Player Matchup

Cthulhu
Cthulhu
AnDReW57300
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
EllanGrein
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
MaxwellVolt69
Ra
Level 28
God Stats
1W - 3L
1,324 SR
Queue Stats
48W - 40L
1,445 Elo+
Solo
Poseidon
Poseidon
MisterrMorgan
Poseidon
Level 27
God Stats
0W - 1L
1,255 SR
Queue Stats
14W - 17L
1,401 Elo+
Solo
Heimdallr
Heimdallr
SkarKid
Heimdallr
Level 30
God Stats
13W - 12L
1,562 SR
Queue Stats
107W - 111L
1,500 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,469 Elo+

VS

Team Averages
Level 17
1,511 SR
1,511 Elo+
Thor
Thor
Dentarius
Thor
Level 29
God Stats
1W - 0L
1,228 SR
Queue Stats
13W - 17L
1,310 Elo+
Solo
Medusa
Medusa
Wanqoast
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Odin
Odin
gervantofribliya
Odin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,684 Elo+
Solo
Agni
Agni
llllllol
Agni
Level 20
God Stats
23W - 11L
1,829 SR
Queue Stats
95W - 79L
1,561 Elo+
Solo
Ymir
Ymir
大大琪丶
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnDReW57300
Cthulhu
13
2 / 6 / 6
7,658
425
5,573
14,982
11,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
EllanGrein
Nemesis
13
5 / 4 / 2
8,679
482
6,675
11,749
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 4 / 3
8,608
478
8,514
11,764
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MisterrMorgan
Poseidon
11
2 / 9 / 1
7,440
413
4,913
13,787
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SkarKid
Heimdallr
13
0 / 7 / 0
8,053
447
4,850
10,280
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 6 / 6
8,828
490
5,918
13,375
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Wanqoast
Medusa
17
9 / 1 / 3
10,589
588
8,663
8,994
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 0
9,730
541
5,145
9,449
5,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
20
13 / 0 / 7
12,454
692
22,091
7,987
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 11
8,740
486
4,940
11,963
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
30
30
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnDReW57300
Cthulhu
2
6
6
0.83
W
Thor
4
6
6
1.17
L
Nemesis
EllanGrein
Nemesis
5
4
2
1.5
L
2
4
3
0.88
L
Poseidon
MisterrMorgan
Poseidon
2
9
1
0.28
L
Heimdallr
SkarKid
Heimdallr
0
7
0
0
W
Medusa
Wanqoast
Medusa
9
1
3
10.5
W
3
2
0
1.5
W
Agni
13
0
7
16.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
46,757
62,562
Taken
51,768
26,592
Mitigated
29,993
11,332
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnDReW57300
Cthulhu
5,573
306
0
0
14,982
11,801
0
7,954
7,028
20,541
0
W
Thor
5,918
1,975
0
2,492
13,375
4,861
715
5,252
7,865
0
42,077
L
Nemesis
EllanGrein
Nemesis
6,675
2,686
0
2,627
11,749
3,557
0
4,352
7,397
0
34,561
L
8,514
1,276
575
3,719
11,764
3,902
389
4,896
6,868
55,502
0
L
Poseidon
MisterrMorgan
Poseidon
4,913
518
0
3,113
13,787
4,418
385
8,283
5,504
38,461
0
L
Heimdallr
SkarKid
Heimdallr
4,850
2,120
0
1,298
10,280
2,914
0
1,682
8,598
0
52,221
W
Medusa
Wanqoast
Medusa
8,663
4,354
0
1,842
8,994
3,237
1,156
794
8,116
0
82,401
W
5,145
1,635
0
0
9,449
5,548
1,855
2,354
6,954
0
51,301
W
Agni
22,091
1,514
0
3,082
7,987
3,268
0
3,408
4,237
115,460
0
W
4,940
598
0
1,397
11,963
13,079
108
5,914
5,596
18,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
50,341
393
Minions Killed
552
0
Camps Cleared
0
1,633,694
Distance Traveled
1,819,987
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,658
425
31
2
0
334,173
2
W
Thor
8,828
490
72
4
0
316,500
1
L
Nemesis
8,679
482
65
4
0
376,820
3
L
Ra
8,608
478
119
7
0
328,840
0
L
Poseidon
7,440
413
77
4
0
291,451
2
L
Heimdallr
8,053
447
101
6
0
302,410
3
W
Medusa
10,589
588
139
8
0
371,808
4
W
Odin
9,730
541
117
7
0
366,488
4
W
Agni
12,454
692
190
11
0
418,491
0
W
Ymir
8,740
486
34
2
0
346,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role