Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DMAllied
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,634 Elo+
Solo
Geb
Geb
JeffKapps
Geb
Level 31
God Stats
8W - 11L
1,570 SR
Queue Stats
121W - 132L
1,598 Elo+
Party 1
Anhur
Anhur
ShotyToYaThottie
Anhur
Level 26
God Stats
5W - 2L
1,645 SR
Queue Stats
110W - 114L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
TKZhyon
Zhong Kui
Level 26
God Stats
4W - 2L
1,729 SR
Queue Stats
86W - 96L
1,516 Elo+
Party 1
Team Averages
Level 23
1,589 SR
1,551 Elo+

VS

Team Averages
Level 19
1,651 SR
1,549 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Legacy0z
Yemoja
Level 11
God Stats
3W - 1L
1,809 SR
Queue Stats
33W - 17L
1,608 Elo+
Solo
Chaac
Chaac
meks26
Chaac
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 13L
1,541 Elo+
Solo
Aphrodite
Aphrodite
raindropscyn
Aphrodite
Level 26
God Stats
4W - 2L
1,790 SR
Queue Stats
56W - 55L
1,524 Elo+
Solo
Izanami
Izanami
theashenhollow
Izanami
Level 24
God Stats
38W - 25L
1,654 SR
Queue Stats
71W - 70L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 4 / 2
8,746
673
8,390
7,136
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
DMAllied
Awilix
15
10 / 0 / 10
9,009
693
10,109
6,143
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 13
7,866
605
4,496
10,222
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 7
8,589
661
6,308
5,812
2,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TKZhyon
Zhong Kui
13
3 / 1 / 6
8,091
622
10,398
11,279
7,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 6 / 0
7,760
597
6,457
12,081
3,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Legacy0z
Yemoja
9
0 / 5 / 2
6,040
465
2,906
9,385
3,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
meks26
Chaac
10
0 / 6 / 1
6,044
465
3,242
11,138
5,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
raindropscyn
Aphrodite
11
0 / 6 / 2
6,329
487
1,529
9,509
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 8 / 1
6,257
481
4,414
10,598
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
31
Kills
6
6
Deaths
31
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
4
2
2.5
L
Fenrir
 
Fenrir
4
6
0
0.67
W
Awilix
DMAllied
Awilix
10
0
10
15
W
3
0
13
9.5
L
Yemoja
Legacy0z
Yemoja
0
5
2
0.2
W
6
1
7
9.5
W
Zhong Kui
TKZhyon
Zhong Kui
3
1
6
6
L
Chaac
meks26
Chaac
0
6
1
0.08
L
Aphrodite
raindropscyn
Aphrodite
0
6
2
0.17
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
18,548
40,592
Taken
52,711
23,501
Mitigated
16,655
19,280
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,390
3,901
0
1,640
7,136
2,689
1,930
744
6,350
0
50,379
L
Fenrir
 
Fenrir
6,457
1,999
0
3,051
12,081
3,659
0
3,552
8,529
0
40,615
W
Awilix
DMAllied
Awilix
10,109
4,493
0
3,827
6,143
2,339
1,094
893
5,250
0
58,461
W
4,496
427
400
2,971
10,222
9,365
558
1,354
8,786
18,499
0
L
Yemoja
Legacy0z
Yemoja
2,906
564
1,379
1,250
9,385
3,109
0
2,801
6,584
21,524
0
W
6,308
4,080
0
1,859
5,812
2,014
1,111
1,220
4,574
0
48,797
W
Zhong Kui
TKZhyon
Zhong Kui
10,398
2,920
0
8,583
11,279
7,094
2,315
82
11,197
54,625
0
L
Chaac
meks26
Chaac
3,242
1,036
0
1,981
11,138
5,485
563
6,052
5,086
0
25,713
L
Aphrodite
raindropscyn
Aphrodite
1,529
134
827
3,081
9,509
2,387
0
1,901
7,608
26,864
0
L
4,414
3,881
60
1,016
10,598
2,015
919
588
10,010
0
27,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
32,430
405
Minions Killed
293
0
Camps Cleared
0
1,255,303
Distance Traveled
1,095,815
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,746
673
91
7
0
224,639
2
L
Fenrir
7,760
597
76
6
0
242,047
2
W
Awilix
9,009
693
100
8
0
302,734
2
W
Geb
7,866
605
14
1
0
263,069
5
L
Yemoja
6,040
465
36
3
0
232,514
4
W
Anhur
8,589
661
96
7
0
249,445
6
W
Zhong Kui
8,091
622
104
8
0
215,416
2
L
Chaac
6,044
465
51
4
0
226,953
0
L
Aphrodite
6,329
487
74
6
0
186,979
0
L
Izanami
6,257
481
56
4
0
207,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role