Player Matchup

Rama
Rama
ChromePackage
Rama
Level 121
God Stats
12W - 14L
1,423 SR
Queue Stats
117W - 138L
1,476 Elo+
Party 3
Thoth
Thoth
DayManx531
Thoth
Level 61
God Stats
6W - 3L
1,478 SR
Queue Stats
97W - 94L
1,500 Elo+
Party 3
Geb
Geb
Perry89
Geb
Level 144
God Stats
15W - 10L
1,600 SR
Queue Stats
136W - 179L
1,386 Elo+
Solo
Amaterasu
Amaterasu
TheImplicationn
Amaterasu
Level 136
God Stats
2W - 0L
1,760 SR
Queue Stats
378W - 430L
1,418 Elo+
Solo
Fenrir
Fenrir
Thelangster5
Fenrir
Level 128
God Stats
6W - 8L
1,473 SR
Queue Stats
160W - 159L
1,474 Elo+
Party 3
Team Averages
Level 118
1,547 SR
1,451 Elo+

VS

Team Averages
Level 65
1,437 SR
1,344 Elo+
Cthulhu
Cthulhu
ChuleCris
Cthulhu
Level 28
God Stats
1W - 2L
1,458 SR
Queue Stats
6W - 22L
1,231 Elo+
Party 2
Mulan
Mulan
JoshCG
Mulan
Level 30
God Stats
3W - 2L
1,724 SR
Queue Stats
61W - 63L
1,423 Elo+
Party 1
Da Ji
Da Ji
Splashpire
Da Ji
Level 106
God Stats
1W - 6L
1,243 SR
Queue Stats
57W - 96L
1,318 Elo+
Party 2
Anhur
Anhur
Tristxan
Anhur
Level 56
God Stats
7W - 5L
1,544 SR
Queue Stats
145W - 149L
1,462 Elo+
Party 1
Scylla
Scylla
andrugame20
Scylla
Level 106
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 34L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 6
12,066
575
14,584
12,545
4,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
18
8 / 2 / 10
11,706
557
16,146
7,693
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
15
0 / 0 / 15
9,723
463
6,623
15,632
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TheImplicationn
Amaterasu
18
1 / 4 / 6
11,346
540
12,515
20,873
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
18
9 / 3 / 8
11,707
557
13,200
17,631
11,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChuleCris
Cthulhu
13
1 / 6 / 3
8,949
426
8,402
18,476
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
JoshCG
Mulan
18
5 / 2 / 0
11,622
553
17,172
19,484
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
16
2 / 9 / 1
9,647
459
7,407
19,314
10,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Tristxan
Anhur
16
2 / 4 / 3
10,281
490
6,924
14,637
4,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
1 / 8 / 1
9,048
431
5,343
15,750
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
11
11
Deaths
29
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
Cthulhu
ChuleCris
Cthulhu
1
6
3
0.42
W
Thoth
8
2
10
6.5
L
Mulan
JoshCG
Mulan
5
2
0
2.5
W
Geb
0
0
15
7.5
L
Da Ji
2
9
1
0.28
W
Amaterasu
TheImplicationn
Amaterasu
1
4
6
1
W
Fenrir
9
3
8
4.33
L
Anhur
Tristxan
Anhur
2
4
3
0.88
L
Scylla
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,068
Damage
45,248
74,374
Taken
87,661
47,257
Mitigated
58,866
28,878
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,584
11,733
0
6,776
12,545
4,043
2,455
2,854
9,639
0
85,542
L
Cthulhu
ChuleCris
Cthulhu
8,402
472
567
1,005
18,476
19,643
0
5,835
12,361
30,470
0
W
Thoth
16,146
678
348
1,794
7,693
2,467
1,573
3,279
4,414
64,203
0
L
Mulan
JoshCG
Mulan
17,172
2,679
0
8,076
19,484
19,643
189
2,074
16,601
12,675
67,945
W
Geb
6,623
213
0
2,372
15,632
14,836
62
4,614
10,863
25,335
0
L
Da Ji
7,407
1,124
0
3,710
19,314
10,583
0
3,534
15,511
0
77,046
W
Amaterasu
TheImplicationn
Amaterasu
12,515
5,284
0
10,822
20,873
14,257
1,666
2,621
17,399
0
86,583
W
Fenrir
13,200
5,023
0
6,766
17,631
11,654
0
3,438
13,894
0
82,156
L
Anhur
Tristxan
Anhur
6,924
2,586
0
3,734
14,637
4,717
482
3,396
11,225
0
77,464
L
Scylla
5,343
738
0
4,700
15,750
4,280
314
6,990
8,188
45,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
49,547
529
Minions Killed
571
0
Camps Cleared
0
2,053,063
Distance Traveled
1,831,557
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,066
575
136
6
0
389,355
4
L
Cthulhu
8,949
426
55
3
0
366,919
4
W
Thoth
11,706
557
121
6
0
414,753
2
L
Mulan
11,622
553
181
9
0
402,568
5
W
Geb
9,723
463
30
1
0
408,570
7
L
Da Ji
9,647
459
119
6
0
375,779
1
W
Amaterasu
11,346
540
136
6
0
391,124
6
W
Fenrir
11,707
557
106
5
0
449,261
3
L
Anhur
10,281
490
144
7
0
351,728
14
L
Scylla
9,048
431
72
3
0
334,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role