Player Matchup

Sylvanus
Sylvanus
Caitr3n
Sylvanus
Level 39
God Stats
0W - 2L
1,319 SR
Queue Stats
37W - 93L
1,213 Elo+
Party 2
Zeus
Zeus
Maegus2814
Zeus
Level 76
God Stats
4W - 8L
1,316 SR
Queue Stats
200W - 256L
1,317 Elo+
Party 2
Merlin
Merlin
SakuraMai
Merlin
Level 89
God Stats
1W - 4L
1,265 SR
Queue Stats
276W - 378L
1,336 Elo+
Party 2
Raijin
Raijin
SaltPunch
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cookiecharmer
Ah Muzen Cab
Level 88
God Stats
4W - 8L
1,394 SR
Queue Stats
223W - 314L
1,322 Elo+
Party 2
Team Averages
Level 80
1,359 SR
1,339 Elo+

VS

Team Averages
Level 98
1,458 SR
1,539 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
KtN T0XIC
Agni
Level 88
God Stats
2W - 0L
1,382 SR
Queue Stats
33W - 40L
1,353 Elo+
Solo
Chiron
Chiron
OnlyMoist
Chiron
Level 121
God Stats
3W - 4L
1,408 SR
Queue Stats
195W - 169L
1,528 Elo+
Party 1
Scylla
Scylla
Young Drip4311
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caitr3n
Sylvanus
12
0 / 7 / 6
7,417
742
3,230
13,826
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 8 / 3
8,087
809
10,716
11,692
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SakuraMai
Merlin
13
2 / 7 / 4
7,985
799
6,645
9,487
3,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
SaltPunch
Raijin
13
1 / 7 / 6
7,447
745
6,524
12,799
4,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
cookiecharmer
Ah Muzen Cab
15
2 / 5 / 6
8,346
835
5,738
13,284
5,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
15 / 1 / 13
10,979
1,098
11,812
14,092
14,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Terra
 
Terra
15
5 / 4 / 20
9,658
966
10,780
13,707
16,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
3 / 1 / 9
8,672
867
10,426
7,811
3,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
OnlyMoist
Chiron
17
5 / 1 / 23
10,131
1,013
11,342
6,016
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 11
9,241
924
10,915
6,101
3,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
9
Kills
34
34
Deaths
9
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
15
1
13
21.5
W
Terra
 
Terra
5
4
20
3.75
L
Sylvanus
Caitr3n
Sylvanus
0
7
6
0.43
W
Agni
3
1
9
7.5
L
4
8
3
0.69
W
Chiron
OnlyMoist
Chiron
5
1
23
16.5
L
Merlin
SakuraMai
Merlin
2
7
4
0.57
L
Raijin
SaltPunch
Raijin
1
7
6
0.57
W
6
2
11
5.75
L
Ah Muzen Cab
cookiecharmer
Ah Muzen Cab
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
55,275
61,088
Taken
47,727
28,885
Mitigated
40,983
16,230
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,812
1,969
2,365
4,957
14,092
14,918
810
4,973
9,119
0
24,399
W
Terra
 
Terra
10,780
1,924
4,222
2,955
13,707
16,841
184
6,722
6,985
13,698
0
L
Sylvanus
Caitr3n
Sylvanus
3,230
664
2,443
2,230
13,826
11,682
0
7,409
6,417
6,382
0
W
Agni
10,426
215
1,151
3,048
7,811
3,172
579
6,093
1,718
15,776
0
L
10,716
1,028
1,004
1,018
11,692
4,107
0
6,963
4,729
24,582
0
W
Chiron
OnlyMoist
Chiron
11,342
3,733
3,069
1,312
6,016
2,827
2,369
4,620
1,368
0
29,551
L
Merlin
SakuraMai
Merlin
6,645
451
1,646
986
9,487
3,153
0
4,220
5,267
13,158
0
L
Raijin
SaltPunch
Raijin
6,524
1,094
1,247
1,341
12,799
4,686
0
6,677
6,122
19,924
0
W
10,915
559
471
579
6,101
3,225
1,562
4,679
1,422
20,217
0
L
Ah Muzen Cab
cookiecharmer
Ah Muzen Cab
5,738
1,294
418
3,897
13,284
5,257
0
6,852
6,432
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
48,681
95
Minions Killed
130
0
Camps Cleared
0
746,595
Distance Traveled
984,247
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,979
1,098
23
2
0
234,716
0
W
Terra
9,658
966
6
1
0
186,190
1
L
Sylvanus
7,417
742
10
1
0
146,605
0
W
Agni
8,672
867
25
3
0
188,246
0
L
Zeus
8,087
809
35
4
0
147,407
1
W
Chiron
10,131
1,013
49
5
0
182,540
0
L
Merlin
7,985
799
12
1
0
151,801
0
L
Raijin
7,447
745
23
2
0
146,535
0
W
Scylla
9,241
924
27
3
0
192,555
0
L
Ah Muzen Cab
8,346
835
15
2
0
154,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role