Player Matchup

Ares
Ares
ARandomBlond
Ares
Level 122
God Stats
6W - 5L
1,561 SR
Queue Stats
201W - 209L
1,537 Elo+
Party 2
Thor
Thor
NaNoxxxxx
Thor
Level 7
God Stats
1W - 1L
1,778 SR
Queue Stats
53W - 36L
1,294 Elo+
Solo
Charybdis
Charybdis
Stoic-Saber
Charybdis
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 173L
1,585 Elo+
Party 2
Team Averages
Level 66
1,613 SR
1,472 Elo+

VS

Team Averages
Level 6
1,380 SR
1,392 Elo+
Cthulhu
Cthulhu
BellaSmurf
Cthulhu
Level 7
God Stats
1W - 1L
1,387 SR
Queue Stats
11W - 12L
1,344 Elo+
Party 1
Hades
Hades
FaikKillers
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Solo
Cliodhna
Cliodhna
azuldelaedgar
Cliodhna
Level 7
God Stats
4W - 3L
1,254 SR
Queue Stats
11W - 12L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 8 / 1
10,476
748
14,807
17,310
14,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
13
3 / 4 / 6
9,220
659
16,655
15,627
6,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Stoic-Saber
Charybdis
10
0 / 6 / 4
7,925
566
0
7,409
2,612

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BellaSmurf
Cthulhu
16
10 / 1 / 7
11,954
854
15,674
12,026
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 4 / 6
10,921
780
11,594
18,474
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
azuldelaedgar
Cliodhna
12
0 / 7 / 6
8,514
608
3,690
11,564
4,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
18
18
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
8
1
1.19
W
Cthulhu
BellaSmurf
Cthulhu
10
1
7
13.5
W
8
4
6
2.75
L
Thor
3
4
6
1.5
L
Charybdis
Stoic-Saber
Charybdis
0
6
4
0.33
W
Cliodhna
azuldelaedgar
Cliodhna
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
30,958
40,346
Taken
42,064
23,757
Mitigated
33,468
3,052
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,807
2,156
0
1,919
17,310
14,769
0
9,963
6,984
31,679
0
W
Cthulhu
BellaSmurf
Cthulhu
15,674
2,572
345
2,690
12,026
16,440
407
4,631
7,395
48,716
0
W
11,594
953
661
7,606
18,474
12,663
212
6,143
12,331
29,088
0
L
Thor
16,655
3,507
434
699
15,627
6,376
0
10,908
4,445
0
37,288
L
Charybdis
Stoic-Saber
Charybdis
0
0
0
0
7,409
2,612
0
5,741
1,481
0
0
W
Cliodhna
azuldelaedgar
Cliodhna
3,690
592
0
793
11,564
4,365
591
4,859
6,705
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
31,389
85
Minions Killed
146
1
Camps Cleared
7
607,159
Distance Traveled
721,842
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,476
748
35
3
1
208,419
1
W
Cthulhu
11,954
854
78
6
2
278,089
0
W
Hades
10,921
780
35
3
4
230,759
4
L
Thor
9,220
659
50
4
0
242,460
3
L
Charybdis
7,925
566
0
0
0
156,280
0
W
Cliodhna
8,514
608
33
2
1
212,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role