Player Matchup

Ares
Ares
EpileptikEunuch
Ares
Level 20
God Stats
16W - 11L
1,671 SR
Queue Stats
34W - 34L
1,336 Elo+
Party 1
Merlin
Merlin
MagiBrando
Merlin
Level 25
God Stats
19W - 20L
1,501 SR
Queue Stats
76W - 126L
1,280 Elo+
Solo
Medusa
Medusa
RaiderDragneel
Medusa
Level 51
God Stats
8W - 10L
1,384 SR
Queue Stats
78W - 97L
1,356 Elo+
Party 1
Team Averages
Level 32
1,519 SR
1,324 Elo+

VS

Team Averages
Level 28
1,411 SR
1,139 Elo+
Ra
Ra
MazterHaze
Ra
Level 67
God Stats
20W - 18L
1,530 SR
Queue Stats
123W - 182L
1,443 Elo+
Solo
Cthulhu
Cthulhu
brutass01
Cthulhu
Level 13
God Stats
0W - 3L
1,204 SR
Queue Stats
1W - 17L
928 Elo+
Party 2
Skadi
Skadi
lil_spedunit
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
9,038
822
7,279
11,556
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
MagiBrando
Merlin
12
5 / 1 / 8
8,502
773
6,995
4,606
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 2 / 10
8,595
781
9,156
6,689
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,160
651
5,433
6,877
2,387
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
brutass01
Cthulhu
9
1 / 8 / 1
6,410
583
3,945
12,163
4,472
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 9 / 1
6,498
591
4,259
10,483
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Merlin
MagiBrando
Merlin
5
1
8
9
L
1
2
2
1
W
6
2
10
5.5
L
Cthulhu
brutass01
Cthulhu
1
8
1
0.19
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
13,637
22,851
Taken
29,523
14,227
Mitigated
9,902
6,321
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,279
386
0
3,233
11,556
10,222
694
5,113
6,443
17,845
0
W
Merlin
MagiBrando
Merlin
6,995
233
0
1,008
4,606
1,515
281
2,063
2,543
27,965
0
L
5,433
565
669
1,035
6,877
2,387
0
4,138
2,527
28,517
0
W
9,156
3,740
0
2,080
6,689
2,490
1,336
3,122
3,511
0
23,716
L
Cthulhu
brutass01
Cthulhu
3,945
872
0
320
12,163
4,472
0
6,009
5,864
14,146
0
L
4,259
1,751
0
4
10,483
3,043
0
3,810
6,474
0
8,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
20,068
105
Minions Killed
94
6
Camps Cleared
3
622,638
Distance Traveled
516,179
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,038
822
18
2
0
208,911
1
W
Merlin
8,502
773
48
4
4
209,674
1
L
Ra
7,160
651
63
6
1
173,289
3
W
Medusa
8,595
781
39
4
2
204,053
0
L
Cthulhu
6,410
583
22
2
2
172,517
3
L
Skadi
6,498
591
9
1
0
170,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role