Player Matchup

Fafnir
Fafnir
BliggyBly
Fafnir
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
131W - 52L
1,820 Elo+
Party 1
Merlin
Merlin
X23xFEARx23X
Merlin
Level 149
God Stats
2W - 0L
2,028 SR
Queue Stats
212W - 137L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
what_brony
Danzaburou
Level 160
God Stats
6W - 1L
1,576 SR
Queue Stats
257W - 181L
1,672 Elo+
Party 1
Team Averages
Level 156
1,738 SR
1,724 Elo+

VS

Team Averages
Level 115
1,433 SR
1,592 Elo+
Anubis
Anubis
BrutallyMagical
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 110L
1,537 Elo+
Party 2
Fenrir
Fenrir
Nitsu_Da_God
Fenrir
Level 139
God Stats
1W - 2L
1,470 SR
Queue Stats
250W - 242L
1,577 Elo+
Party 2
Ganesha
Ganesha
jikingofpie
Ganesha
Level 108
God Stats
0W - 2L
1,329 SR
Queue Stats
111W - 107L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BliggyBly
Fafnir
12
3 / 0 / 8
7,690
769
4,109
6,631
7,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
11
1 / 1 / 7
7,074
707
6,518
5,428
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
what_brony
Danzaburou
12
7 / 2 / 4
8,488
849
14,439
8,073
2,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,094
609
4,278
8,398
3,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
3 / 3 / 0
7,290
729
4,882
11,089
7,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
jikingofpie
Ganesha
11
0 / 2 / 3
7,099
710
4,190
11,507
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BliggyBly
Fafnir
3
0
8
7
L
0
6
1
0.08
L
Fenrir
3
3
0
1
W
Merlin
1
1
7
4.5
L
Ganesha
jikingofpie
Ganesha
0
2
3
0.75
W
Danzaburou
what_brony
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
13,350
20,132
Taken
30,994
11,722
Mitigated
19,344
7,133
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BliggyBly
Fafnir
4,109
1,093
0
1,636
6,631
7,592
86
3,255
3,376
9,003
0
L
4,278
317
0
1,233
8,398
3,257
0
2,533
5,713
18,483
0
L
Fenrir
4,882
1,506
0
2,112
11,089
7,334
0
4,052
6,751
0
13,222
W
Merlin
6,518
466
102
2,479
5,428
1,725
285
1,724
3,704
26,204
0
L
Ganesha
jikingofpie
Ganesha
4,190
512
0
2,396
11,507
8,753
0
3,744
7,429
17,372
0
W
Danzaburou
what_brony
Danzaburou
14,439
8,254
0
2,916
8,073
2,405
1,387
4,031
4,042
0
31,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
20,483
109
Minions Killed
85
5
Camps Cleared
4
554,715
Distance Traveled
529,749
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,690
769
14
1
0
185,795
1
L
Anubis
6,094
609
51
5
2
153,029
3
L
Fenrir
7,290
729
27
3
2
193,285
3
W
Merlin
7,074
707
51
5
2
190,327
3
L
Ganesha
7,099
710
7
1
0
183,435
3
W
Danzaburou
8,488
849
44
4
3
178,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role