Player Matchup

Da Ji
Da Ji
BereNewsies
Da Ji
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,391 Elo+
Party 2
Ratatoskr
Ratatoskr
BlazeDominus
Ratatoskr
Level 152
God Stats
1W - 1L
1,393 SR
Queue Stats
87W - 104L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
HelloAbby02
Cthulhu
Level 113
God Stats
3W - 3L
1,449 SR
Queue Stats
618W - 652L
1,408 Elo+
Solo
Anhur
Anhur
TaubeMeister
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,433 Elo+
Party 2
Artemis
Artemis
themadmexicano
Artemis
Level 109
God Stats
2W - 0L
1,677 SR
Queue Stats
27W - 31L
1,434 Elo+
Party 2
Team Averages
Level 111
1,504 SR
1,415 Elo+

VS

Team Averages
Level 46
1,474 SR
1,354 Elo+
Odin
Odin
DTSaiyajin
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Fenrir
Fenrir
DTWraith
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Zeus
Zeus
KManT023
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Athena
Athena
KittiesGoRawr
Athena
Level 49
God Stats
0W - 1L
1,371 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1
Achilles
Achilles
Sqwumble
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,944
710
11,376
10,256
9,342
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
BlazeDominus
Ratatoskr
19
4 / 7 / 14
11,703
836
16,593
15,301
13,648
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
HelloAbby02
Cthulhu
17
2 / 6 / 22
10,699
764
18,124
20,588
20,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 6 / 18
11,688
835
23,647
15,044
7,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 7 / 10
12,472
891
27,381
16,552
11,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 17
11,690
835
11,721
22,489
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
DTWraith
Fenrir
15
6 / 7 / 13
10,119
723
12,991
30,443
18,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
16
6 / 7 / 12
10,119
723
15,177
14,394
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 16
11,354
811
11,255
23,571
32,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Sqwumble
Achilles
18
6 / 5 / 17
10,771
769
10,801
19,855
22,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
102
29
Kills
27
28
Deaths
29
82
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
Ratatoskr
BlazeDominus
Ratatoskr
4
7
14
1.57
L
5
6
17
2.25
L
Fenrir
DTWraith
Fenrir
6
7
13
1.79
W
Cthulhu
HelloAbby02
Cthulhu
2
6
22
2.17
L
Zeus
6
7
12
1.71
L
4
4
16
3
L
Achilles
Sqwumble
Achilles
6
5
17
2.9
W
7
6
18
2.67
W
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,121
Damage
61,945
77,741
Taken
110,752
62,955
Mitigated
91,944
21,356
Healing
32,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,376
2,701
1,076
2,459
10,256
9,342
866
4,714
5,127
0
14,226
W
Ratatoskr
BlazeDominus
Ratatoskr
16,593
3,489
1,199
2,310
15,301
13,648
910
5,052
9,633
0
34,120
L
11,721
5,118
2,720
4,751
22,489
13,255
1,010
3,900
18,442
0
18,722
L
Fenrir
DTWraith
Fenrir
12,991
4,322
2,955
10,076
30,443
18,236
492
2,428
27,672
0
20,393
W
Cthulhu
HelloAbby02
Cthulhu
18,124
2,468
2,202
2,665
20,588
20,871
184
7,437
11,451
36,636
0
L
Zeus
15,177
3,237
1,352
1,557
14,394
5,844
869
2,642
11,634
32,132
0
L
11,255
2,759
1,701
4,621
23,571
32,257
353
5,500
17,740
25,601
0
L
Achilles
Sqwumble
Achilles
10,801
2,633
0
2,596
19,855
22,352
225
3,654
16,066
0
18,055
W
23,647
14,732
1,535
3,846
15,044
7,242
1,473
4,410
10,216
0
36,172
W
27,381
15,432
1,560
2,504
16,552
11,852
2,218
4,819
11,357
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
54,053
136
Minions Killed
118
0
Camps Cleared
0
1,087,494
Distance Traveled
1,091,406
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,944
710
7
1
0
233,281
0
W
Ratatoskr
11,703
836
38
3
0
228,859
3
L
Odin
11,690
835
24
2
0
205,851
0
L
Fenrir
10,119
723
11
1
0
235,947
0
W
Cthulhu
10,699
764
28
2
0
235,210
3
L
Zeus
10,119
723
47
3
0
196,787
1
L
Athena
11,354
811
27
2
0
222,502
1
L
Achilles
10,771
769
9
1
0
230,319
1
W
Anhur
11,688
835
35
3
0
196,844
1
W
Artemis
12,472
891
28
2
0
193,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role