Player Matchup

Jing Wei
Jing Wei
Apollofer
Jing Wei
Level 35
God Stats
5W - 7L
1,500 SR
Queue Stats
183W - 208L
1,515 Elo+
Solo
Bellona
Bellona
J3ooJ3ies
Bellona
Level 18
God Stats
4W - 8L
1,207 SR
Queue Stats
23W - 31L
1,401 Elo+
Party 3
Thanatos
Thanatos
NasirJWilson
Thanatos
Level 49
God Stats
15W - 13L
1,606 SR
Queue Stats
254W - 279L
1,408 Elo+
Party 3
Ymir
Ymir
TTV_Yung_Gravy69
Ymir
Level 48
God Stats
4W - 2L
1,556 SR
Queue Stats
218W - 223L
1,455 Elo+
Party 3
He Bo
He Bo
TheGodOfShinobi-
He Bo
Level 28
God Stats
6W - 3L
1,758 SR
Queue Stats
199W - 170L
1,532 Elo+
Party 3
Team Averages
Level 36
1,525 SR
1,462 Elo+

VS

Team Averages
Level 41
1,577 SR
1,357 Elo+
Artemis
Artemis
CivilianBeast21
Artemis
Level 16
God Stats
3W - 3L
1,542 SR
Queue Stats
11W - 28L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
SER Tragic
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 299L
1,336 Elo+
Party 1
Loki
Loki
Yo pixul
Loki
Level 26
God Stats
9W - 3L
1,791 SR
Queue Stats
125W - 136L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
rural_king30
Danzaburou
Level 63
God Stats
8W - 7L
1,523 SR
Queue Stats
139W - 187L
1,325 Elo+
Party 2
Chronos
Chronos
x_MCA_y
Chronos
Level 41
God Stats
4W - 6L
1,527 SR
Queue Stats
122W - 105L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apollofer
Jing Wei
10
1 / 0 / 3
5,324
532
3,042
4,497
1,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
J3ooJ3ies
Bellona
9
1 / 4 / 2
4,849
485
2,574
5,704
3,438
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
NasirJWilson
Thanatos
10
4 / 2 / 4
6,138
614
4,207
8,365
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,565
557
1,122
7,514
4,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 2
6,622
662
5,315
2,742
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,552
455
4,064
4,740
1,113
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SER Tragic
Kukulkan
8
0 / 3 / 1
5,073
507
1,202
4,900
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
2 / 3 / 2
5,544
554
1,766
6,405
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
rural_king30
Danzaburou
10
1 / 3 / 0
5,544
554
4,180
5,731
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
x_MCA_y
Chronos
10
3 / 2 / 2
6,252
625
4,814
6,798
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Apollofer
Jing Wei
1
0
3
2.5
L
0
2
0
0
W
Bellona
J3ooJ3ies
Bellona
1
4
2
0.5
W
Thanatos
NasirJWilson
Thanatos
4
2
4
3
L
Kukulkan
SER Tragic
Kukulkan
0
3
1
0.17
W
1
0
2
2
W
5
0
2
6
L
Loki
2
3
2
1
L
Danzaburou
rural_king30
Danzaburou
1
3
0
0.33
L
Chronos
x_MCA_y
Chronos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
16,026
28,822
Taken
28,574
12,010
Mitigated
8,292
12,348
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Apollofer
Jing Wei
3,042
2,238
0
1,003
4,497
1,171
261
0
4,497
0
29,755
L
4,064
1,605
0
1,026
4,740
1,113
320
966
3,762
0
17,483
W
Bellona
J3ooJ3ies
Bellona
2,574
676
0
72
5,704
3,438
0
1,775
3,929
0
12,321
W
Thanatos
NasirJWilson
Thanatos
4,207
1,259
0
7,241
8,365
2,439
0
2,194
6,171
0
28,909
L
Kukulkan
SER Tragic
Kukulkan
1,202
410
0
1,125
4,900
1,443
0
2,666
2,064
20,113
0
W
1,122
242
1,337
1,356
7,514
4,102
48
0
7,514
16,554
0
W
5,315
250
0
1,339
2,742
860
661
1,313
1,429
32,048
0
L
Loki
1,766
337
0
2,172
6,405
1,720
0
731
5,654
0
21,105
L
Danzaburou
rural_king30
Danzaburou
4,180
2,174
0
921
5,731
1,389
300
911
4,783
0
29,711
L
Chronos
x_MCA_y
Chronos
4,814
1,982
0
1,493
6,798
2,627
626
874
5,874
26,906
4,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
26,965
232
Minions Killed
233
0
Camps Cleared
0
973,815
Distance Traveled
861,762
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,324
532
65
7
0
191,776
3
L
Artemis
4,552
455
31
3
0
166,927
0
W
Bellona
4,849
485
23
2
0
200,553
0
W
Thanatos
6,138
614
59
6
0
206,767
0
L
Kukulkan
5,073
507
46
5
0
163,074
3
W
Ymir
5,565
557
33
3
0
179,266
2
W
He Bo
6,622
662
52
5
0
195,453
5
L
Loki
5,544
554
58
6
0
196,428
0
L
Danzaburou
5,544
554
53
5
0
165,439
0
L
Chronos
6,252
625
45
5
0
169,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role