Player Matchup

Jormungandr
Jormungandr
BigDongTank
Jormungandr
Level 13
God Stats
3W - 1L
1,492 SR
Queue Stats
6W - 5L
1,292 Elo+
Party 1
Bellona
Bellona
SIMP-_-Sw3at
Bellona
Level 6
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 7L
1,265 Elo+
Party 1
Chang'e
Chang'e
TemptingDeer677
Chang'e
Level 18
God Stats
5W - 7L
1,647 SR
Queue Stats
43W - 37L
1,409 Elo+
Solo
Bakasura
Bakasura
The Derpy Derp
Bakasura
Level 75
God Stats
19W - 10L
1,629 SR
Queue Stats
453W - 465L
1,328 Elo+
Party 1
Skadi
Skadi
total_rapp
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,433 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,346 Elo+

VS

Team Averages
Level 38
1,510 SR
1,376 Elo+
Izanami
Izanami
DattBoss
Izanami
Level 28
God Stats
15W - 8L
1,594 SR
Queue Stats
129W - 139L
1,451 Elo+
Solo
King Arthur
King Arthur
KiLLahBreeZe452
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,264 Elo+
Solo
Ares
Ares
Obeedmontalvo
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Da Ji
Da Ji
Pato1991
Da Ji
Level 121
God Stats
7W - 6L
1,772 SR
Queue Stats
119W - 128L
1,537 Elo+
Party 2
Scylla
Scylla
dfeet67
Scylla
Level 27
God Stats
6W - 7L
1,186 SR
Queue Stats
369W - 439L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDongTank
Jormungandr
12
2 / 1 / 5
7,837
490
4,427
9,961
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SIMP-_-Sw3at
Bellona
10
0 / 4 / 2
6,072
380
1,708
7,399
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 5 / 4
9,087
568
7,690
12,211
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
11 / 6 / 0
9,108
569
15,616
16,354
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
12
3 / 4 / 6
7,359
460
7,052
9,340
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DattBoss
Izanami
13
1 / 6 / 7
8,005
500
9,619
10,890
3,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
KiLLahBreeZe452
King Arthur
16
3 / 3 / 0
9,526
595
9,287
15,432
7,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 6
7,563
473
3,781
13,628
8,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Pato1991
Da Ji
15
11 / 3 / 3
10,152
635
11,502
12,770
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
dfeet67
Scylla
13
4 / 4 / 4
8,224
514
5,977
6,951
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
20
Kills
20
20
Deaths
20
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigDongTank
Jormungandr
2
1
5
4.5
W
Izanami
DattBoss
Izanami
1
6
7
0.75
W
King Arthur
KiLLahBreeZe452
King Arthur
3
3
0
1
W
1
4
6
1
W
Da Ji
Pato1991
Da Ji
11
3
3
4.17
L
Bellona
SIMP-_-Sw3at
Bellona
0
4
2
0.25
L
4
5
4
1.2
L
Bakasura
11
6
0
1.83
W
Scylla
dfeet67
Scylla
4
4
4
1.5
L
Skadi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
40,166
55,265
Taken
59,671
23,193
Mitigated
26,628
10,778
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigDongTank
Jormungandr
4,427
1,435
1,351
994
9,961
5,553
121
2,528
7,433
28,346
0
W
Izanami
DattBoss
Izanami
9,619
6,627
0
1,524
10,890
3,457
1,508
1,970
8,646
0
57,538
W
King Arthur
KiLLahBreeZe452
King Arthur
9,287
743
0
4,692
15,432
7,205
0
914
13,611
0
72,907
W
3,781
261
2,454
3,175
13,628
8,653
131
3,256
9,982
15,572
0
W
Da Ji
Pato1991
Da Ji
11,502
3,569
0
4,546
12,770
5,280
0
2,975
9,461
0
55,462
L
Bellona
SIMP-_-Sw3at
Bellona
1,708
393
0
292
7,399
5,657
0
473
6,926
3,302
13,324
L
7,690
505
733
4,722
12,211
3,431
53
4,369
7,842
40,998
0
L
Bakasura
15,616
11,723
0
1,671
16,354
6,167
0
1,335
15,019
0
52,971
W
Scylla
dfeet67
Scylla
5,977
96
0
1,246
6,951
2,033
39
2,759
3,685
31,508
0
L
Skadi
7,052
3,525
0
1,015
9,340
2,385
372
1,053
8,287
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
43,470
311
Minions Killed
439
0
Camps Cleared
0
1,421,523
Distance Traveled
1,481,137
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,837
490
50
3
0
292,005
4
W
Izanami
8,005
500
107
7
0
266,416
3
W
King Arthur
9,526
595
163
10
0
325,036
0
W
Ares
7,563
473
17
1
0
283,774
2
W
Da Ji
10,152
635
92
6
0
315,251
2
L
Bellona
6,072
380
30
2
0
218,071
0
L
Chang'e
9,087
568
87
5
0
302,681
6
L
Bakasura
9,108
569
93
6
0
343,972
1
W
Scylla
8,224
514
60
4
0
290,660
3
L
Skadi
7,359
460
51
3
0
264,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role