Player Matchup

Ra
Ra
EMTWoofer
Ra
Level 129
God Stats
3W - 3L
1,698 SR
Queue Stats
159W - 114L
1,764 Elo+
Party 1
Fenrir
Fenrir
FourseamJ
Fenrir
Level 127
God Stats
0W - 5L
1,618 SR
Queue Stats
133W - 85L
1,732 Elo+
Party 1
Izanami
Izanami
OversizedChungus
Izanami
Level 113
God Stats
1W - 1L
1,600 SR
Queue Stats
186W - 125L
1,714 Elo+
Party 1
Team Averages
Level 123
1,639 SR
1,737 Elo+

VS

Team Averages
Level 142
1,908 SR
1,900 Elo+
Ah Muzen Cab
Ah Muzen Cab
Matrocity
Ah Muzen Cab
Level 144
God Stats
8W - 0L
2,058 SR
Queue Stats
636W - 163L
2,059 Elo+
Party 2
Zeus
Zeus
mastergodss
Zeus
Level 122
God Stats
5W - 0L
1,738 SR
Queue Stats
60W - 56L
1,583 Elo+
Solo
Geb
Geb
papamelt
Geb
Level 160
God Stats
20W - 3L
1,929 SR
Queue Stats
2,019W - 689L
2,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,837
631
6,489
14,611
4,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
FourseamJ
Fenrir
13
3 / 7 / 1
10,376
741
6,995
30,057
30,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 11 / 2
8,191
585
5,995
21,398
6,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Matrocity
Ah Muzen Cab
16
9 / 2 / 14
11,268
805
31,272
12,365
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 11
11,450
818
19,276
7,173
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 12
10,400
743
10,414
13,920
15,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
25
25
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Fenrir
FourseamJ
Fenrir
3
7
1
0.5
W
Ah Muzen Cab
Matrocity
Ah Muzen Cab
9
2
14
8
L
0
11
2
0.09
W
9
1
11
14.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
60,962
66,066
Taken
33,458
41,795
Mitigated
23,463
10,031
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
621
663
2,039
14,611
4,933
0
7,322
7,052
33,296
0
L
Fenrir
FourseamJ
Fenrir
6,995
3,187
387
5,444
30,057
30,613
0
11,170
18,324
455
12,123
W
Ah Muzen Cab
Matrocity
Ah Muzen Cab
31,272
13,050
0
3,922
12,365
5,245
1,370
2,258
10,107
0
64,587
L
5,995
3,263
0
1,498
21,398
6,249
0
10,583
10,536
0
38,285
W
19,276
2,078
0
779
7,173
2,594
746
1,234
5,939
59,834
0
W
10,414
1,489
0
3,560
13,920
15,624
199
3,660
10,260
12,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
33,118
168
Minions Killed
154
4
Camps Cleared
7
655,490
Distance Traveled
788,283
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,837
631
67
5
1
230,582
3
L
Fenrir
10,376
741
17
1
0
257,360
3
W
Ah Muzen Cab
11,268
805
72
5
1
271,419
3
L
Izanami
8,191
585
84
6
3
167,548
1
W
Zeus
11,450
818
77
6
6
245,352
4
W
Geb
10,400
743
5
0
0
271,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role