Player Matchup

Fenrir
Fenrir
DMT Psych0naut
Fenrir
Level 160
God Stats
10W - 13L
1,468 SR
Queue Stats
805W - 812L
1,377 Elo+
Solo
Nu Wa
Nu Wa
PandaSnuSnu
Nu Wa
Level 86
God Stats
5W - 6L
1,359 SR
Queue Stats
192W - 200L
1,404 Elo+
Party 2
Persephone
Persephone
aznc009
Persephone
Level 107
God Stats
2W - 2L
1,317 SR
Queue Stats
262W - 266L
1,450 Elo+
Party 2
Nemesis
Nemesis
iJaiders
Nemesis
Level 67
God Stats
4W - 6L
1,283 SR
Queue Stats
155W - 142L
1,413 Elo+
Solo
Geb
Geb
oOBatsOo
Geb
Level 44
God Stats
5W - 2L
1,517 SR
Queue Stats
89W - 97L
1,462 Elo+
Party 2
Team Averages
Level 93
1,389 SR
1,421 Elo+

VS

Team Averages
Level 96
1,521 SR
1,441 Elo+
Artio
Artio
Dizzmcd
Artio
Level 121
God Stats
0W - 1L
1,575 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Scylla
Scylla
DummyMam
Scylla
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
97W - 101L
1,396 Elo+
Party 1
Odin
Odin
faceless_noah
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
kdaggzGG
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,469 Elo+
Solo
Pele
Pele
sonichern
Pele
Level 125
God Stats
0W - 2L
1,279 SR
Queue Stats
79W - 85L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 21
8,635
864
7,333
9,119
8,401
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 1 / 16
10,238
1,024
16,394
6,670
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
aznc009
Persephone
18
11 / 0 / 21
10,648
1,065
16,466
6,941
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
iJaiders
Nemesis
12
4 / 4 / 19
8,253
825
9,779
8,336
3,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 2 / 24
8,963
896
8,485
12,162
12,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dizzmcd
Artio
12
2 / 8 / 7
7,167
717
5,950
17,528
11,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
DummyMam
Scylla
11
1 / 8 / 6
7,140
714
4,720
9,220
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 4
6,586
659
5,598
11,848
7,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
kdaggzGG
Xing Tian
12
2 / 4 / 7
7,660
766
7,797
12,448
13,993
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
15
3 / 8 / 2
8,582
858
9,556
12,037
4,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
36
Kills
9
9
Deaths
36
101
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Artio
Dizzmcd
Artio
2
8
7
0.69
L
Scylla
DummyMam
Scylla
1
8
6
0.5
W
12
1
16
20
W
Persephone
aznc009
Persephone
11
0
21
21.5
L
1
8
4
0.38
W
Nemesis
iJaiders
Nemesis
4
4
19
3.38
L
Xing Tian
kdaggzGG
Xing Tian
2
4
7
1.38
W
6
2
24
9
L
Pele
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,457
Damage
33,621
43,228
Taken
63,081
29,810
Mitigated
41,360
21,260
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,333
1,337
223
2,232
9,119
8,401
1,169
3,750
5,369
0
13,960
L
Artio
Dizzmcd
Artio
5,950
544
2,176
3,354
17,528
11,364
0
10,602
6,926
11,618
0
L
Scylla
DummyMam
Scylla
4,720
773
1,154
385
9,220
3,421
0
5,994
3,226
13,098
595
W
16,394
5,935
2,428
2,992
6,670
2,452
1,918
3,017
3,653
28,535
0
W
Persephone
aznc009
Persephone
16,466
1,596
2,070
3,692
6,941
2,901
210
3,193
3,748
29,095
0
L
5,598
965
0
0
11,848
7,849
0
8,175
3,673
5,530
7,561
W
Nemesis
iJaiders
Nemesis
9,779
4,385
1,722
1,468
8,336
3,414
530
4,506
3,830
0
11,870
L
Xing Tian
kdaggzGG
Xing Tian
7,797
829
811
1,982
12,448
13,993
0
8,515
3,933
16,623
0
W
8,485
876
928
3,505
12,162
12,642
286
5,035
7,127
16,804
0
L
Pele
9,556
1,553
556
936
12,037
4,733
0
8,059
3,978
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
37,135
85
Minions Killed
88
0
Camps Cleared
0
988,018
Distance Traveled
815,630
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,635
864
12
1
0
196,689
0
L
Artio
7,167
717
7
1
0
174,940
0
L
Scylla
7,140
714
17
2
0
124,586
1
W
Nu Wa
10,238
1,024
34
3
0
184,194
0
W
Persephone
10,648
1,065
25
3
0
193,392
0
L
Odin
6,586
659
8
1
0
172,249
1
W
Nemesis
8,253
825
4
0
0
199,479
0
L
Xing Tian
7,660
766
15
2
0
183,102
0
W
Geb
8,963
896
10
1
0
214,264
3
L
Pele
8,582
858
41
4
0
160,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role