Player Matchup

Hera
Hera
Hexenmodusx
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Solo
Odin
Odin
Kepetto88
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Scare0001
Amaterasu
Level 7
God Stats
7W - 11L
1,466 SR
Queue Stats
16W - 20L
1,440 Elo+
Solo
Neith
Neith
Zepar1on
Neith
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 11L
1,456 Elo+
Solo
Thanatos
Thanatos
arbabjogamer
Thanatos
Level 8
God Stats
3W - 10L
1,200 SR
Queue Stats
5W - 16L
1,198 Elo+
Solo
Team Averages
Level 12
1,473 SR
1,398 Elo+

VS

Team Averages
Level 17
1,459 SR
1,478 Elo+
Ah Puch
Ah Puch
Shivaskill
Ah Puch
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Bellona
Bellona
kotofey_3108
Bellona
Level 18
God Stats
8W - 12L
1,395 SR
Queue Stats
28W - 43L
1,361 Elo+
Solo
Arachne
Arachne
rafa_souto_28
Arachne
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
27W - 13L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
tirivk
Xing Tian
Level 26
God Stats
2W - 2L
1,181 SR
Queue Stats
79W - 100L
1,247 Elo+
Solo
Artemis
Artemis
vaterman323
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
10,566
480
17,362
12,923
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
4 / 7 / 4
9,154
416
4,740
13,168
9,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Scare0001
Amaterasu
14
0 / 8 / 6
8,848
402
5,871
15,780
13,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Zepar1on
Neith
18
4 / 4 / 2
10,931
497
11,595
12,840
7,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
arbabjogamer
Thanatos
15
2 / 7 / 2
9,462
430
5,643
16,602
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Shivaskill
Ah Puch
20
12 / 4 / 10
13,282
604
19,628
13,515
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
kotofey_3108
Bellona
18
4 / 3 / 8
11,777
535
9,300
16,041
14,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
20
14 / 2 / 5
13,194
600
15,136
21,253
8,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
tirivk
Xing Tian
13
0 / 3 / 3
9,300
423
1,117
13,345
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
vaterman323
Artemis
15
2 / 4 / 10
10,416
473
7,460
8,554
3,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
15
Kills
32
32
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Odin
4
7
4
0.86
L
Amaterasu
Scare0001
Amaterasu
0
8
6
0.38
W
Ah Puch
Shivaskill
Ah Puch
12
4
10
4.25
L
Neith
Zepar1on
Neith
4
4
2
1.25
L
Thanatos
arbabjogamer
Thanatos
2
7
2
0.43
W
Bellona
kotofey_3108
Bellona
4
3
8
2.67
W
Arachne
14
2
5
8.25
W
Xing Tian
tirivk
Xing Tian
0
3
3
0.5
W
Artemis
vaterman323
Artemis
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
52,641
71,313
Taken
72,708
41,707
Mitigated
44,599
16,373
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,362
4,403
76
1,626
12,923
4,696
108
6,405
6,068
59,488
0
L
Odin
4,740
998
0
0
13,168
9,762
0
5,972
6,962
0
18,960
L
Amaterasu
Scare0001
Amaterasu
5,871
2,397
0
3,885
15,780
13,624
0
3,481
12,191
0
39,838
W
Ah Puch
Shivaskill
Ah Puch
19,628
848
0
4,829
13,515
5,759
1,855
4,796
8,515
109,280
0
L
Neith
Zepar1on
Neith
11,595
5,105
0
2,751
12,840
7,028
0
1,933
10,841
0
79,484
L
Thanatos
arbabjogamer
Thanatos
5,643
1,132
0
8,035
16,602
6,597
780
4,113
12,263
128
49,170
W
Bellona
kotofey_3108
Bellona
9,300
2,008
0
3,635
16,041
14,548
548
6,042
9,656
13,480
54,485
W
Arachne
15,136
12,148
0
11,768
21,253
8,891
1,104
2,609
18,554
0
95,856
W
Xing Tian
tirivk
Xing Tian
1,117
169
0
1,561
13,345
12,275
681
1,415
11,878
22,439
0
W
Artemis
vaterman323
Artemis
7,460
3,268
0
1,496
8,554
3,126
3,244
2,380
6,096
0
41,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
57,969
447
Minions Killed
551
0
Camps Cleared
0
1,918,398
Distance Traveled
2,015,118
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,566
480
125
6
0
376,974
3
L
Odin
9,154
416
25
1
0
428,704
0
L
Amaterasu
8,848
402
74
3
0
369,234
0
W
Ah Puch
13,282
604
169
8
0
405,554
1
L
Neith
10,931
497
129
6
0
354,868
6
L
Thanatos
9,462
430
94
4
0
388,618
5
W
Bellona
11,777
535
122
6
0
401,484
0
W
Arachne
13,194
600
145
7
0
494,204
6
W
Xing Tian
9,300
423
36
2
0
361,175
0
W
Artemis
10,416
473
79
4
0
352,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role