Player Matchup

Nike
Nike
Breadino
Nike
Level 122
God Stats
1W - 1L
1,650 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 3
Izanami
Izanami
Gappy2x2
Izanami
Level 107
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
SmutOrSum
Gilgamesh
Level 115
God Stats
2W - 3L
1,585 SR
Queue Stats
104W - 122L
1,520 Elo+
Party 3
Olorun
Olorun
TheUndersnaker
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Xelnith
Jormungandr
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 3
Team Averages
Level 83
1,639 SR
1,419 Elo+

VS

Team Averages
Level 56
1,509 SR
1,483 Elo+
Neith
Neith
AceHtrFrizzy
Neith
Level 71
God Stats
5W - 4L
1,578 SR
Queue Stats
239W - 172L
1,584 Elo+
Party 2
Thanatos
Thanatos
HockOnFire1
Thanatos
Level 18
God Stats
2W - 3L
1,409 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
JoshCG
Baron Samedi
Level 30
God Stats
4W - 3L
1,560 SR
Queue Stats
61W - 63L
1,413 Elo+
Party 1
Athena
Athena
MrXTillerXTTV
Athena
Level 104
God Stats
7W - 13L
1,482 SR
Queue Stats
206W - 196L
1,533 Elo+
Party 2
Anhur
Anhur
Tristxan
Anhur
Level 56
God Stats
7W - 5L
1,516 SR
Queue Stats
145W - 149L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 8 / 2
8,940
497
9,755
19,556
12,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Gappy2x2
Izanami
14
2 / 6 / 4
8,706
484
8,589
10,233
2,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SmutOrSum
Gilgamesh
17
9 / 4 / 3
10,949
608
12,965
14,017
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 9 / 2
9,162
509
4,944
18,828
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Xelnith
Jormungandr
11
0 / 5 / 2
7,103
395
7,250
12,834
7,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 3
11,530
641
17,719
8,560
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
HockOnFire1
Thanatos
14
1 / 4 / 9
8,644
480
4,604
11,523
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JoshCG
Baron Samedi
17
7 / 2 / 3
10,542
586
17,735
12,086
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 10
9,239
513
6,436
16,732
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Tristxan
Anhur
16
9 / 3 / 5
10,268
570
11,228
14,571
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
32
32
Deaths
15
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
Nike
2
8
2
0.38
L
Izanami
Gappy2x2
Izanami
2
6
4
0.67
W
Thanatos
HockOnFire1
Thanatos
1
4
9
1.38
W
Baron Samedi
JoshCG
Baron Samedi
7
2
3
4.25
W
4
3
10
3
L
Gilgamesh
SmutOrSum
Gilgamesh
9
4
3
2.63
L
2
9
2
0.33
W
Anhur
Tristxan
Anhur
9
3
5
3.83
L
Jormungandr
Xelnith
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
57,722
75,468
Taken
63,472
32,473
Mitigated
32,113
14,110
Healing
25,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,719
7,319
0
2,852
8,560
3,046
404
246
8,314
0
77,141
L
Nike
9,755
1,064
0
770
19,556
12,756
816
4,285
15,124
0
54,083
L
Izanami
Gappy2x2
Izanami
8,589
5,356
0
1,636
10,233
2,081
853
2,426
7,754
0
53,359
W
Thanatos
HockOnFire1
Thanatos
4,604
1,906
0
8,736
11,523
3,842
0
1,654
9,869
0
42,664
W
Baron Samedi
JoshCG
Baron Samedi
17,735
2,507
878
4,838
12,086
4,870
392
1,981
10,105
78,908
0
W
6,436
1,709
0
3,271
16,732
15,401
271
4,186
12,546
27,468
0
L
Gilgamesh
SmutOrSum
Gilgamesh
12,965
3,286
0
4,109
14,017
4,902
765
2,790
11,150
0
78,176
L
4,944
2,042
0
7,047
18,828
5,433
606
11,636
6,582
56,219
0
W
Anhur
Tristxan
Anhur
11,228
6,311
0
5,287
14,571
4,954
0
4,127
10,444
0
68,996
L
Jormungandr
Xelnith
Jormungandr
7,250
1,988
120
428
12,834
7,301
171
2,118
10,687
28,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
50,223
468
Minions Killed
510
0
Camps Cleared
0
1,665,640
Distance Traveled
1,699,263
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,530
641
136
8
0
328,576
1
L
Nike
8,940
497
109
6
0
306,684
0
L
Izanami
8,706
484
97
5
0
333,355
4
W
Thanatos
8,644
480
81
5
0
385,077
3
W
Baron Samedi
10,542
586
140
8
0
327,975
3
W
Athena
9,239
513
36
2
0
345,240
10
L
Gilgamesh
10,949
608
116
6
0
399,298
4
L
Olorun
9,162
509
105
6
0
277,467
5
W
Anhur
10,268
570
117
7
0
312,395
15
L
Jormungandr
7,103
395
41
2
0
348,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role