Player Matchup

Hachiman
Hachiman
Bleuface
Hachiman
Level 24
God Stats
49W - 5L
2,026 SR
Queue Stats
359W - 30L
1,984 Elo+
Party 1
Erlang Shen
Erlang Shen
NEONCHACHi
Erlang Shen
Level 123
God Stats
21W - 8L
1,739 SR
Queue Stats
802W - 476L
1,824 Elo+
Party 1
Khepri
Khepri
Nicole_vida
Khepri
Level 156
God Stats
35W - 21L
1,699 SR
Queue Stats
724W - 744L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
RINGWORMGOD
Gilgamesh
Level 79
God Stats
26W - 7L
1,471 SR
Queue Stats
732W - 310L
1,858 Elo+
Party 1
Tiamat
Tiamat
Sarkastic
Tiamat
Level 115
God Stats
38W - 10L
1,791 SR
Queue Stats
550W - 130L
1,958 Elo+
Party 1
Team Averages
Level 99
1,745 SR
1,840 Elo+

VS

Team Averages
Level 61
1,572 SR
1,553 Elo+
Bakasura
Bakasura
Alsky97
Bakasura
Level 98
God Stats
1W - 2L
1,565 SR
Queue Stats
264W - 223L
1,538 Elo+
Party 2
Neith
Neith
Aurune
Neith
Level 66
God Stats
106W - 73L
1,666 SR
Queue Stats
118W - 83L
1,623 Elo+
Party 2
Chang'e
Chang'e
OriginalVisual
Chang'e
Level 53
God Stats
32W - 49L
1,461 SR
Queue Stats
496W - 544L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dethkey
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 25L
1,628 Elo+
Party 2
Susano
Susano
nathanah
Susano
Level 69
God Stats
28W - 15L
1,668 SR
Queue Stats
224W - 194L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bleuface
Hachiman
18
8 / 2 / 19
11,867
1,079
24,222
15,267
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
NEONCHACHi
Erlang Shen
18
2 / 1 / 20
10,674
970
10,800
11,739
15,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
18
4 / 0 / 20
10,878
989
4,905
8,027
12,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
RINGWORMGOD
Gilgamesh
18
3 / 3 / 23
10,692
972
14,694
16,613
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Sarkastic
Tiamat
20
19 / 0 / 11
14,215
1,292
32,832
9,898
12,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alsky97
Bakasura
16
2 / 10 / 3
9,834
894
10,585
19,900
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Aurune
Neith
16
0 / 5 / 5
9,462
860
17,669
19,558
6,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 11 / 2
9,976
907
8,874
20,887
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
dethkey
Ah Muzen Cab
16
1 / 4 / 5
9,860
896
8,140
12,520
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
nathanah
Susano
16
0 / 6 / 4
9,071
825
10,475
17,734
6,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
36
Kills
6
6
Deaths
36
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alsky97
Bakasura
2
10
3
0.35
L
Neith
Aurune
Neith
0
5
5
0.5
W
Hachiman
Bleuface
Hachiman
8
2
19
8.75
W
Erlang Shen
NEONCHACHi
Erlang Shen
2
1
20
12
W
Khepri
4
0
20
14
L
3
11
2
0.36
W
Gilgamesh
RINGWORMGOD
Gilgamesh
3
3
23
4.83
W
Tiamat
Sarkastic
Tiamat
19
0
11
24.5
L
Ah Muzen Cab
dethkey
Ah Muzen Cab
1
4
5
0.88
L
Susano
nathanah
Susano
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,453
Damage
55,743
61,544
Taken
90,599
64,237
Mitigated
35,466
16,313
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alsky97
Bakasura
10,585
6,731
0
775
19,900
11,153
0
8,709
10,770
0
19,111
L
Neith
Aurune
Neith
17,669
9,430
0
3,474
19,558
6,522
0
8,907
10,012
0
46,144
W
Hachiman
Bleuface
Hachiman
24,222
16,972
0
5,403
15,267
7,770
0
1,963
12,762
0
50,290
W
Erlang Shen
NEONCHACHi
Erlang Shen
10,800
4,844
398
2,769
11,739
15,283
0
2,228
9,147
0
20,592
W
Khepri
4,905
0
275
95
8,027
12,382
0
925
6,633
12,076
0
L
8,874
1,455
4,345
2,800
20,887
7,122
0
8,135
12,433
22,201
0
W
Gilgamesh
RINGWORMGOD
Gilgamesh
14,694
2,391
898
1,950
16,613
16,131
0
2,605
12,895
3,464
30,332
W
Tiamat
Sarkastic
Tiamat
32,832
2,391
236
4,289
9,898
12,671
0
611
9,131
58,302
0
L
Ah Muzen Cab
dethkey
Ah Muzen Cab
8,140
1,981
0
758
12,520
4,397
0
6,188
6,136
0
28,993
L
Susano
nathanah
Susano
10,475
1,212
0
177
17,734
6,272
0
6,207
10,961
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
48,203
236
Minions Killed
212
12
Camps Cleared
6
1,082,630
Distance Traveled
1,030,843
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,834
894
36
3
3
225,931
0
L
Neith
9,462
860
68
6
0
197,766
2
W
Hachiman
11,867
1,079
82
7
1
194,240
2
W
Erlang Shen
10,674
970
24
2
4
207,397
2
W
Khepri
10,878
989
19
2
0
230,434
1
L
Chang'e
9,976
907
33
3
2
187,629
1
W
Gilgamesh
10,692
972
26
2
3
208,928
0
W
Tiamat
14,215
1,292
85
8
4
241,631
3
L
Ah Muzen Cab
9,860
896
52
5
0
205,821
0
L
Susano
9,071
825
23
2
1
213,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role