Player Matchup

Sun Wukong
Sun Wukong
Allahvergahh
Sun Wukong
Level 4
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AztecTijuas664
Zhong Kui
Level 67
God Stats
1W - 1L
1,321 SR
Queue Stats
33W - 23L
1,433 Elo+
Party 1
Bakasura
Bakasura
Chomk5098
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
OGPabloChacon21
Gilgamesh
Level 25
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Sol
Sol
papisteven24
Sol
Level 29
God Stats
0W - 1L
1,490 SR
Queue Stats
20W - 12L
1,509 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,423 Elo+

VS

Team Averages
Level 16
1,491 SR
1,468 Elo+
Arachne
Arachne
GOD6440
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,509 Elo+
Party 3
Janus
Janus
Lilnasx thic415
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 3
Mulan
Mulan
Neo_ichigo-milk
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
OUPieceOfCANDY5
Skadi
Level 29
God Stats
17W - 20L
1,453 SR
Queue Stats
32W - 46L
1,323 Elo+
Solo
The Morrigan
The Morrigan
cptzilla
The Morrigan
Level 26
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Allahvergahh
Sun Wukong
5
0 / 3 / 1
4,206
421
665
5,203
1,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
AztecTijuas664
Zhong Kui
8
1 / 2 / 1
4,932
493
5,656
4,898
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Chomk5098
Bakasura
7
2 / 6 / 0
4,996
500
3,738
7,904
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Gilgamesh
OGPabloChacon21
Gilgamesh
6
1 / 4 / 2
4,840
484
2,749
7,360
4,334
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 5 / 2
4,300
430
1,838
4,540
1,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GOD6440
Arachne
12
0 / 0 / 2
6,577
658
1,218
8,141
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
4 / 0 / 6
6,191
619
3,763
3,695
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 2 / 4
7,486
749
8,486
8,107
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 1 / 1
6,406
641
5,667
5,220
1,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
cptzilla
The Morrigan
8
3 / 2 / 4
5,677
568
1,326
3,197
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
20
20
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Allahvergahh
Sun Wukong
0
3
1
0.17
L
Zhong Kui
AztecTijuas664
Zhong Kui
1
2
1
0.75
L
Bakasura
Chomk5098
Bakasura
2
6
0
0.33
W
Arachne
GOD6440
Arachne
0
0
2
1
W
4
0
6
7
W
9
2
4
5.5
L
Gilgamesh
OGPabloChacon21
Gilgamesh
1
4
2
0.5
W
4
1
1
4.5
W
The Morrigan
cptzilla
The Morrigan
3
2
4
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
20,460
29,905
Taken
28,360
12,627
Mitigated
11,290
2,748
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Allahvergahh
Sun Wukong
665
188
0
60
5,203
1,751
0
260
4,875
0
8,550
L
Zhong Kui
AztecTijuas664
Zhong Kui
5,656
706
0
887
4,898
2,421
0
591
4,219
20,046
0
L
Bakasura
Chomk5098
Bakasura
3,738
2,748
0
1,273
7,904
3,085
0
1,209
6,351
0
15,382
W
Arachne
GOD6440
Arachne
1,218
856
0
5,927
8,141
2,622
0
1,294
6,785
0
44,823
W
3,763
252
0
546
3,695
962
540
744
2,835
26,704
0
W
8,486
2,680
0
2,551
8,107
5,201
612
1,576
6,111
2,631
35,428
L
Gilgamesh
OGPabloChacon21
Gilgamesh
2,749
540
0
48
7,360
4,334
0
1,901
5,225
0
10,723
W
5,667
2,828
0
1,611
5,220
1,456
1,965
2,245
2,856
0
32,726
W
The Morrigan
cptzilla
The Morrigan
1,326
0
0
196
3,197
1,049
1,320
1,314
1,809
9,050
1,911
L
1,838
701
0
480
4,540
1,036
0
597
3,711
6,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
32,337
116
Minions Killed
308
0
Camps Cleared
0
970,668
Distance Traveled
1,003,605
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,206
421
11
1
0
224,026
2
L
Zhong Kui
4,932
493
37
4
0
200,445
0
L
Bakasura
4,996
500
40
4
0
210,580
1
W
Arachne
6,577
658
90
9
0
223,573
1
W
Janus
6,191
619
42
4
0
209,847
0
W
Mulan
7,486
749
91
9
0
194,242
0
L
Gilgamesh
4,840
484
20
2
0
191,134
0
W
Skadi
6,406
641
60
6
0
188,679
4
W
The Morrigan
5,677
568
25
3
0
187,264
0
L
Sol
4,300
430
8
1
0
144,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role