Player Matchup

Tiamat
Tiamat
Claw030800
Tiamat
Level 23
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Mulan
Mulan
Just4thaFun
Mulan
Level 127
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 11L
1,200 Elo+
Party 3
Gilgamesh
Gilgamesh
RoboJock
Gilgamesh
Level 124
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Merlin
Merlin
RonnieRoc92
Merlin
Level 140
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 10L
1,250 Elo+
Party 3
Team Averages
Level 104
1,568 SR
1,448 Elo+

VS

Team Averages
Level 111
1,546 SR
1,498 Elo+
Jing Wei
Jing Wei
Cøinz
Jing Wei
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 55L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
EVILL3G3ND
Cabrakan
Level 142
God Stats
3W - 4L
1,479 SR
Queue Stats
62W - 112L
1,316 Elo+
Solo
Bastet
Bastet
QuiksilverX7
Bastet
Level 126
God Stats
57W - 33L
1,705 SR
Queue Stats
242W - 218L
1,668 Elo+
Solo
Vulcan
Vulcan
aToMiCoCoNuT791
Vulcan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Claw030800
Tiamat
15
3 / 6 / 2
9,053
754
7,592
12,766
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 0
7,880
657
5,634
16,052
11,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
RoboJock
Gilgamesh
15
4 / 5 / 3
9,578
798
7,264
11,331
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
0 / 5 / 0
8,080
673
5,199
7,971
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cøinz
Jing Wei
17
8 / 1 / 6
11,280
940
13,036
11,733
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
EVILL3G3ND
Cabrakan
16
5 / 1 / 6
10,148
846
6,059
9,346
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
6 / 1 / 5
10,547
879
12,217
9,557
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 9
10,178
848
9,173
7,285
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
22
22
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Claw030800
Tiamat
3
6
2
0.67
W
Jing Wei
Cøinz
Jing Wei
8
1
6
11
W
Cabrakan
EVILL3G3ND
Cabrakan
5
1
6
8
L
0
6
0
0
W
Bastet
6
1
5
8.5
L
Gilgamesh
RoboJock
Gilgamesh
4
5
3
1.1
L
Merlin
0
5
0
0
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
40,485
48,120
Taken
37,921
28,521
Mitigated
21,595
6,352
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Claw030800
Tiamat
7,592
638
33
4,094
12,766
6,257
136
5,894
6,393
24,265
0
W
Jing Wei
Cøinz
Jing Wei
13,036
10,070
0
4,793
11,733
4,772
3,374
5,067
6,091
0
51,500
W
Cabrakan
EVILL3G3ND
Cabrakan
6,059
896
0
840
9,346
9,728
503
3,617
5,226
23,716
0
L
5,634
663
254
1,330
16,052
11,316
418
3,594
12,196
3,146
13,947
W
Bastet
12,217
3,430
0
3,691
9,557
3,952
1,891
2,513
6,781
0
40,705
L
Gilgamesh
RoboJock
Gilgamesh
7,264
2,380
0
632
11,331
8,914
0
2,686
8,459
0
28,948
L
Merlin
5,199
311
0
9
7,971
2,034
1,156
2,527
5,361
31,002
0
W
9,173
3,969
0
750
7,285
3,143
804
2,151
4,729
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
42,153
167
Minions Killed
250
8
Camps Cleared
12
781,693
Distance Traveled
1,017,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,053
754
43
4
2
192,952
1
W
Jing Wei
11,280
940
76
6
3
282,019
0
W
Cabrakan
10,148
846
42
4
3
220,931
0
L
Mulan
7,880
657
30
3
1
201,709
0
W
Bastet
10,547
879
72
6
3
275,755
2
L
Gilgamesh
9,578
798
38
3
3
183,286
0
L
Merlin
8,080
673
56
5
2
203,746
2
W
Vulcan
10,178
848
60
5
3
238,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role