Player Matchup

Hun Batz
Hun Batz
Cerdyy
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,498 Elo+
Party 2
Izanami
Izanami
MeatlessTacos
Izanami
Level 124
God Stats
2W - 4L
1,364 SR
Queue Stats
54W - 55L
1,483 Elo+
Party 2
Team Averages
Level 135
1,432 SR
1,491 Elo+

VS

Team Averages
Level 119
1,526 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BoreHarD
Sun Wukong
Level 159
God Stats
22W - 10L
1,484 SR
Queue Stats
368W - 435L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jackmyturtle
Morgan Le Fay
Level 84
God Stats
1W - 1L
1,561 SR
Queue Stats
19W - 29L
1,424 Elo+
Solo
Sol
Sol
Kenpachi_Susano
Sol
Level 160
God Stats
15W - 11L
1,582 SR
Queue Stats
622W - 638L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cerdyy
Hun Batz
9
3 / 3 / 1
5,425
543
4,145
7,667
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
9
2 / 2 / 2
5,467
547
3,675
6,257
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 0 / 1
6,960
696
5,414
6,225
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
10
3 / 0 / 6
6,034
603
5,210
6,020
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
BoreHarD
Sun Wukong
11
2 / 1 / 2
6,782
678
4,998
8,356
3,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Jackmyturtle
Morgan Le Fay
9
3 / 2 / 6
5,975
598
5,134
5,821
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
5,726
573
5,610
6,834
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
5
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
1
8.5
W
Cthulhu
 
Cthulhu
3
0
6
6
W
Sun Wukong
BoreHarD
Sun Wukong
2
1
2
3
L
Hun Batz
Cerdyy
Hun Batz
3
3
1
1.17
W
Morgan Le Fay
Jackmyturtle
Morgan Le Fay
3
2
6
3
W
2
3
3
1.17
L
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,820
Damage
26,366
13,924
Taken
33,256
3,878
Mitigated
11,944
3,488
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,414
1,296
0
3,814
6,225
1,839
0
967
5,222
0
37,001
W
Cthulhu
 
Cthulhu
5,210
306
168
2,897
6,020
3,452
0
985
5,023
23,280
0
W
Sun Wukong
BoreHarD
Sun Wukong
4,998
676
0
3,801
8,356
3,564
0
4,254
3,666
0
42,663
L
Hun Batz
Cerdyy
Hun Batz
4,145
1,042
0
2,016
7,667
2,026
0
3,577
3,944
0
21,055
W
Morgan Le Fay
Jackmyturtle
Morgan Le Fay
5,134
1,011
0
1,186
5,821
1,751
567
1,799
4,022
23,779
0
W
5,610
2,261
0
2,481
6,834
1,338
1,268
957
5,877
31,062
0
L
Izanami
3,675
2,575
0
1,472
6,257
1,852
0
5,186
946
0
25,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,892
Gold Earned
31,477
106
Minions Killed
303
0
Camps Cleared
0
407,158
Distance Traveled
1,023,374
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,960
696
60
6
0
229,105
5
W
Cthulhu
6,034
603
56
6
0
218,161
4
W
Sun Wukong
6,782
678
98
10
0
203,382
4
L
Hun Batz
5,425
543
49
5
0
211,639
2
W
Morgan Le Fay
5,975
598
39
4
0
190,447
1
W
Sol
5,726
573
50
5
0
182,279
2
L
Izanami
5,467
547
57
6
0
195,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role