Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AngelBigg
Sobek
Level 159
God Stats
4W - 3L
1,730 SR
Queue Stats
138W - 98L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Drokk
Tsukuyomi
Level 85
God Stats
1W - 2L
1,785 SR
Queue Stats
158W - 116L
1,714 Elo+
Solo
Merlin
Merlin
UltraNovaHD
Merlin
Level 148
God Stats
19W - 17L
1,574 SR
Queue Stats
188W - 177L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
mVMany
Hou Yi
Level 160
God Stats
1W - 2L
1,785 SR
Queue Stats
359W - 353L
1,587 Elo+
Party 1
Team Averages
Level 132
1,675 SR
1,601 Elo+

VS

Team Averages
Level 133
1,707 SR
1,667 Elo+
Vamana
Vamana
Nawgy
Vamana
Level 68
God Stats
2W - 2L
1,397 SR
Queue Stats
379W - 329L
1,680 Elo+
Solo
Nu Wa
Nu Wa
Revoe_1
Nu Wa
Level 152
God Stats
9W - 6L
1,723 SR
Queue Stats
118W - 112L
1,659 Elo+
Solo
Jormungandr
Jormungandr
S0meSh0rts
Jormungandr
Level 156
God Stats
4W - 1L
1,796 SR
Queue Stats
324W - 235L
1,699 Elo+
Party 2
Skadi
Skadi
Spectikk
Skadi
Level 138
God Stats
19W - 4L
1,853 SR
Queue Stats
286W - 214L
1,687 Elo+
Party 2
Geb
Geb
Xx21GUELLxX
Geb
Level 152
God Stats
6W - 2L
1,765 SR
Queue Stats
437W - 411L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 6 / 4
7,335
431
2,855
11,972
5,656
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
AngelBigg
Sobek
11
1 / 2 / 5
7,489
441
6,198
15,959
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Drokk
Tsukuyomi
12
2 / 7 / 3
8,011
471
11,651
15,999
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
5 / 5 / 2
9,468
557
7,159
9,963
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
mVMany
Hou Yi
14
1 / 4 / 1
8,353
491
5,396
12,664
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Nawgy
Vamana
16
7 / 1 / 8
9,702
571
12,783
14,155
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Revoe_1
Nu Wa
17
4 / 2 / 7
10,429
613
14,107
8,625
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
S0meSh0rts
Jormungandr
16
6 / 2 / 4
10,283
605
10,992
9,098
9,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Spectikk
Skadi
17
3 / 2 / 2
9,921
584
7,632
7,229
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 6
8,495
500
6,760
16,079
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
24
24
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
4
0.5
L
Sobek
AngelBigg
Sobek
1
2
5
1.75
L
Tsukuyomi
Drokk
Tsukuyomi
2
7
3
0.5
W
Vamana
Nawgy
Vamana
7
1
8
11
W
Nu Wa
Revoe_1
Nu Wa
4
2
7
3.75
W
Jormungandr
S0meSh0rts
Jormungandr
6
2
4
4
W
Skadi
Spectikk
Skadi
3
2
2
2
L
Merlin
5
5
2
1.2
W
4
3
6
2.33
L
Hou Yi
mVMany
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
52,274
66,557
Taken
55,186
31,862
Mitigated
38,951
12,492
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,855
1,220
0
718
11,972
5,656
0
7,008
4,964
0
16,197
L
Sobek
AngelBigg
Sobek
6,198
582
0
3,764
15,959
14,479
0
8,289
7,670
18,766
0
L
Tsukuyomi
Drokk
Tsukuyomi
11,651
2,773
0
3,221
15,999
5,119
0
8,670
7,329
0
52,561
W
Vamana
Nawgy
Vamana
12,783
4,562
0
7,756
14,155
7,388
367
2,121
11,912
0
61,509
W
Nu Wa
Revoe_1
Nu Wa
14,107
2,978
0
606
8,625
2,829
1,214
2,377
5,942
86,832
0
W
Jormungandr
S0meSh0rts
Jormungandr
10,992
3,736
0
750
9,098
9,202
1,389
2,492
6,484
69,368
0
W
Skadi
Spectikk
Skadi
7,632
2,989
0
1,494
7,229
2,337
291
1,461
5,760
0
79,716
L
Merlin
7,159
276
0
1,864
9,963
2,756
0
6,245
3,718
60,795
0
W
6,760
778
713
3,093
16,079
17,195
0
4,216
11,731
23,808
0
L
Hou Yi
mVMany
Hou Yi
5,396
1,481
0
2,925
12,664
3,852
0
1,825
10,839
0
66,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
48,830
388
Minions Killed
572
0
Camps Cleared
0
1,502,470
Distance Traveled
1,634,716
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,335
431
33
2
0
246,442
5
L
Sobek
7,489
441
22
1
0
318,812
3
L
Tsukuyomi
8,011
471
88
5
0
356,143
3
W
Vamana
9,702
571
101
6
0
359,377
4
W
Nu Wa
10,429
613
149
9
0
329,806
14
W
Jormungandr
10,283
605
151
9
0
310,114
0
W
Skadi
9,921
584
143
8
0
309,854
6
L
Merlin
9,468
557
118
7
0
308,454
4
W
Geb
8,495
500
28
2
0
325,565
5
L
Hou Yi
8,353
491
127
7
0
272,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role