Player Matchup

Chaac
Chaac
AquasSolas
Chaac
Level 29
God Stats
3W - 0L
1,611 SR
Queue Stats
21W - 14L
1,501 Elo+
Solo
Anubis
Anubis
COLDL00DED
Anubis
Level 29
God Stats
5W - 1L
1,703 SR
Queue Stats
37W - 31L
1,507 Elo+
Party 1
Athena
Athena
The_Best_4967
Athena
Level 22
God Stats
24W - 22L
1,556 SR
Queue Stats
45W - 44L
1,500 Elo+
Party 1
Izanami
Izanami
ValleyGod-
Izanami
Level 29
God Stats
35W - 30L
1,695 SR
Queue Stats
52W - 53L
1,525 Elo+
Party 1
Set
Set
Zellionz_
Set
Level 18
God Stats
10W - 12L
1,432 SR
Queue Stats
50W - 46L
1,534 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,513 Elo+

VS

Team Averages
Level 15
1,405 SR
1,360 Elo+
Nemesis
Nemesis
K_Sail-sea_6
Nemesis
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
38W - 48L
1,354 Elo+
Solo
Cliodhna
Cliodhna
SDK_Hxpe
Cliodhna
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 9L
1,338 Elo+
Solo
Achilles
Achilles
TTV_lmaorxmos
Achilles
Level 27
God Stats
3W - 3L
1,419 SR
Queue Stats
77W - 55L
1,625 Elo+
Solo
Merlin
Merlin
USMCy
Merlin
Level 14
God Stats
8W - 9L
1,383 SR
Queue Stats
11W - 15L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
parti405fixe
Cu Chulainn
Level 7
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 5L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 3 / 7
11,408
519
13,913
16,296
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
COLDL00DED
Anubis
19
10 / 2 / 8
13,189
600
18,358
13,508
7,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 21
11,686
531
8,332
19,461
24,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
ValleyGod-
Izanami
17
7 / 4 / 6
11,792
536
11,529
17,588
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 8
14,301
650
16,525
16,346
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K_Sail-sea_6
Nemesis
15
1 / 8 / 2
9,290
422
7,099
21,178
7,872
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
SDK_Hxpe
Cliodhna
13
4 / 9 / 5
9,604
437
12,971
17,718
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TTV_lmaorxmos
Achilles
16
5 / 4 / 0
10,544
479
13,195
19,565
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
USMCy
Merlin
12
1 / 9 / 3
8,664
394
9,033
13,744
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
parti405fixe
Cu Chulainn
6
0 / 11 / 0
6,369
290
2,075
17,364
7,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
40
Kills
11
12
Deaths
41
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
3
7
3.17
W
Anubis
COLDL00DED
Anubis
10
2
8
7
L
Nemesis
K_Sail-sea_6
Nemesis
1
8
2
0.25
L
Cliodhna
SDK_Hxpe
Cliodhna
4
9
5
0.72
L
Achilles
TTV_lmaorxmos
Achilles
5
4
0
1.25
W
3
2
21
6.75
L
Merlin
USMCy
Merlin
1
9
3
0.28
W
Izanami
ValleyGod-
Izanami
7
4
6
2.5
W
14
1
8
18
L
Cu Chulainn
parti405fixe
Cu Chulainn
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,657
Damage
44,373
83,199
Taken
89,569
61,931
Mitigated
33,955
31,964
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,913
2,484
809
6,155
16,296
15,919
1,454
2,779
12,944
14,801
47,614
W
Anubis
COLDL00DED
Anubis
18,358
813
0
9,025
13,508
7,808
2,760
3,291
9,638
90,476
0
L
Nemesis
K_Sail-sea_6
Nemesis
7,099
3,483
440
4,954
21,178
7,872
0
4,548
16,477
209
52,308
L
Cliodhna
SDK_Hxpe
Cliodhna
12,971
2,775
0
2,963
17,718
4,292
0
6,471
10,978
0
49,610
L
Achilles
TTV_lmaorxmos
Achilles
13,195
4,322
0
3,804
19,565
12,035
0
6,779
12,283
9,246
47,240
W
8,332
2,044
0
4,459
19,461
24,352
2,072
4,006
14,796
22,171
0
L
Merlin
USMCy
Merlin
9,033
367
50
1,747
13,744
2,419
38
6,579
6,963
37,561
0
W
Izanami
ValleyGod-
Izanami
11,529
8,115
0
6,527
17,588
6,361
4,267
2,837
14,509
0
96,610
W
16,525
8,925
0
4,989
16,346
7,491
0
1,215
14,842
0
133,261
L
Cu Chulainn
parti405fixe
Cu Chulainn
2,075
571
0
25
17,364
7,337
0
5,248
11,886
145
12,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,376
Gold Earned
44,471
567
Minions Killed
363
0
Camps Cleared
0
2,193,679
Distance Traveled
1,855,572
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,408
519
90
4
0
426,751
5
W
Anubis
13,189
600
157
7
0
398,152
0
L
Nemesis
9,290
422
93
4
0
383,324
0
L
Cliodhna
9,604
437
77
4
0
420,845
1
L
Achilles
10,544
479
94
4
0
388,475
1
W
Athena
11,686
531
16
1
0
458,408
0
L
Merlin
8,664
394
74
3
0
350,570
1
W
Izanami
11,792
536
118
5
0
380,231
0
W
Set
14,301
650
186
8
0
530,137
3
L
Cu Chulainn
6,369
290
25
1
0
312,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role