Player Matchup

Cthulhu
Cthulhu
EchidnaBathwater
Cthulhu
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 133L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordOfWaste
Morgan Le Fay
Level 19
God Stats
5W - 4L
1,281 SR
Queue Stats
35W - 24L
1,330 Elo+
Party 1
Jing Wei
Jing Wei
habbajabb
Jing Wei
Level 160
God Stats
2W - 0L
1,518 SR
Queue Stats
92W - 72L
1,580 Elo+
Party 1
Team Averages
Level 73
1,433 SR
1,435 Elo+

VS

Team Averages
Level 64
1,608 SR
1,472 Elo+
Tiamat
Tiamat
Ace056
Tiamat
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Peppa D Pig
Ne Zha
Level 108
God Stats
2W - 3L
1,605 SR
Queue Stats
106W - 169L
1,417 Elo+
Solo
Hercules
Hercules
TwinAlexis
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
10,752
827
11,099
18,244
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LordOfWaste
Morgan Le Fay
14
8 / 2 / 10
10,041
772
7,810
8,130
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
habbajabb
Jing Wei
13
4 / 3 / 15
9,410
724
8,095
9,001
3,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace056
Tiamat
11
1 / 8 / 3
8,142
626
5,555
10,977
7,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
11
2 / 6 / 1
8,184
630
6,424
8,590
3,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TwinAlexis
Hercules
12
3 / 6 / 2
8,528
656
6,151
14,171
13,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
6
6
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace056
Tiamat
1
8
3
0.31
W
8
1
11
13.5
W
Morgan Le Fay
LordOfWaste
Morgan Le Fay
8
2
10
6.5
L
Ne Zha
2
6
1
0.42
L
Hercules
TwinAlexis
Hercules
3
6
2
0.67
W
Jing Wei
habbajabb
Jing Wei
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
18,130
35,375
Taken
33,738
25,310
Mitigated
24,234
6,827
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace056
Tiamat
5,555
386
0
1,396
10,977
7,674
0
7,773
3,204
22,785
0
W
11,099
1,292
326
4,599
18,244
18,635
360
2,749
15,495
31,489
0
W
Morgan Le Fay
LordOfWaste
Morgan Le Fay
7,810
1,751
0
1,002
8,130
3,386
735
1,145
6,985
28,246
0
L
Ne Zha
6,424
1,447
0
591
8,590
3,480
0
5,251
3,339
0
18,328
L
Hercules
TwinAlexis
Hercules
6,151
1,931
0
3,604
14,171
13,080
0
6,548
7,623
0
13,804
W
Jing Wei
habbajabb
Jing Wei
8,095
4,608
0
900
9,001
3,289
669
2,667
6,334
0
36,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
24,854
153
Minions Killed
69
8
Camps Cleared
2
663,965
Distance Traveled
574,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,142
626
37
3
1
206,662
4
W
Cthulhu
10,752
827
41
3
0
237,840
0
W
Morgan Le Fay
10,041
772
49
4
3
235,715
0
L
Ne Zha
8,184
630
15
1
1
159,438
1
L
Hercules
8,528
656
17
1
0
208,864
0
W
Jing Wei
9,410
724
63
5
5
190,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role