Player Matchup

Chronos
Chronos
D4DEAD2
Chronos
Level 134
God Stats
0W - 1L
1,522 SR
Queue Stats
104W - 103L
1,594 Elo+
Party 1
King Arthur
King Arthur
MegaMango3000
King Arthur
Level 78
God Stats
8W - 10L
1,557 SR
Queue Stats
143W - 148L
1,502 Elo+
Party 1
Thoth
Thoth
Porpal
Thoth
Level 25
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 2L
1,797 Elo+
Party 1
Tyr
Tyr
VertigoBomber
Tyr
Level 23
God Stats
1W - 8L
1,189 SR
Queue Stats
27W - 29L
1,524 Elo+
Party 1
Fenrir
Fenrir
Ŵraith
Fenrir
Level 145
God Stats
2W - 3L
1,385 SR
Queue Stats
177W - 173L
1,690 Elo+
Party 1
Team Averages
Level 81
1,471 SR
1,621 Elo+

VS

Team Averages
Level 73
1,314 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Crutchfield
Kumbhakarna
Level 116
God Stats
2W - 1L
1,240 SR
Queue Stats
28W - 32L
1,493 Elo+
Party 3
Guan Yu
Guan Yu
Hyphv
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,574 Elo+
Party 3
Nemesis
Nemesis
Irlharu0w0
Nemesis
Level 29
God Stats
2W - 3L
1,195 SR
Queue Stats
47W - 66L
1,357 Elo+
Party 2
Skadi
Skadi
Snitchhy
Skadi
Level 143
God Stats
3W - 1L
1,415 SR
Queue Stats
15W - 22L
1,502 Elo+
Party 2
Olorun
Olorun
Tukuhh
Olorun
Level 49
God Stats
2W - 3L
1,219 SR
Queue Stats
194W - 184L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D4DEAD2
Chronos
14
1 / 7 / 1
9,137
508
8,019
15,474
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
MegaMango3000
King Arthur
15
1 / 1 / 2
8,950
497
6,811
13,911
9,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Porpal
Thoth
13
1 / 7 / 2
8,604
478
5,474
8,760
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
7,103
395
1,694
13,778
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Ŵraith
Fenrir
16
5 / 4 / 2
9,878
549
8,158
17,128
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crutchfield
Kumbhakarna
14
2 / 0 / 8
9,111
506
4,824
13,587
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Hyphv
Guan Yu
16
1 / 3 / 1
9,440
524
6,034
11,184
10,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Irlharu0w0
Nemesis
15
5 / 2 / 8
9,991
555
9,723
9,892
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Snitchhy
Skadi
16
7 / 1 / 6
10,229
568
17,774
8,858
2,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Tukuhh
Olorun
18
8 / 2 / 2
10,926
607
10,514
13,530
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
23
23
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Crutchfield
Kumbhakarna
2
0
8
6
L
Chronos
D4DEAD2
Chronos
1
7
1
0.21
W
Guan Yu
Hyphv
Guan Yu
1
3
1
0.5
W
Nemesis
Irlharu0w0
Nemesis
5
2
8
4.5
L
King Arthur
MegaMango3000
King Arthur
1
1
2
2
L
Thoth
Porpal
Thoth
1
7
2
0.29
W
Skadi
Snitchhy
Skadi
7
1
6
10
W
Olorun
Tukuhh
Olorun
8
2
2
4.5
L
0
4
1
0.13
L
Fenrir
Ŵraith
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
48,869
69,051
Taken
57,051
35,604
Mitigated
34,237
22,710
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Crutchfield
Kumbhakarna
4,824
259
0
2,646
13,587
12,613
124
3,328
10,145
34,816
0
L
Chronos
D4DEAD2
Chronos
8,019
2,291
0
3,406
15,474
5,849
0
3,608
11,866
52,858
5,826
W
Guan Yu
Hyphv
Guan Yu
6,034
1,061
157
3,404
11,184
10,719
148
0
11,184
0
54,702
W
Nemesis
Irlharu0w0
Nemesis
9,723
4,486
0
3,679
9,892
3,206
0
1,661
8,133
0
52,135
L
King Arthur
MegaMango3000
King Arthur
6,811
936
0
7,083
13,911
9,034
415
1,383
12,528
0
53,656
L
Thoth
Porpal
Thoth
5,474
132
0
316
8,760
2,673
0
2,920
5,840
37,499
0
W
Skadi
Snitchhy
Skadi
17,774
9,033
0
895
8,858
2,714
443
4,301
4,475
0
71,843
W
Olorun
Tukuhh
Olorun
10,514
5,756
176
7,899
13,530
4,985
1,290
2,914
10,282
102,965
0
L
1,694
83
0
2,701
13,778
9,743
496
3,292
10,486
0
9,047
L
Fenrir
Ŵraith
Fenrir
8,158
2,769
0
9,204
17,128
8,305
0
4,409
12,719
0
78,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
49,697
446
Minions Killed
525
0
Camps Cleared
0
1,701,354
Distance Traveled
1,726,418
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,111
506
38
2
0
380,699
3
L
Chronos
9,137
508
121
7
0
280,113
3
W
Guan Yu
9,440
524
110
6
0
313,498
0
W
Nemesis
9,991
555
97
5
0
372,203
2
L
King Arthur
8,950
497
103
6
0
358,249
1
L
Thoth
8,604
478
77
4
0
351,398
3
W
Skadi
10,229
568
129
7
0
345,139
0
W
Olorun
10,926
607
151
8
0
314,879
7
L
Tyr
7,103
395
15
1
0
349,254
1
L
Fenrir
9,878
549
130
7
0
362,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role