Player Matchup

Anubis
Anubis
AlricusAdalric
Anubis
Level 127
God Stats
1W - 0L
1,849 SR
Queue Stats
6W - 3L
1,726 Elo+
Party 2
Nemesis
Nemesis
Jurr0
Nemesis
Level 119
God Stats
1W - 0L
1,584 SR
Queue Stats
8W - 4L
1,610 Elo+
Party 2
Anhur
Anhur
Zetashi
Anhur
Level 122
God Stats
1W - 0L
1,515 SR
Queue Stats
8W - 2L
1,848 Elo+
Party 2
Sobek
Sobek
n3ff3t
Sobek
Level 145
God Stats
2W - 0L
1,502 SR
Queue Stats
12W - 10L
1,596 Elo+
Party 2
Team Averages
Level 128
1,612 SR
1,695 Elo+

VS

Team Averages
Level 89
1,454 SR
1,606 Elo+
Zeus
Zeus
DarkDagger141
Zeus
Level 67
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 1
Bacchus
Bacchus
NickyTenToes
Bacchus
Level 59
God Stats
0W - 1L
1,580 SR
Queue Stats
11W - 6L
1,617 Elo+
Party 1
Izanami
Izanami
skyilly
Izanami
Level 124
God Stats
0W - 1L
1,799 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Serqet
Serqet
thePooMonkey
Serqet
Level 107
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 1
9,871
987
10,340
5,373
2,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Jurr0
Nemesis
13
2 / 0 / 5
7,633
763
3,306
4,011
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Zetashi
Anhur
14
1 / 1 / 6
8,218
822
7,080
7,224
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
n3ff3t
Sobek
13
1 / 1 / 6
8,174
817
3,332
9,419
6,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,157
716
10,126
5,619
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
NickyTenToes
Bacchus
12
0 / 2 / 2
7,318
732
3,391
9,331
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
skyilly
Izanami
13
0 / 3 / 0
7,556
756
3,422
5,770
876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
1 / 5 / 1
7,024
702
3,505
7,773
2,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
1
4
0
0.25
W
Nemesis
Jurr0
Nemesis
2
0
5
4.5
L
Bacchus
NickyTenToes
Bacchus
0
2
2
0.5
W
Anhur
Zetashi
Anhur
1
1
6
4
W
Sobek
n3ff3t
Sobek
1
1
6
4
L
Izanami
skyilly
Izanami
0
3
0
0
L
Serqet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
20,444
26,027
Taken
28,493
13,404
Mitigated
15,584
9,443
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,340
259
0
4,229
5,373
2,462
1,316
1,694
3,432
45,503
0
L
10,126
557
0
250
5,619
1,649
0
1,961
3,658
24,919
0
W
Nemesis
Jurr0
Nemesis
3,306
599
0
336
4,011
1,779
785
1,563
2,382
0
13,333
L
Bacchus
NickyTenToes
Bacchus
3,391
543
0
1,046
9,331
11,033
0
3,181
6,150
8,056
0
W
Anhur
Zetashi
Anhur
7,080
3,539
0
769
7,224
2,857
955
4,702
2,304
0
35,974
W
Sobek
n3ff3t
Sobek
3,332
66
1,413
2,696
9,419
6,306
150
5,265
3,473
9,539
0
L
Izanami
skyilly
Izanami
3,422
1,557
0
849
5,770
876
0
4,747
1,023
0
28,543
L
Serqet
3,505
307
0
674
7,773
2,026
0
4,159
3,614
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
29,055
210
Minions Killed
150
11
Camps Cleared
4
871,714
Distance Traveled
712,466
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,871
987
96
10
4
205,891
4
L
Zeus
7,157
716
47
5
1
176,543
0
W
Nemesis
7,633
763
20
2
2
233,500
3
L
Bacchus
7,318
732
9
1
0
186,272
0
W
Anhur
8,218
822
81
8
5
200,864
2
W
Sobek
8,174
817
13
1
0
231,459
1
L
Izanami
7,556
756
79
8
1
169,582
5
L
Serqet
7,024
702
15
2
2
180,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role