Player Matchup

Ares
Ares
Mad-EyeJack
Ares
Level 97
God Stats
7W - 4L
1,539 SR
Queue Stats
104W - 102L
1,461 Elo+
Solo
Fenrir
Fenrir
Shosh32
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
THUMPERDEMONMJ
Baba Yaga
Level 118
God Stats
3W - 1L
1,569 SR
Queue Stats
446W - 456L
1,457 Elo+
Solo
Medusa
Medusa
genkum_god
Medusa
Level 62
God Stats
6W - 6L
1,594 SR
Queue Stats
286W - 297L
1,437 Elo+
Solo
Sylvanus
Sylvanus
kingboii94
Sylvanus
Level 132
God Stats
73W - 57L
1,540 SR
Queue Stats
262W - 235L
1,432 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,442 Elo+

VS

Team Averages
Level 106
1,586 SR
1,461 Elo+
Sol
Sol
Animamusik
Sol
Level 99
God Stats
28W - 24L
1,584 SR
Queue Stats
503W - 499L
1,498 Elo+
Solo
Terra
Terra
Gaming_J09
Terra
Level 137
God Stats
15W - 7L
1,604 SR
Queue Stats
105W - 105L
1,464 Elo+
Solo
Xbalanque
Xbalanque
SCP Helios
Xbalanque
Level 117
God Stats
11W - 9L
1,527 SR
Queue Stats
524W - 505L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
The-PeRpleXeD
Sun Wukong
Level 121
God Stats
9W - 5L
1,601 SR
Queue Stats
133W - 131L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
oso gael
Ao Kuang
Level 58
God Stats
3W - 1L
1,612 SR
Queue Stats
181W - 181L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,604
508
4,453
7,585
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Shosh32
Fenrir
12
7 / 2 / 3
7,449
573
9,252
9,267
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
THUMPERDEMONMJ
Baba Yaga
12
3 / 1 / 3
7,076
544
4,959
5,815
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
genkum_god
Medusa
13
2 / 1 / 0
7,755
597
4,193
6,152
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
kingboii94
Sylvanus
14
2 / 1 / 1
8,185
630
6,836
8,561
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,923
456
4,893
8,557
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
10
2 / 4 / 1
6,407
493
3,796
9,821
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
SCP Helios
Xbalanque
11
0 / 1 / 0
6,283
483
2,851
6,104
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
The-PeRpleXeD
Sun Wukong
12
1 / 2 / 0
6,774
521
4,980
10,411
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
oso gael
Ao Kuang
10
2 / 4 / 1
6,084
468
3,318
9,255
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Terra
2
4
1
0.63
W
1
0
6
4
L
Xbalanque
SCP Helios
Xbalanque
0
1
0
0
W
Fenrir
Shosh32
Fenrir
7
2
3
4.25
W
Baba Yaga
THUMPERDEMONMJ
Baba Yaga
3
1
3
4.5
L
Sun Wukong
The-PeRpleXeD
Sun Wukong
1
2
0
0.5
W
Medusa
genkum_god
Medusa
2
1
0
2
W
Sylvanus
kingboii94
Sylvanus
2
1
1
2.5
L
Ao Kuang
oso gael
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
19,838
37,380
Taken
44,148
16,020
Mitigated
21,632
14,185
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,893
2,140
0
1,958
8,557
2,895
0
2,697
5,717
27,131
5,862
L
Terra
3,796
518
602
2,971
9,821
8,251
0
4,014
5,623
18,960
0
W
4,453
475
0
2,798
7,585
4,692
49
3,271
4,314
15,788
0
L
Xbalanque
SCP Helios
Xbalanque
2,851
1,129
0
2,237
6,104
1,599
0
416
5,688
0
40,875
W
Fenrir
Shosh32
Fenrir
9,252
1,580
0
3,796
9,267
3,357
0
3,064
6,134
0
38,468
W
Baba Yaga
THUMPERDEMONMJ
Baba Yaga
4,959
438
0
1,578
5,815
1,736
195
3,207
2,608
38,450
0
L
Sun Wukong
The-PeRpleXeD
Sun Wukong
4,980
1,375
0
5,797
10,411
6,319
0
4,787
5,624
0
43,562
W
Medusa
genkum_god
Medusa
4,193
1,177
0
500
6,152
1,958
77
1,034
5,118
0
52,507
W
Sylvanus
kingboii94
Sylvanus
6,836
2,474
230
5,283
8,561
4,277
92
909
7,000
46,664
10,681
L
Ao Kuang
oso gael
Ao Kuang
3,318
1,019
0
3,599
9,255
2,568
0
2,929
6,256
23,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
31,471
421
Minions Killed
346
0
Camps Cleared
0
1,155,845
Distance Traveled
1,170,134
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,923
456
62
5
0
228,361
3
L
Terra
6,407
493
49
4
0
224,836
4
W
Ares
6,604
508
26
2
0
242,804
7
L
Xbalanque
6,283
483
85
7
0
215,705
2
W
Fenrir
7,449
573
64
5
0
279,709
4
W
Baba Yaga
7,076
544
84
6
0
223,260
3
L
Sun Wukong
6,774
521
95
7
0
249,138
0
W
Medusa
7,755
597
111
9
0
222,311
0
W
Sylvanus
8,185
630
136
10
0
187,761
1
L
Ao Kuang
6,084
468
55
4
0
252,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role