Player Matchup

Cabrakan
Cabrakan
Bxpo
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 23L
1,575 Elo+
Party 2
Thoth
Thoth
Dad The OG
Thoth
Level 31
God Stats
2W - 2L
1,679 SR
Queue Stats
92W - 69L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
Herpaderpicneedl
Xbalanque
Level 29
God Stats
2W - 1L
1,804 SR
Queue Stats
132W - 152L
1,415 Elo+
Solo
Team Averages
Level 27
1,661 SR
1,515 Elo+

VS

Team Averages
Level 68
1,616 SR
1,642 Elo+
Jing Wei
Jing Wei
Rob12394
Jing Wei
Level 28
God Stats
2W - 1L
1,496 SR
Queue Stats
76W - 84L
1,313 Elo+
Solo
Nu Wa
Nu Wa
SaladBarSaturday
Nu Wa
Level 158
God Stats
4W - 4L
1,518 SR
Queue Stats
441W - 275L
1,761 Elo+
Party 1
King Arthur
King Arthur
SoDatGudVibes
King Arthur
Level 18
God Stats
10W - 0L
1,834 SR
Queue Stats
45W - 9L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bxpo
Cabrakan
12
1 / 9 / 4
9,491
593
4,834
19,018
17,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
15
5 / 4 / 1
10,741
671
12,827
13,315
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
12
0 / 8 / 3
8,737
546
6,268
11,954
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rob12394
Jing Wei
14
0 / 1 / 14
10,385
649
3,742
8,781
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
15 / 2 / 4
13,357
835
23,408
9,578
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
SoDatGudVibes
King Arthur
15
6 / 3 / 12
11,253
703
12,397
20,318
18,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
21
21
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bxpo
Cabrakan
1
9
4
0.33
L
Thoth
5
4
1
1.38
L
Xbalanque
0
8
3
0.19
W
Jing Wei
Rob12394
Jing Wei
0
1
14
7
W
15
2
4
8.5
W
King Arthur
SoDatGudVibes
King Arthur
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
39,547
44,287
Taken
38,677
25,466
Mitigated
24,353
4,212
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bxpo
Cabrakan
4,834
649
150
2,062
19,018
17,975
0
10,120
7,682
13,410
0
L
Thoth
12,827
777
0
1,386
13,315
3,963
0
8,235
4,526
59,158
0
L
Xbalanque
6,268
2,697
0
614
11,954
3,528
0
4,145
7,201
0
28,311
W
Jing Wei
Rob12394
Jing Wei
3,742
2,360
0
3,104
8,781
2,662
653
6,163
2,387
0
30,304
W
23,408
4,393
77
2,539
9,578
3,033
1,819
3,909
5,346
67,058
0
W
King Arthur
SoDatGudVibes
King Arthur
12,397
1,214
780
5,035
20,318
18,658
241
6,964
12,715
102
34,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
34,995
147
Minions Killed
190
2
Camps Cleared
11
786,217
Distance Traveled
972,927
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,491
593
16
1
0
255,337
3
L
Thoth
10,741
671
84
5
2
280,044
2
L
Xbalanque
8,737
546
47
3
0
250,836
0
W
Jing Wei
10,385
649
47
3
7
334,723
3
W
Nu Wa
13,357
835
108
7
3
302,967
2
W
King Arthur
11,253
703
35
2
1
335,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role