Player Matchup

Chronos
Chronos
Díddy
Chronos
Level 160
God Stats
3W - 0L
1,815 SR
Queue Stats
90W - 54L
1,719 Elo+
Party 1
Set
Set
PR3STIG3WW
Set
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 21L
1,762 Elo+
Party 1
Ra
Ra
cataindaddy12
Ra
Level 126
God Stats
1W - 0L
1,213 SR
Queue Stats
44W - 38L
1,588 Elo+
Party 1
Bellona
Bellona
youcanttguardme_
Bellona
Level 18
God Stats
1W - 1L
1,776 SR
Queue Stats
17W - 2L
1,500 Elo+
Party 1
Team Averages
Level 108
1,576 SR
1,642 Elo+

VS

Team Averages
Level 95
1,646 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
AngryFawn372918
Tsukuyomi
Level 63
God Stats
9W - 8L
1,653 SR
Queue Stats
15W - 15L
1,396 Elo+
Solo
Fenrir
Fenrir
HazMatt41
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,161 Elo+
Solo
Aphrodite
Aphrodite
lxSoullessxl
Aphrodite
Level 150
God Stats
1W - 1L
1,632 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Neith
Neith
zkurosakixd
Neith
Level 145
God Stats
0W - 1L
1,800 SR
Queue Stats
5W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Díddy
Chronos
17
6 / 2 / 8
11,084
853
13,298
11,445
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 3 / 6
11,513
886
12,718
10,343
6,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 2 / 11
10,685
822
9,118
7,750
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 10
9,892
761
6,840
8,981
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngryFawn372918
Tsukuyomi
15
3 / 6 / 6
9,951
765
11,335
12,127
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
HazMatt41
Fenrir
13
1 / 6 / 3
8,256
635
2,658
12,002
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
lxSoullessxl
Aphrodite
15
1 / 6 / 3
9,015
693
7,047
13,639
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 2
10,877
837
3,827
11,152
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
10
10
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AngryFawn372918
Tsukuyomi
3
6
6
1
W
Chronos
Díddy
Chronos
6
2
8
5
L
Fenrir
HazMatt41
Fenrir
1
6
3
0.42
W
10
3
6
4.33
W
3
2
11
4.25
L
Aphrodite
lxSoullessxl
Aphrodite
1
6
3
0.42
W
1
3
10
2
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
24,867
38,519
Taken
48,920
21,397
Mitigated
22,526
9,910
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AngryFawn372918
Tsukuyomi
11,335
2,128
0
912
12,127
4,275
0
3,722
8,405
0
35,488
W
Chronos
Díddy
Chronos
13,298
5,062
0
1,574
11,445
4,168
4,376
2,469
8,939
52,610
0
L
Fenrir
HazMatt41
Fenrir
2,658
390
0
586
12,002
7,028
379
7,963
4,039
0
8,281
W
12,718
4,353
0
3,141
10,343
6,307
1,110
1,183
9,120
0
28,596
W
9,118
831
1,054
2,935
7,750
3,109
1,485
2,120
5,494
48,164
0
L
Aphrodite
lxSoullessxl
Aphrodite
7,047
389
3,552
5,559
13,639
6,399
226
5,888
7,751
31,198
0
W
6,840
1,900
0
1,206
8,981
7,813
1,162
1,813
7,026
0
21,613
L
3,827
971
0
1,359
11,152
4,824
0
5,492
5,660
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
38,099
230
Minions Killed
191
12
Camps Cleared
10
963,449
Distance Traveled
843,719
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,951
765
44
3
3
225,831
1
W
Chronos
11,084
853
54
4
3
230,989
2
L
Fenrir
8,256
635
11
1
2
177,662
3
W
Set
11,513
886
36
3
5
281,458
3
W
Ra
10,685
822
97
7
2
246,533
3
L
Aphrodite
9,015
693
65
5
1
203,772
2
W
Bellona
9,892
761
43
3
2
204,469
1
L
Neith
10,877
837
71
5
4
236,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role