Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cairnesss
Chaac
Level 6
God Stats
1W - 1L
1,212 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Cthulhu
Cthulhu
HarbingerOfMemz
Cthulhu
Level 29
God Stats
8W - 4L
1,606 SR
Queue Stats
171W - 184L
1,466 Elo+
Solo
Bellona
Bellona
xrepperx
Bellona
Level 15
God Stats
12W - 9L
1,632 SR
Queue Stats
25W - 33L
1,495 Elo+
Solo
Anubis
Anubis
ВудиДжонсон
Anubis
Level 28
God Stats
28W - 22L
1,538 SR
Queue Stats
72W - 63L
1,426 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,474 Elo+

VS

Team Averages
Level 20
1,527 SR
1,432 Elo+
Khepri
Khepri
Jiggisiggi
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,295 Elo+
Solo
Jing Wei
Jing Wei
LevaySiska
Jing Wei
Level 25
God Stats
4W - 2L
1,614 SR
Queue Stats
37W - 44L
1,347 Elo+
Party 1
Baba Yaga
Baba Yaga
PravaySiska
Baba Yaga
Level 27
God Stats
3W - 9L
1,311 SR
Queue Stats
45W - 58L
1,324 Elo+
Party 1
Bastet
Bastet
Wrtox
Bastet
Level 14
God Stats
10W - 4L
1,666 SR
Queue Stats
67W - 34L
1,784 Elo+
Solo
King Arthur
King Arthur
cobalt4452
King Arthur
Level 18
God Stats
5W - 4L
1,543 SR
Queue Stats
36W - 27L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 1
8,599
506
7,568
7,209
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Cairnesss
Chaac
13
2 / 2 / 2
8,384
493
6,553
10,905
8,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 6
8,921
525
7,782
13,845
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
xrepperx
Bellona
14
4 / 3 / 3
8,996
529
10,699
12,063
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 4
9,610
565
13,311
11,122
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jiggisiggi
Khepri
9
0 / 5 / 0
6,310
371
2,522
13,024
12,288
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LevaySiska
Jing Wei
13
1 / 5 / 2
7,545
444
5,494
10,203
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
PravaySiska
Baba Yaga
11
2 / 6 / 2
7,359
433
2,923
12,063
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Wrtox
Bastet
17
9 / 2 / 1
10,198
600
19,352
18,066
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
cobalt4452
King Arthur
14
1 / 1 / 3
8,248
485
6,437
12,125
8,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
13
13
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
1
1.83
W
Chaac
Cairnesss
Chaac
2
2
2
1.5
W
3
4
6
1.5
L
Khepri
Jiggisiggi
Khepri
0
5
0
0
L
Jing Wei
LevaySiska
Jing Wei
1
5
2
0.4
L
Baba Yaga
PravaySiska
Baba Yaga
2
6
2
0.5
L
Bastet
Wrtox
Bastet
9
2
1
4.75
L
King Arthur
cobalt4452
King Arthur
1
1
3
2.5
W
Bellona
xrepperx
Bellona
4
3
3
1.83
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
36,728
55,144
Taken
65,481
37,990
Mitigated
33,647
16,782
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,568
3,430
0
947
7,209
2,986
2,122
1,123
6,060
0
44,020
W
Chaac
Cairnesss
Chaac
6,553
2,115
0
3,329
10,905
8,723
686
1,006
9,875
0
45,528
W
7,782
1,965
125
2,779
13,845
11,648
0
1,968
11,774
32,048
0
L
Khepri
Jiggisiggi
Khepri
2,522
416
218
1,228
13,024
12,288
134
5,305
7,719
25,003
0
L
Jing Wei
LevaySiska
Jing Wei
5,494
4,057
0
1,187
10,203
3,281
350
3,830
6,373
0
43,138
L
Baba Yaga
PravaySiska
Baba Yaga
2,923
593
0
1,983
12,063
3,568
152
3,779
8,284
32,705
0
L
Bastet
Wrtox
Bastet
19,352
5,775
0
10,782
18,066
6,178
0
5,373
12,669
0
75,442
L
King Arthur
cobalt4452
King Arthur
6,437
481
0
2,408
12,125
8,332
152
2,806
9,319
4,010
39,231
W
Bellona
xrepperx
Bellona
10,699
4,246
0
2,917
12,063
9,234
0
775
11,212
0
55,664
W
13,311
1,155
0
6,685
11,122
5,399
623
963
10,149
67,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
39,660
433
Minions Killed
383
0
Camps Cleared
0
1,577,448
Distance Traveled
1,607,586
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,599
506
85
5
0
299,224
0
W
Chaac
8,384
493
85
5
0
318,969
1
W
Cthulhu
8,921
525
57
3
0
336,429
6
L
Khepri
6,310
371
39
2
0
286,566
2
L
Jing Wei
7,545
444
70
4
0
324,966
4
L
Baba Yaga
7,359
433
55
3
0
232,803
0
L
Bastet
10,198
600
130
8
0
404,794
4
L
King Arthur
8,248
485
89
5
0
358,457
2
W
Bellona
8,996
529
91
5
0
329,074
1
W
Anubis
9,610
565
115
7
0
293,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role