Player Matchup

Yemoja
Yemoja
ALexsisTL
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,301 Elo+
Party 1
Olorun
Olorun
Averyl
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,057 Elo+
Solo
Erlang Shen
Erlang Shen
Ehehehhhjay
Erlang Shen
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
56W - 59L
1,416 Elo+
Solo
Mercury
Mercury
Noddy304
Mercury
Level 28
God Stats
5W - 3L
1,182 SR
Queue Stats
115W - 108L
1,458 Elo+
Solo
Apollo
Apollo
ZEeo12
Apollo
Level 18
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 2L
1,385 Elo+
Party 1
Team Averages
Level 20
1,352 SR
1,323 Elo+

VS

Team Averages
Level 24
1,528 SR
1,385 Elo+
Bellona
Bellona
CrimsonNX
Bellona
Level 9
God Stats
1W - 1L
1,683 SR
Queue Stats
14W - 23L
1,280 Elo+
Party 2
Discordia
Discordia
Drshroomies
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 130L
1,301 Elo+
Solo
Loki
Loki
IAmATyrant
Loki
Level 29
God Stats
1W - 4L
1,729 SR
Queue Stats
84W - 75L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Miickye
Jing Wei
Level 31
God Stats
1W - 3L
1,230 SR
Queue Stats
39W - 57L
1,346 Elo+
Solo
Fafnir
Fafnir
TrillWill33
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALexsisTL
Yemoja
14
1 / 2 / 10
9,386
447
3,907
11,213
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Averyl
Olorun
16
2 / 5 / 5
10,216
486
11,898
16,336
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Ehehehhhjay
Erlang Shen
18
1 / 1 / 2
11,339
540
10,275
16,586
15,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Noddy304
Mercury
19
7 / 3 / 2
11,461
546
10,001
16,205
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
ZEeo12
Apollo
15
9 / 4 / 3
10,146
483
15,804
13,032
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonNX
Bellona
16
1 / 1 / 0
9,385
447
10,383
14,102
11,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Drshroomies
Discordia
15
1 / 8 / 5
9,323
444
8,009
16,277
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
10 / 1 / 2
11,459
546
19,077
15,639
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Miickye
Jing Wei
14
1 / 9 / 4
9,074
432
7,848
16,563
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
13
2 / 2 / 7
9,575
456
6,569
15,227
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
20
Kills
15
15
Deaths
21
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ALexsisTL
Yemoja
1
2
10
3
W
Olorun
Averyl
Olorun
2
5
5
0.9
L
Bellona
CrimsonNX
Bellona
1
1
0
1
L
Discordia
Drshroomies
Discordia
1
8
5
0.44
W
Erlang Shen
Ehehehhhjay
Erlang Shen
1
1
2
2
L
10
1
2
11
L
Jing Wei
Miickye
Jing Wei
1
9
4
0.33
W
Mercury
Noddy304
Mercury
7
3
2
2.67
L
Fafnir
2
2
7
2.75
W
Apollo
ZEeo12
Apollo
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,885
Damage
51,886
73,372
Taken
77,808
43,545
Mitigated
45,288
24,444
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ALexsisTL
Yemoja
3,907
1,181
2,434
3,676
11,213
9,980
244
1,784
9,331
18,002
0
W
Olorun
Averyl
Olorun
11,898
5,058
98
5,758
16,336
7,630
2,028
5,302
10,574
59,060
6,880
L
Bellona
CrimsonNX
Bellona
10,383
3,201
0
7,422
14,102
11,344
465
1,732
12,370
4,188
47,133
L
Discordia
Drshroomies
Discordia
8,009
1,174
250
3,631
16,277
6,180
305
4,843
11,434
54,022
0
W
Erlang Shen
Ehehehhhjay
Erlang Shen
10,275
2,571
69
8,335
16,586
15,174
714
1,573
15,013
7,194
67,249
L
19,077
8,551
0
4,786
15,639
6,291
607
4,220
11,419
0
79,722
L
Jing Wei
Miickye
Jing Wei
7,848
5,284
0
2,690
16,563
3,845
1,095
1,662
14,901
0
56,515
W
Mercury
Noddy304
Mercury
10,001
2,902
0
1,719
16,205
6,380
402
4,131
11,764
0
89,139
L
Fafnir
6,569
1,931
0
2,250
15,227
17,628
0
4,182
11,045
16,339
0
W
Apollo
ZEeo12
Apollo
15,804
8,739
0
2,355
13,032
4,381
2,246
2,454
10,538
0
64,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
48,816
514
Minions Killed
410
0
Camps Cleared
0
1,979,741
Distance Traveled
1,941,535
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,386
447
23
1
0
347,948
7
W
Olorun
10,216
486
122
6
0
345,567
2
L
Bellona
9,385
447
108
5
0
367,368
0
L
Discordia
9,323
444
79
4
0
354,814
2
W
Erlang Shen
11,339
540
141
7
0
431,028
3
L
Loki
11,459
546
113
5
0
439,252
2
L
Jing Wei
9,074
432
88
4
0
392,593
6
W
Mercury
11,461
546
134
6
0
477,270
4
L
Fafnir
9,575
456
22
1
0
387,508
1
W
Apollo
10,146
483
94
4
0
377,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role