Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AndreMD5699
Jormungandr
Level 144
God Stats
10W - 5L
1,627 SR
Queue Stats
3,834W - 4,162L
1,395 Elo+
Solo
Raijin
Raijin
KATchMeOnCloud9
Raijin
Level 120
God Stats
17W - 7L
1,653 SR
Queue Stats
289W - 300L
1,377 Elo+
Solo
Ra
Ra
TylerHK86
Ra
Level 126
God Stats
2W - 2L
1,367 SR
Queue Stats
161W - 169L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Tyr_Eviscerates
Cernunnos
Level 87
God Stats
4W - 2L
1,548 SR
Queue Stats
185W - 158L
1,426 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,424 Elo+

VS

Team Averages
Level 81
1,438 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RIP Manticore
Discordia
Level 94
God Stats
3W - 1L
1,787 SR
Queue Stats
173W - 177L
1,496 Elo+
Party 2
Ra
Ra
SMIRKZE
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,375 Elo+
Party 2
Achilles
Achilles
SanctyClaws
Achilles
Level 97
God Stats
9W - 8L
1,230 SR
Queue Stats
247W - 251L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sKoldadDy5032
Tsukuyomi
Level 87
God Stats
0W - 3L
1,172 SR
Queue Stats
194W - 201L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 4 / 15
9,625
740
6,281
13,708
14,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
AndreMD5699
Jormungandr
15
1 / 5 / 14
9,546
734
12,235
15,731
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 3 / 9
11,685
899
16,184
15,937
7,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 2 / 14
10,385
799
8,973
10,397
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Tyr_Eviscerates
Cernunnos
17
8 / 3 / 10
10,636
818
20,004
14,271
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 5 / 10
9,121
702
12,431
13,415
4,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
RIP Manticore
Discordia
18
3 / 4 / 7
9,321
717
10,949
10,703
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 10
9,571
736
8,766
12,316
4,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SanctyClaws
Achilles
18
5 / 4 / 7
10,452
804
17,503
24,099
15,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
sKoldadDy5032
Tsukuyomi
12
3 / 10 / 7
8,233
633
7,259
13,529
4,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
25
Kills
17
17
Deaths
26
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
15
2.38
L
Vulcan
 
Vulcan
3
5
10
1.6
W
Jormungandr
AndreMD5699
Jormungandr
1
5
14
1.6
W
11
3
9
5.17
L
Discordia
RIP Manticore
Discordia
3
4
7
1.63
L
3
3
10
2.67
L
Achilles
SanctyClaws
Achilles
5
4
7
2.13
W
3
2
14
5
W
Cernunnos
Tyr_Eviscerates
Cernunnos
8
3
10
4.33
L
Tsukuyomi
sKoldadDy5032
Tsukuyomi
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,677
Damage
56,908
70,044
Taken
74,062
54,389
Mitigated
34,551
32,324
Healing
27,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,281
987
1,477
2,073
13,708
14,862
496
5,809
7,899
0
12,868
L
Vulcan
 
Vulcan
12,431
2,479
945
3,077
13,415
4,947
0
6,818
6,597
23,425
0
W
Jormungandr
AndreMD5699
Jormungandr
12,235
2,877
393
1,718
15,731
20,906
196
6,485
9,246
22,391
0
W
16,184
1,249
2,333
4,616
15,937
7,106
734
7,023
8,914
31,221
0
L
Discordia
RIP Manticore
Discordia
10,949
651
1,081
1,347
10,703
4,329
118
5,413
5,290
29,078
0
L
8,766
1,495
3,570
5,722
12,316
4,714
573
7,300
5,016
15,663
0
L
Achilles
SanctyClaws
Achilles
17,503
4,514
1,774
7,812
24,099
15,891
115
11,954
12,145
0
31,577
W
8,973
526
8,970
4,905
10,397
4,734
711
6,219
4,178
31,145
0
W
Cernunnos
Tyr_Eviscerates
Cernunnos
20,004
8,738
2,342
3,497
14,271
6,781
2,507
6,610
7,661
0
37,199
L
Tsukuyomi
sKoldadDy5032
Tsukuyomi
7,259
2,752
1,821
655
13,529
4,670
254
5,907
7,622
0
12,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
46,698
141
Minions Killed
109
0
Camps Cleared
0
1,200,466
Distance Traveled
1,188,330
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,625
740
17
1
0
259,834
4
L
Vulcan
9,121
702
20
2
0
223,067
0
W
Jormungandr
9,546
734
18
1
0
174,125
1
W
Raijin
11,685
899
38
3
0
243,787
2
L
Discordia
9,321
717
30
2
0
220,078
0
L
Ra
9,571
736
31
2
0
270,828
0
L
Achilles
10,452
804
18
1
0
265,390
0
W
Ra
10,385
799
40
3
0
271,232
0
W
Cernunnos
10,636
818
28
2
0
251,488
0
L
Tsukuyomi
8,233
633
10
1
0
208,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role