
89
8
1
237,999
0
W
Cthulhu
12,919
1,174
27
2
0
236,772
0
W
Fenrir
11,065
1,006
16
1
3
218,685
0
L
Da Ji
10,552
959
23
2
1
180,250
0
L
Neith
10,060
915
39
4
2
220,230
2
L
Kuzenbo
10,328
939
21
2
0
223,842
0
L
Cu Chulainn
10,823
984
17
2
0
196,590
0
W
Heimdallr
13,796
1,254
59
5
6
194,706
0
L
Agni
11,486
1,044
94
9
0
242,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role