Player Matchup

Skadi
Skadi
M_O_H-_-56
Skadi
Level 15
God Stats
5W - 9L
1,334 SR
Queue Stats
16W - 31L
1,256 Elo+
Party 2
Zeus
Zeus
ZDA_Z
Zeus
Level 16
God Stats
3W - 4L
1,520 SR
Queue Stats
11W - 21L
1,335 Elo+
Party 2
Ymir
Ymir
e-1xz
Ymir
Level 18
God Stats
6W - 19L
1,165 SR
Queue Stats
18W - 33L
1,262 Elo+
Party 2
Team Averages
Level 16
1,340 SR
1,284 Elo+

VS

Team Averages
Level 105
1,511 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
funky_dancer
Izanami
Level 99
God Stats
24W - 41L
1,372 SR
Queue Stats
417W - 606L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
moneydrugstgod
Gilgamesh
Level 108
God Stats
46W - 28L
1,661 SR
Queue Stats
543W - 584L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 8 / 3
7,347
565
5,084
10,152
3,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
ZDA_Z
Zeus
11
3 / 8 / 1
8,256
635
10,650
8,657
2,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
e-1xz
Ymir
12
2 / 5 / 3
8,001
615
5,688
23,439
13,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
9 / 0 / 10
10,076
775
17,115
13,342
7,351
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
funky_dancer
Izanami
14
4 / 2 / 11
9,531
733
5,083
5,763
1,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
moneydrugstgod
Gilgamesh
13
8 / 3 / 11
10,524
810
13,975
15,065
13,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
10
14
L
Skadi
0
8
3
0.19
L
Zeus
ZDA_Z
Zeus
3
8
1
0.44
L
Ymir
e-1xz
Ymir
2
5
3
0.7
W
Izanami
funky_dancer
Izanami
4
2
11
4.75
W
Gilgamesh
moneydrugstgod
Gilgamesh
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
36,173
42,248
Taken
34,170
19,624
Mitigated
22,598
8,631
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,115
2,787
413
3,504
13,342
7,351
84
6,425
6,917
38,342
0
L
Skadi
5,084
1,935
0
302
10,152
3,243
0
3,960
5,854
0
22,586
L
Zeus
ZDA_Z
Zeus
10,650
2,145
258
416
8,657
2,740
0
4,982
3,446
18,621
0
L
Ymir
e-1xz
Ymir
5,688
1,331
0
7,655
23,439
13,641
0
7,910
15,039
26,610
0
W
Izanami
funky_dancer
Izanami
5,083
3,217
125
761
5,763
1,935
335
2,578
3,185
0
32,175
W
Gilgamesh
moneydrugstgod
Gilgamesh
13,975
5,286
718
1,686
15,065
13,312
672
7,832
7,233
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
30,131
116
Minions Killed
159
2
Camps Cleared
9
586,354
Distance Traveled
644,767
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,076
775
50
4
4
241,129
0
L
Skadi
7,347
565
42
3
0
205,646
3
L
Zeus
8,256
635
38
3
0
185,199
1
L
Ymir
8,001
615
36
3
2
195,509
0
W
Izanami
9,531
733
81
6
2
183,472
0
W
Gilgamesh
10,524
810
28
2
3
220,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role