Player Matchup

Osiris
Osiris
NoLimitSon
Osiris
Level 109
God Stats
0W - 2L
1,216 SR
Queue Stats
10W - 8L
1,544 Elo+
Solo
Janus
Janus
ObeyRigo209
Janus
Level 144
God Stats
1W - 3L
1,211 SR
Queue Stats
35W - 39L
1,416 Elo+
Solo
Loki
Loki
TheSacachispas
Loki
Level 126
God Stats
1W - 2L
1,524 SR
Queue Stats
44W - 56L
1,393 Elo+
Party 1
Izanami
Izanami
eltotolpqtp
Izanami
Level 158
God Stats
2W - 5L
1,581 SR
Queue Stats
178W - 214L
1,410 Elo+
Party 1
Geb
Geb
o0Maxipad0o
Geb
Level 109
God Stats
0W - 1L
1,676 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Team Averages
Level 129
1,442 SR
1,433 Elo+

VS

Team Averages
Level 63
1,536 SR
1,434 Elo+
King Arthur
King Arthur
ADANWARRIOR13
King Arthur
Level 66
God Stats
1W - 0L
1,619 SR
Queue Stats
11W - 10L
1,444 Elo+
Solo
Sylvanus
Sylvanus
HollowJoker
Sylvanus
Level 148
God Stats
4W - 4L
1,596 SR
Queue Stats
238W - 246L
1,493 Elo+
Solo
Izanami
Izanami
JacobSawglord
Izanami
Level 22
God Stats
13W - 13L
1,589 SR
Queue Stats
29W - 25L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Sir_Lazlow
Ah Puch
Level 41
God Stats
7W - 5L
1,537 SR
Queue Stats
48W - 62L
1,368 Elo+
Solo
Susano
Susano
VertigoNinja06
Susano
Level 38
God Stats
2W - 4L
1,341 SR
Queue Stats
105W - 131L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NoLimitSon
Osiris
17
5 / 2 / 7
10,812
772
13,190
16,059
13,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 3 / 5
10,882
777
16,863
11,052
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 4 / 9
9,124
652
7,387
10,914
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
eltotolpqtp
Izanami
17
2 / 3 / 2
9,963
712
7,466
10,951
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 7 / 8
11,516
823
11,477
20,149
16,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADANWARRIOR13
King Arthur
18
9 / 4 / 5
12,206
872
21,266
20,806
20,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
HollowJoker
Sylvanus
16
1 / 3 / 13
11,237
803
9,495
18,133
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
19
2 / 3 / 5
11,447
818
6,755
11,655
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Sir_Lazlow
Ah Puch
16
2 / 3 / 4
10,134
724
11,396
12,033
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 5
10,735
767
9,001
13,536
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
14
Kills
19
19
Deaths
15
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ADANWARRIOR13
King Arthur
9
4
5
2.88
W
Sylvanus
HollowJoker
Sylvanus
1
3
13
2.5
W
Izanami
2
3
5
1.5
L
Osiris
NoLimitSon
Osiris
5
2
7
4.25
L
3
3
5
1.83
W
Ah Puch
Sir_Lazlow
Ah Puch
2
3
4
1.33
L
0
4
9
1.13
W
5
2
5
3.75
L
Izanami
eltotolpqtp
Izanami
2
3
2
1
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,383
Damage
57,913
69,125
Taken
76,163
42,249
Mitigated
61,253
9,818
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ADANWARRIOR13
King Arthur
21,266
2,564
0
5,481
20,806
20,312
137
7,000
13,203
236
41,592
W
Sylvanus
HollowJoker
Sylvanus
9,495
2,413
5,803
7,104
18,133
23,977
707
6,426
11,467
20,258
0
W
Izanami
6,755
4,086
0
2,350
11,655
5,840
4,083
4,624
6,997
0
71,074
L
Osiris
NoLimitSon
Osiris
13,190
3,296
598
2,925
16,059
13,911
262
6,467
9,592
2,422
19,671
L
16,863
205
0
920
11,052
3,782
137
3,240
7,812
48,200
0
W
Ah Puch
Sir_Lazlow
Ah Puch
11,396
817
432
3,807
12,033
4,893
1,104
6,343
5,432
33,280
0
L
7,387
362
0
0
10,914
3,721
0
2,590
8,324
0
27,234
W
9,001
992
0
2,633
13,536
6,231
1,312
6,130
7,164
0
29,531
L
Izanami
eltotolpqtp
Izanami
7,466
5,399
0
1,754
10,951
4,601
1,142
972
9,979
0
41,129
L
11,477
1,807
638
2,983
20,149
16,234
0
7,973
12,176
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
55,759
307
Minions Killed
351
5
Camps Cleared
12
1,398,405
Distance Traveled
1,322,013
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,206
872
58
4
2
281,297
0
W
Sylvanus
11,237
803
17
1
1
255,803
0
W
Izanami
11,447
818
166
12
9
248,936
6
L
Osiris
10,812
772
31
2
1
289,246
0
L
Janus
10,882
777
99
7
1
296,762
2
W
Ah Puch
10,134
724
55
4
0
242,195
0
L
Loki
9,124
652
37
3
2
308,159
0
W
Susano
10,735
767
55
4
0
293,782
5
L
Izanami
9,963
712
94
7
0
240,761
5
L
Geb
11,516
823
46
3
1
263,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role