Player Matchup

Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ArtOfTheThrow
Apollo
Level 19
God Stats
3W - 1L
1,724 SR
Queue Stats
42W - 14L
1,777 Elo+
Party 1
Janus
Janus
SheoKami
Janus
Level 159
God Stats
7W - 9L
1,611 SR
Queue Stats
554W - 575L
1,686 Elo+
Party 1
Chernobog
Chernobog
TimetoPound
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,778 Elo+
Party 1
Thanatos
Thanatos
xbrightshadowsx
Thanatos
Level 26
God Stats
26W - 8L
1,709 SR
Queue Stats
81W - 46L
1,588 Elo+
Party 1
Team Averages
Level 47
1,609 SR
1,666 Elo+

VS

Team Averages
Level 23
1,577 SR
1,611 Elo+
Ganesha
Ganesha
DMAllied
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
MarquisDaMenace
Sun Wukong
Level 15
God Stats
10W - 9L
1,627 SR
Queue Stats
25W - 21L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Peccorine
Baron Samedi
Level 26
God Stats
6W - 4L
1,663 SR
Queue Stats
71W - 49L
1,657 Elo+
Solo
Hun Batz
Hun Batz
ToxicDios
Hun Batz
Level 27
God Stats
0W - 3L
1,307 SR
Queue Stats
80W - 62L
1,585 Elo+
Solo
Rama
Rama
netlalan
Rama
Level 29
God Stats
8W - 2L
1,787 SR
Queue Stats
107W - 94L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 15
7,401
493
5,127
11,742
9,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 4
10,287
686
8,881
9,033
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
SheoKami
Janus
15
6 / 3 / 10
9,664
644
9,217
7,216
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
TimetoPound
Chernobog
15
8 / 1 / 7
9,597
640
9,703
9,395
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
14 / 1 / 6
10,344
690
13,610
11,402
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DMAllied
Ganesha
8
0 / 9 / 2
6,067
404
4,250
18,362
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
MarquisDaMenace
Sun Wukong
14
1 / 4 / 0
8,398
560
6,144
14,114
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Peccorine
Baron Samedi
8
2 / 7 / 3
6,367
424
5,183
8,995
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ToxicDios
Hun Batz
11
3 / 7 / 1
7,566
504
6,625
12,185
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
2 / 4 / 1
7,951
530
6,311
9,203
1,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
31
Kills
8
8
Deaths
31
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
15
4.25
W
2
1
4
4
L
Ganesha
DMAllied
Ganesha
0
9
2
0.11
L
Sun Wukong
MarquisDaMenace
Sun Wukong
1
4
0
0.25
L
Baron Samedi
Peccorine
Baron Samedi
2
7
3
0.5
W
Janus
SheoKami
Janus
6
3
10
3.67
W
Chernobog
TimetoPound
Chernobog
8
1
7
11.5
L
Hun Batz
ToxicDios
Hun Batz
3
7
1
0.5
L
Rama
2
4
1
0.63
W
Thanatos
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
28,513
48,788
Taken
62,859
22,831
Mitigated
26,136
29,898
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,127
1,298
620
3,367
11,742
9,564
60
3,949
7,793
26,151
0
W
8,881
6,014
14
5,321
9,033
3,816
2,127
0
9,033
0
73,879
L
Ganesha
DMAllied
Ganesha
4,250
918
0
1,551
18,362
11,108
0
5,469
12,893
24,392
0
L
Sun Wukong
MarquisDaMenace
Sun Wukong
6,144
469
0
4,100
14,114
6,806
19
737
13,377
40
59,874
L
Baron Samedi
Peccorine
Baron Samedi
5,183
865
438
937
8,995
3,199
0
3,968
5,027
21,446
0
W
Janus
SheoKami
Janus
9,217
853
471
2,017
7,216
2,320
239
2,789
4,427
61,713
0
W
Chernobog
TimetoPound
Chernobog
9,703
7,676
0
4,018
9,395
2,847
687
1,082
8,313
0
66,512
L
Hun Batz
ToxicDios
Hun Batz
6,625
2,345
0
2,756
12,185
3,388
0
4,026
8,159
0
35,898
L
Rama
6,311
6,053
0
2,914
9,203
1,635
0
144
9,059
0
50,601
W
Thanatos
13,610
4,000
0
14,070
11,402
4,284
0
1,721
9,681
0
66,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
36,349
501
Minions Killed
372
0
Camps Cleared
0
1,559,140
Distance Traveled
1,285,728
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,401
493
33
2
0
285,295
2
W
Apollo
10,287
686
158
11
0
284,746
3
L
Ganesha
6,067
404
34
2
0
240,653
2
L
Sun Wukong
8,398
560
137
9
0
314,158
1
L
Baron Samedi
6,367
424
35
2
0
193,862
2
W
Janus
9,664
644
109
7
0
334,363
1
W
Chernobog
9,597
640
111
7
0
292,750
2
L
Hun Batz
7,566
504
66
4
0
282,754
0
L
Rama
7,951
530
100
7
0
254,301
8
W
Thanatos
10,344
690
90
6
0
361,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role