Player Matchup

Chaac
Chaac
AquasSolas
Chaac
Level 29
God Stats
3W - 0L
1,565 SR
Queue Stats
21W - 14L
1,491 Elo+
Solo
Anubis
Anubis
COLDL00DED
Anubis
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 31L
1,499 Elo+
Party 2
Athena
Athena
The_Best_4967
Athena
Level 22
God Stats
24W - 22L
1,541 SR
Queue Stats
45W - 44L
1,493 Elo+
Party 2
Izanami
Izanami
ValleyGod-
Izanami
Level 29
God Stats
35W - 30L
1,684 SR
Queue Stats
52W - 53L
1,519 Elo+
Party 2
Set
Set
Zellionz_
Set
Level 18
God Stats
10W - 12L
1,394 SR
Queue Stats
50W - 46L
1,528 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,506 Elo+

VS

Team Averages
Level 28
1,462 SR
1,326 Elo+
Mulan
Mulan
ASAF_tuxx
Mulan
Level 68
God Stats
30W - 24L
1,439 SR
Queue Stats
389W - 414L
1,412 Elo+
Party 1
Hades
Hades
CameroJ67
Hades
Level 15
God Stats
3W - 12L
1,367 SR
Queue Stats
13W - 29L
1,322 Elo+
Party 1
Cupid
Cupid
GOAT_Marcus35
Cupid
Level 21
God Stats
20W - 26L
1,518 SR
Queue Stats
24W - 45L
1,320 Elo+
Party 1
Ares
Ares
garcia_n29
Ares
Level 18
God Stats
8W - 12L
1,486 SR
Queue Stats
13W - 25L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
r_diaz14
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 28L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
2 / 0 / 3
11,608
528
9,819
13,954
16,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
COLDL00DED
Anubis
17
1 / 3 / 6
11,357
516
9,799
10,045
4,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 12
11,159
507
8,245
17,643
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
ValleyGod-
Izanami
18
7 / 6 / 3
11,487
522
12,142
17,072
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 0 / 1
13,937
634
23,063
16,202
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASAF_tuxx
Mulan
18
6 / 7 / 5
10,937
497
20,182
22,402
10,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
CameroJ67
Hades
15
1 / 5 / 3
8,973
408
5,886
15,454
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 3
9,566
435
6,385
12,351
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 4
9,574
435
4,178
18,950
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
r_diaz14
Cthulhu
15
0 / 3 / 0
8,629
392
3,630
13,651
12,320
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
26
Kills
12
12
Deaths
26
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASAF_tuxx
Mulan
6
7
5
1.21
W
Chaac
2
0
3
3.5
W
Anubis
COLDL00DED
Anubis
1
3
6
1.33
L
Hades
CameroJ67
Hades
1
5
3
0.5
L
2
6
3
0.58
W
1
3
12
2.33
W
Izanami
ValleyGod-
Izanami
7
6
3
1.42
W
15
0
1
15.5
L
3
5
4
1
L
Cthulhu
r_diaz14
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,068
Damage
40,261
74,916
Taken
82,808
55,182
Mitigated
48,051
19,066
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASAF_tuxx
Mulan
20,182
4,459
0
6,945
22,402
10,348
0
4,026
18,376
0
92,652
W
Chaac
9,819
1,759
0
5,103
13,954
16,681
517
3,507
10,447
15,774
55,999
W
Anubis
COLDL00DED
Anubis
9,799
1,118
0
3,396
10,045
4,482
1,072
3,726
6,319
69,387
0
L
Hades
CameroJ67
Hades
5,886
419
110
4,508
15,454
6,098
0
7,795
7,659
64,416
0
L
6,385
2,806
0
2,962
12,351
3,673
696
1,942
10,409
0
55,611
W
8,245
1,995
0
1,872
17,643
20,041
328
4,040
13,603
33,726
0
W
Izanami
ValleyGod-
Izanami
12,142
9,317
0
5,397
17,072
6,326
2,438
1,102
15,970
0
87,933
W
23,063
13,550
0
3,298
16,202
7,652
0
1,319
14,883
0
142,483
L
4,178
274
8
3,455
18,950
15,612
0
4,865
14,085
27,036
0
L
Cthulhu
r_diaz14
Cthulhu
3,630
929
0
2,708
13,651
12,320
186
1,638
12,013
40,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,548
Gold Earned
47,679
647
Minions Killed
479
0
Camps Cleared
0
2,181,908
Distance Traveled
1,944,372
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,937
497
130
6
0
395,098
3
W
Chaac
11,608
528
128
6
0
424,504
5
W
Anubis
11,357
516
141
6
0
388,074
0
L
Hades
8,973
408
117
5
0
397,793
0
L
Cupid
9,566
435
101
5
0
322,248
0
W
Athena
11,159
507
46
2
0
440,608
0
W
Izanami
11,487
522
148
7
0
395,456
1
W
Set
13,937
634
184
8
0
533,266
3
L
Ares
9,574
435
36
2
0
425,909
1
L
Cthulhu
8,629
392
95
4
0
403,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role