Player Matchup

King Arthur
King Arthur
IIIIIZER0IIIII
King Arthur
Level 82
God Stats
15W - 13L
1,633 SR
Queue Stats
139W - 85L
1,584 Elo+
Party 1
Set
Set
JemimasW1tnesss
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 88L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
M1CH1GAN4
Cthulhu
Level 109
God Stats
59W - 36L
1,754 SR
Queue Stats
79W - 68L
1,580 Elo+
Solo
Charybdis
Charybdis
ShinyKuku
Charybdis
Level 7
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 15L
1,655 Elo+
Party 1
Scylla
Scylla
USER3000294109
Scylla
Level 34
God Stats
3W - 4L
1,572 SR
Queue Stats
208W - 208L
1,514 Elo+
Solo
Team Averages
Level 69
1,633 SR
1,596 Elo+

VS

Team Averages
Level 90
1,703 SR
1,626 Elo+
Merlin
Merlin
Lozyl_Ozyl
Merlin
Level 160
God Stats
42W - 33L
1,549 SR
Queue Stats
1,889W - 1,959L
1,486 Elo+
Solo
Ah Puch
Ah Puch
LubNeegSmite
Ah Puch
Level 67
God Stats
27W - 6L
1,859 SR
Queue Stats
181W - 91L
1,676 Elo+
Party 2
Susano
Susano
OrpheusNocturnal
Susano
Level 27
God Stats
20W - 8L
1,747 SR
Queue Stats
240W - 122L
1,644 Elo+
Party 2
Horus
Horus
sggntphcm
Horus
Level 159
God Stats
4W - 7L
1,515 SR
Queue Stats
427W - 262L
1,631 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xIZeratulIx
Kumbhakarna
Level 39
God Stats
20W - 3L
1,842 SR
Queue Stats
241W - 78L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIIIIZER0IIIII
King Arthur
18
2 / 3 / 6
12,085
930
18,082
13,717
16,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 7 / 6
11,687
899
10,037
17,937
9,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
M1CH1GAN4
Cthulhu
18
2 / 3 / 6
12,267
944
19,490
23,908
25,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ShinyKuku
Charybdis
18
2 / 7 / 3
12,370
952
11,056
15,704
5,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 3
11,229
864
14,583
20,448
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

81

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lozyl_Ozyl
Merlin
19
2 / 0 / 15
12,633
972
14,940
6,900
2,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
LubNeegSmite
Ah Puch
19
6 / 2 / 14
13,274
1,021
31,026
17,324
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 4 / 10
14,154
1,089
23,026
15,219
6,690
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
sggntphcm
Horus
20
4 / 0 / 17
13,292
1,022
7,229
14,483
21,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
xIZeratulIx
Kumbhakarna
19
3 / 2 / 19
12,662
974
9,315
21,924
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
8
Kills
27
27
Deaths
8
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IIIIIZER0IIIII
King Arthur
2
3
6
1.67
L
1
7
6
0.57
W
Merlin
Lozyl_Ozyl
Merlin
2
0
15
9.5
W
Ah Puch
LubNeegSmite
Ah Puch
6
2
14
6.5
L
Cthulhu
M1CH1GAN4
Cthulhu
2
3
6
1.67
W
12
4
10
4.25
L
Charybdis
ShinyKuku
Charybdis
2
7
3
0.5
L
1
7
3
0.36
W
Horus
sggntphcm
Horus
4
0
17
12.5
W
Kumbhakarna
xIZeratulIx
Kumbhakarna
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,248
Damage
85,536
91,714
Taken
75,850
63,136
Mitigated
63,371
8,034
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IIIIIZER0IIIII
King Arthur
18,082
1,326
0
0
13,717
16,139
0
9,426
4,291
3,895
22,731
L
10,037
2,569
0
692
17,937
9,094
0
10,209
7,728
0
27,966
W
Merlin
Lozyl_Ozyl
Merlin
14,940
2,008
0
320
6,900
2,856
0
3,393
3,260
49,942
0
W
Ah Puch
LubNeegSmite
Ah Puch
31,026
985
0
3,537
17,324
7,680
0
7,571
9,349
68,483
0
L
Cthulhu
M1CH1GAN4
Cthulhu
19,490
568
526
5,434
23,908
25,337
0
17,028
6,880
44,250
0
W
23,026
5,939
0
193
15,219
6,690
0
6,157
8,723
0
33,788
L
Charybdis
ShinyKuku
Charybdis
11,056
5,228
0
500
15,704
5,869
0
8,521
7,183
0
45,926
L
14,583
1,909
63
819
20,448
6,697
0
10,097
10,351
38,166
0
W
Horus
sggntphcm
Horus
7,229
3,105
7,438
6,807
14,483
21,762
0
6,945
7,213
0
14,170
W
Kumbhakarna
xIZeratulIx
Kumbhakarna
9,315
1,001
0
749
21,924
24,383
0
11,132
10,588
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,638
Gold Earned
66,015
250
Minions Killed
243
13
Camps Cleared
4
1,257,259
Distance Traveled
1,319,048
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,085
930
22
2
0
263,190
0
L
Set
11,687
899
47
4
2
261,865
1
W
Merlin
12,633
972
102
8
0
252,490
0
W
Ah Puch
13,274
1,021
102
8
2
259,455
0
L
Cthulhu
12,267
944
35
3
1
266,429
0
W
Susano
14,154
1,089
23
2
0
263,536
1
L
Charybdis
12,370
952
91
7
6
208,692
0
L
Scylla
11,229
864
55
4
4
257,083
1
W
Horus
13,292
1,022
10
1
1
296,366
0
W
Kumbhakarna
12,662
974
6
0
1
247,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role