Player Matchup

Loki
Loki
GioE22253
Loki
Level 55
God Stats
4W - 5L
1,498 SR
Queue Stats
63W - 79L
1,350 Elo+
Party 1
Zhong Kui
Zhong Kui
ITankYouSpank
Zhong Kui
Level 142
God Stats
6W - 5L
1,338 SR
Queue Stats
77W - 51L
1,612 Elo+
Party 3
Danzaburou
Danzaburou
KingGavin V
Danzaburou
Level 69
God Stats
4W - 8L
1,332 SR
Queue Stats
77W - 97L
1,379 Elo+
Party 1
Arachne
Arachne
MistaAdamz
Arachne
Level 27
God Stats
1W - 1L
1,927 SR
Queue Stats
57W - 23L
1,692 Elo+
Party 3
Ganesha
Ganesha
killaSoW1
Ganesha
Level 25
God Stats
9W - 4L
1,719 SR
Queue Stats
62W - 84L
1,335 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,473 Elo+

VS

Team Averages
Level 63
1,542 SR
1,601 Elo+
Charybdis
Charybdis
 
Charybdis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChefYomi
Janus
Level 48
God Stats
3W - 2L
1,367 SR
Queue Stats
68W - 55L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
Choccy Mochi
Xing Tian
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 49L
1,753 Elo+
Party 2
Susano
Susano
advanced_teacup2
Susano
Level 47
God Stats
12W - 14L
1,824 SR
Queue Stats
172W - 91L
1,722 Elo+
Party 2
Athena
Athena
workojoe
Athena
Level 129
God Stats
29W - 20L
1,520 SR
Queue Stats
1,076W - 1,103L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 6 / 3
7,890
438
3,988
14,214
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ITankYouSpank
Zhong Kui
13
0 / 5 / 4
7,955
442
10,353
10,807
6,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KingGavin V
Danzaburou
13
2 / 4 / 1
8,067
448
8,126
9,275
2,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
MistaAdamz
Arachne
15
4 / 5 / 2
9,378
521
8,859
14,809
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
killaSoW1
Ganesha
12
0 / 5 / 2
7,658
425
5,024
16,557
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 2 / 10
9,681
538
10,927
11,408
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ChefYomi
Janus
17
8 / 2 / 6
10,689
594
9,156
8,501
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Choccy Mochi
Xing Tian
14
3 / 2 / 12
9,892
550
6,798
14,479
13,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 1 / 7
11,122
618
13,791
15,812
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
workojoe
Athena
13
2 / 1 / 16
8,689
483
7,807
10,691
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
25
25
Deaths
8
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
10
4.5
W
Janus
ChefYomi
Janus
8
2
6
5.5
W
Xing Tian
Choccy Mochi
Xing Tian
3
2
12
4.5
L
Loki
2
6
3
0.58
L
Zhong Kui
ITankYouSpank
Zhong Kui
0
5
4
0.4
L
Danzaburou
KingGavin V
Danzaburou
2
4
1
0.63
L
Arachne
MistaAdamz
Arachne
4
5
2
1
W
8
1
7
11.5
L
Ganesha
killaSoW1
Ganesha
0
5
2
0.2
W
Athena
workojoe
Athena
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
48,479
65,662
Taken
60,891
32,194
Mitigated
35,792
15,139
Healing
20,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,927
5,915
0
5,211
11,408
3,416
2,511
4,189
7,219
0
68,971
W
Janus
ChefYomi
Janus
9,156
674
0
1,075
8,501
2,801
837
1,972
6,529
75,500
0
W
Xing Tian
Choccy Mochi
Xing Tian
6,798
555
3,357
4,612
14,479
13,559
233
4,149
10,330
28,552
0
L
Loki
3,988
1,229
0
2,205
14,214
3,855
338
4,878
8,892
0
33,425
L
Zhong Kui
ITankYouSpank
Zhong Kui
10,353
892
0
1,814
10,807
6,256
75
3,417
6,990
48,403
0
L
Danzaburou
KingGavin V
Danzaburou
8,126
3,111
406
2,396
9,275
2,920
1,266
4,137
5,014
0
54,892
L
Arachne
MistaAdamz
Arachne
8,859
5,049
0
5,729
14,809
5,971
1,076
5,153
9,243
0
65,952
W
13,791
4,105
0
5,080
15,812
8,389
208
2,798
13,014
0
79,112
L
Ganesha
killaSoW1
Ganesha
5,024
741
546
2,043
16,557
13,192
249
6,221
10,177
26,635
0
W
Athena
workojoe
Athena
7,807
2,884
139
572
10,691
7,627
351
2,269
8,422
35,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
50,073
407
Minions Killed
499
0
Camps Cleared
0
1,732,028
Distance Traveled
1,890,463
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,681
538
139
8
0
326,753
8
W
Janus
10,689
594
129
7
0
384,523
3
W
Xing Tian
9,892
550
35
2
0
357,775
8
L
Loki
7,890
438
64
4
0
337,229
0
L
Zhong Kui
7,955
442
99
6
0
327,845
4
L
Danzaburou
8,067
448
124
7
0
302,488
5
L
Arachne
9,378
521
107
6
0
425,765
2
W
Susano
11,122
618
140
8
0
406,658
4
L
Ganesha
7,658
425
13
1
0
338,701
5
W
Athena
8,689
483
56
3
0
414,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role