Player Matchup

Danzaburou
Danzaburou
ABucci0303
Danzaburou
Level 68
God Stats
70W - 27L
1,768 SR
Queue Stats
211W - 128L
1,772 Elo+
Party 2
Jormungandr
Jormungandr
TheRubino09
Jormungandr
Level 28
God Stats
154W - 53L
1,822 SR
Queue Stats
174W - 75L
1,760 Elo+
Party 2
Anubis
Anubis
gx5cpx
Anubis
Level 64
God Stats
119W - 47L
1,737 SR
Queue Stats
293W - 189L
1,761 Elo+
Party 2
Team Averages
Level 53
1,776 SR
1,764 Elo+

VS

Team Averages
Level 52
1,515 SR
1,396 Elo+
Zeus
Zeus
CrackVenom
Zeus
Level 105
God Stats
25W - 26L
1,544 SR
Queue Stats
50W - 70L
1,437 Elo+
Party 1
Geb
Geb
Fusionha
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Achilles
Achilles
SmeshBoi
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABucci0303
Danzaburou
14
12 / 1 / 5
9,936
903
13,930
6,857
2,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TheRubino09
Jormungandr
12
2 / 2 / 10
8,716
792
3,369
7,822
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
gx5cpx
Anubis
12
3 / 2 / 11
8,602
782
7,657
7,449
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,571
688
11,037
6,063
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 3
6,793
618
2,768
11,312
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
SmeshBoi
Achilles
10
3 / 7 / 2
7,506
682
2,880
12,028
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABucci0303
Danzaburou
12
1
5
14.5
L
2
4
3
0.88
L
0
6
3
0.25
L
Achilles
SmeshBoi
Achilles
3
7
2
0.57
W
Jormungandr
TheRubino09
Jormungandr
2
2
10
3.5
W
Anubis
gx5cpx
Anubis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
16,685
22,128
Taken
29,403
14,659
Mitigated
15,058
8,737
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABucci0303
Danzaburou
13,930
7,418
0
2,042
6,857
2,683
2,062
3,499
3,071
0
35,578
L
11,037
1,020
0
307
6,063
1,634
0
2,110
3,953
33,140
0
L
2,768
257
106
1,297
11,312
7,551
0
4,498
6,814
8,023
0
L
Achilles
SmeshBoi
Achilles
2,880
811
0
842
12,028
5,873
0
4,871
7,157
0
9,574
W
Jormungandr
TheRubino09
Jormungandr
3,369
806
141
2,257
7,822
8,309
391
4,947
2,488
12,119
0
W
Anubis
gx5cpx
Anubis
7,657
163
0
4,297
7,449
3,667
399
4,794
2,220
37,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
21,870
120
Minions Killed
97
7
Camps Cleared
2
560,217
Distance Traveled
506,917
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,936
903
39
4
4
203,421
2
L
Zeus
7,571
688
70
6
2
181,690
3
L
Geb
6,793
618
11
1
0
178,145
0
L
Achilles
7,506
682
16
1
0
147,082
1
W
Jormungandr
8,716
792
24
2
0
182,708
2
W
Anubis
8,602
782
57
5
3
174,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role