Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DamonicSinz
Achilles
Level 28
God Stats
4W - 3L
1,764 SR
Queue Stats
72W - 71L
1,619 Elo+
Solo
Awilix
Awilix
Gladiia
Awilix
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 85L
1,612 Elo+
Solo
Scylla
Scylla
IdUnknown4
Scylla
Level 27
God Stats
18W - 15L
1,588 SR
Queue Stats
116W - 108L
1,629 Elo+
Solo
Neith
Neith
Thamiir
Neith
Level 26
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 1L
1,608 Elo+
Solo
Team Averages
Level 27
1,612 SR
1,594 Elo+

VS

Team Averages
Level 12
1,586 SR
1,658 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reiden219
Tsukuyomi
Level 8
God Stats
6W - 7L
1,657 SR
Queue Stats
23W - 35L
1,519 Elo+
Solo
Mercury
Mercury
StevesFriend69
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 33L
1,756 Elo+
Party 1
Agni
Agni
Stinkmeister35
Agni
Level 21
God Stats
3W - 2L
1,900 SR
Queue Stats
117W - 25L
1,888 Elo+
Party 1
Cthulhu
Cthulhu
meks26
Cthulhu
Level 3
God Stats
0W - 2L
1,375 SR
Queue Stats
8W - 13L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 5
6,087
609
1,581
5,193
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
DamonicSinz
Achilles
11
8 / 0 / 1
7,152
715
6,493
7,360
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Gladiia
Awilix
12
3 / 2 / 3
6,695
670
2,983
5,799
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
IdUnknown4
Scylla
10
1 / 1 / 4
6,133
613
2,359
4,769
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Thamiir
Neith
10
4 / 1 / 0
6,286
629
5,087
4,365
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 5 / 0
4,401
440
1,371
5,651
1,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Reiden219
Tsukuyomi
5
0 / 7 / 0
4,200
420
2,355
5,864
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
6,007
601
2,511
6,357
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,742
574
7,353
4,216
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
meks26
Cthulhu
8
0 / 2 / 0
4,530
453
1,856
6,081
3,820
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
4
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Cernunnos
 
Cernunnos
0
5
0
0
W
Achilles
DamonicSinz
Achilles
8
0
1
8.5
W
Awilix
Gladiia
Awilix
3
2
3
2.25
W
Scylla
IdUnknown4
Scylla
1
1
4
3
L
Tsukuyomi
Reiden219
Tsukuyomi
0
7
0
0
L
2
2
1
1.25
L
1
2
1
0.75
W
Neith
Thamiir
Neith
4
1
0
4
L
Cthulhu
meks26
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
15,446
27,486
Taken
28,169
11,358
Mitigated
9,987
10,005
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,581
280
0
1,381
5,193
2,579
0
1,881
3,312
10,967
0
L
Cernunnos
 
Cernunnos
1,371
527
0
861
5,651
1,515
0
1,482
4,169
0
13,886
W
Achilles
DamonicSinz
Achilles
6,493
2,107
0
2,827
7,360
3,767
0
1,153
6,207
473
28,077
W
Awilix
Gladiia
Awilix
2,983
1,084
0
2,494
5,799
2,062
0
1,746
4,053
0
42,911
W
Scylla
IdUnknown4
Scylla
2,359
246
0
1,113
4,769
1,690
481
2,767
2,002
39,516
0
L
Tsukuyomi
Reiden219
Tsukuyomi
2,355
834
0
356
5,864
1,386
0
0
5,575
0
10,800
L
2,511
837
0
2,722
6,357
2,060
0
1,298
4,943
0
25,733
L
7,353
1,124
0
822
4,216
1,206
0
1,223
2,954
40,372
0
W
Neith
Thamiir
Neith
5,087
3,097
0
2,190
4,365
1,260
806
1,386
2,703
0
33,577
L
Cthulhu
meks26
Cthulhu
1,856
118
0
1,524
6,081
3,820
0
154
5,927
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
24,880
336
Minions Killed
213
0
Camps Cleared
0
1,062,033
Distance Traveled
874,302
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,087
609
21
2
0
208,671
5
L
Cernunnos
4,401
440
36
4
0
114,815
0
W
Achilles
7,152
715
61
6
0
220,338
0
W
Awilix
6,695
670
94
9
0
255,488
0
W
Scylla
6,133
613
89
9
0
189,491
5
L
Tsukuyomi
4,200
420
22
2
0
131,395
0
L
Mercury
6,007
601
69
7
0
249,282
2
L
Agni
5,742
574
68
7
0
199,853
3
W
Neith
6,286
629
71
7
0
188,045
0
L
Cthulhu
4,530
453
18
2
0
178,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role