Player Matchup

Ares
Ares
Cold848
Ares
Level 4
God Stats
21W - 13L
1,608 SR
Queue Stats
95W - 116L
1,175 Elo+
Party 1
Neith
Neith
Darck Shadow394
Neith
Level 21
God Stats
17W - 12L
1,676 SR
Queue Stats
56W - 60L
1,391 Elo+
Solo
Yemoja
Yemoja
TorgonTTV
Yemoja
Level 18
God Stats
19W - 23L
1,500 SR
Queue Stats
275W - 344L
1,403 Elo+
Party 1
Merlin
Merlin
USMCy
Merlin
Level 14
God Stats
8W - 9L
1,395 SR
Queue Stats
11W - 15L
1,324 Elo+
Solo
Jing Wei
Jing Wei
vZeTa
Jing Wei
Level 18
God Stats
3W - 6L
1,665 SR
Queue Stats
129W - 133L
1,435 Elo+
Party 1
Team Averages
Level 15
1,569 SR
1,345 Elo+

VS

Team Averages
Level 31
1,553 SR
1,418 Elo+
Scylla
Scylla
Bate0w0
Scylla
Level 43
God Stats
5W - 3L
1,690 SR
Queue Stats
6W - 3L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
Dauntlessjoel
Cthulhu
Level 8
God Stats
10W - 9L
1,379 SR
Queue Stats
54W - 51L
1,364 Elo+
Party 3
Bellona
Bellona
RgN Surt
Bellona
Level 16
God Stats
4W - 4L
1,688 SR
Queue Stats
56W - 75L
1,544 Elo+
Party 2
Nemesis
Nemesis
SDK_Hxpe
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,104 Elo+
Solo
Skadi
Skadi
xXLopez-PRXx
Skadi
Level 86
God Stats
25W - 24L
1,509 SR
Queue Stats
319W - 362L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cold848
Ares
6
0 / 4 / 3
4,632
463
1,007
5,095
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,741
574
2,387
4,760
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
TorgonTTV
Yemoja
5
0 / 3 / 0
4,253
425
1,224
5,078
2,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
USMCy
Merlin
8
1 / 5 / 1
5,086
509
3,045
6,273
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
vZeTa
Jing Wei
9
2 / 4 / 0
5,864
586
2,284
6,242
1,408
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bate0w0
Scylla
9
4 / 0 / 0
5,409
541
2,409
3,345
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
7
0 / 1 / 3
4,815
482
775
5,199
2,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
RgN Surt
Bellona
10
4 / 0 / 1
5,880
588
3,938
4,623
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SDK_Hxpe
Nemesis
11
4 / 2 / 3
6,235
624
5,181
6,789
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
7 / 1 / 4
6,702
670
6,266
5,096
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
19
19
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bate0w0
Scylla
4
0
0
4
L
Ares
Cold848
Ares
0
4
3
0.38
L
1
3
0
0.33
W
Cthulhu
0
1
3
1.5
W
Bellona
RgN Surt
Bellona
4
0
1
4.5
W
Nemesis
SDK_Hxpe
Nemesis
4
2
3
2.75
L
Yemoja
TorgonTTV
Yemoja
0
3
0
0
L
Merlin
USMCy
Merlin
1
5
1
0.3
L
Jing Wei
vZeTa
Jing Wei
2
4
0
0.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
18,569
27,448
Taken
25,052
8,780
Mitigated
10,426
2,039
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bate0w0
Scylla
2,409
461
0
911
3,345
828
797
846
2,311
18,450
0
L
Ares
Cold848
Ares
1,007
302
0
120
5,095
2,202
0
801
4,294
6,030
0
L
2,387
1,061
0
766
4,760
1,100
276
0
4,760
0
28,497
W
Cthulhu
775
38
0
1,777
5,199
2,805
407
945
4,158
12,844
0
W
Bellona
RgN Surt
Bellona
3,938
1,499
0
460
4,623
2,934
611
898
3,725
0
20,316
W
Nemesis
SDK_Hxpe
Nemesis
5,181
2,758
0
2,821
6,789
2,387
0
1,450
5,225
0
28,242
L
Yemoja
TorgonTTV
Yemoja
1,224
478
0
13
5,078
2,657
0
0
5,078
12,175
0
L
Merlin
USMCy
Merlin
3,045
260
0
1,140
6,273
1,413
984
1,027
5,246
17,462
0
L
Jing Wei
vZeTa
Jing Wei
2,284
1,847
0
0
6,242
1,408
0
1,356
4,886
0
24,506
W
6,266
4,171
0
1,554
5,096
1,472
1,156
735
4,357
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
29,041
191
Minions Killed
234
0
Camps Cleared
0
880,053
Distance Traveled
976,778
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,409
541
32
3
0
191,388
1
L
Ares
4,632
463
9
1
0
176,471
0
L
Neith
5,741
574
66
7
0
172,677
2
W
Cthulhu
4,815
482
23
2
0
200,629
0
W
Bellona
5,880
588
50
5
0
188,112
1
W
Nemesis
6,235
624
60
6
0
212,353
1
L
Yemoja
4,253
425
27
3
0
165,387
0
L
Merlin
5,086
509
40
4
0
153,288
0
L
Jing Wei
5,864
586
49
5
0
212,230
0
W
Skadi
6,702
670
69
7
0
184,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role