Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WatanabeYouchan
Tyr
Level 149
God Stats
0W - 1L
1,753 SR
Queue Stats
22W - 15L
1,689 Elo+
Party 1
Zeus
Zeus
YunGxxGooN
Zeus
Level 160
God Stats
4W - 1L
1,761 SR
Queue Stats
87W - 99L
1,584 Elo+
Solo
Rama
Rama
iAndrohmeda
Rama
Level 143
God Stats
0W - 1L
1,227 SR
Queue Stats
132W - 81L
1,732 Elo+
Party 1
Team Averages
Level 146
1,548 SR
1,601 Elo+

VS

Team Averages
Level 139
1,619 SR
1,517 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiabeticMike
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 2
Hera
Hera
Jealhusy
Hera
Level 157
God Stats
1W - 0L
1,829 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 2
Loki
Loki
Pravox
Loki
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
208W - 203L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
SPEC1AL SAUCE
Aphrodite
Level 146
God Stats
6W - 3L
1,564 SR
Queue Stats
242W - 236L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
5 / 5 / 17
11,785
737
15,162
17,044
9,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
18
1 / 3 / 18
11,247
703
3,057
20,329
23,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 6 / 12
12,183
761
16,379
22,011
25,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
8 / 5 / 8
11,315
707
22,384
12,889
5,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 7 / 17
10,725
670
17,201
19,522
8,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
9 / 5 / 8
12,615
788
22,216
16,095
7,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DiabeticMike
Sun Wukong
20
2 / 4 / 18
11,662
729
11,627
24,586
29,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
19
4 / 7 / 13
11,921
745
20,684
12,782
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Pravox
Loki
20
7 / 7 / 12
13,302
831
16,918
15,899
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
SPEC1AL SAUCE
Aphrodite
19
4 / 4 / 14
11,346
709
8,020
17,259
20,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
91
27
Kills
26
26
Deaths
27
72
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
5
17
2.7
L
Yemoja
 
Yemoja
1
3
18
3.33
W
Raijin
 
Raijin
9
5
8
2.6
W
Sun Wukong
DiabeticMike
Sun Wukong
2
4
18
2.75
W
Hera
4
7
13
1.5
W
Loki
Pravox
Loki
7
7
12
1.86
W
Aphrodite
SPEC1AL SAUCE
Aphrodite
4
4
14
2.75
L
11
6
12
2.83
L
8
5
8
2.4
L
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,183
Damage
79,465
91,795
Taken
86,621
72,414
Mitigated
69,835
35,114
Healing
38,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
15,162
1,329
1,307
3,987
17,044
9,577
490
10,076
6,602
37,636
0
L
Yemoja
 
Yemoja
3,057
797
11,806
6,924
20,329
23,763
244
10,689
9,313
9,451
0
W
Raijin
 
Raijin
22,216
1,194
1,847
2,422
16,095
7,200
1,609
9,254
6,636
43,944
0
W
Sun Wukong
DiabeticMike
Sun Wukong
11,627
1,723
1,206
4,820
24,586
29,372
1,017
9,971
14,352
0
25,440
W
Hera
20,684
4,486
1,987
1,545
12,782
4,995
652
6,703
6,079
32,162
0
W
Loki
Pravox
Loki
16,918
3,867
176
1,642
15,899
8,073
1,625
8,161
7,698
0
37,263
W
Aphrodite
SPEC1AL SAUCE
Aphrodite
8,020
392
13,336
9,548
17,259
20,195
827
9,796
7,359
20,137
0
L
16,379
864
493
2,938
22,011
25,031
0
12,816
8,727
8,091
16,173
L
22,384
1,911
936
995
12,889
5,565
472
6,677
6,041
39,253
0
L
17,201
12,481
837
4,891
19,522
8,478
622
10,662
8,592
0
42,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
60,846
153
Minions Killed
165
0
Camps Cleared
0
1,364,440
Distance Traveled
1,488,395
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,785
737
58
4
0
272,924
0
L
Yemoja
11,247
703
6
0
0
272,717
1
W
Raijin
12,615
788
53
3
0
276,052
0
W
Sun Wukong
11,662
729
30
2
0
315,708
0
W
Hera
11,921
745
23
1
0
303,443
1
W
Loki
13,302
831
26
2
0
294,253
1
W
Aphrodite
11,346
709
33
2
0
298,939
1
L
Tyr
12,183
761
7
0
0
304,925
2
L
Zeus
11,315
707
39
2
0
255,071
3
L
Rama
10,725
670
43
3
0
258,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role