Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FluffierHit
Raijin
Level 102
God Stats
1W - 6L
1,258 SR
Queue Stats
233W - 224L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
Mathas01
Xbalanque
Level 119
God Stats
1W - 2L
1,552 SR
Queue Stats
57W - 74L
1,420 Elo+
Party 1
Tyr
Tyr
cheekzs
Tyr
Level 122
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,449 Elo+

VS

Team Averages
Level 107
1,405 SR
1,426 Elo+
Hercules
Hercules
 
Hercules
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BaggerOTeas1
He Bo
Level 149
God Stats
8W - 14L
1,310 SR
Queue Stats
674W - 717L
1,433 Elo+
Solo
Pele
Pele
Darkhunter36
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 259L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
azzgush
Kumbhakarna
Level 122
God Stats
2W - 2L
1,348 SR
Queue Stats
72W - 81L
1,341 Elo+
Solo
Hera
Hera
jordomon
Hera
Level 66
God Stats
2W - 1L
1,367 SR
Queue Stats
80W - 80L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 5 / 16
12,657
745
17,155
14,605
7,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
 
Bellona
14
2 / 7 / 14
10,203
600
8,159
15,477
10,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
12 / 7 / 12
13,090
770
21,435
16,200
7,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Mathas01
Xbalanque
20
6 / 6 / 19
13,144
773
20,178
16,248
7,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
19
4 / 6 / 19
12,057
709
13,961
22,465
28,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 6 / 12
13,739
808
15,807
21,763
18,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 7 / 12
12,571
739
14,031
13,508
5,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 9 / 18
13,399
788
17,539
20,034
12,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
azzgush
Kumbhakarna
20
2 / 2 / 21
11,898
700
10,146
23,919
23,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
19
7 / 8 / 11
12,202
718
13,177
13,051
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
105
32
Kills
31
31
Deaths
32
80
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
5
16
3.2
L
Bellona
 
Bellona
2
7
14
1.29
W
Hercules
 
Hercules
10
6
12
2.67
W
7
7
12
1.86
W
5
9
18
1.56
L
Raijin
12
7
12
2.57
L
Xbalanque
Mathas01
Xbalanque
6
6
19
2.58
W
Kumbhakarna
azzgush
Kumbhakarna
2
2
21
6.25
L
Tyr
4
6
19
2.25
W
Hera
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,888
Damage
70,700
84,995
Taken
92,275
61,498
Mitigated
66,292
25,225
Healing
31,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,155
9,306
1,418
3,139
14,605
7,191
1,342
7,667
6,938
0
38,449
L
Bellona
 
Bellona
8,159
2,470
2,046
1,644
15,477
10,582
646
8,254
7,223
0
13,032
W
Hercules
 
Hercules
15,807
4,230
1,716
6,333
21,763
18,033
2,088
4,470
17,293
0
23,459
W
14,031
602
2,503
1,885
13,508
5,200
924
2,983
10,525
34,561
0
W
17,539
3,312
3,157
5,149
20,034
12,404
192
4,303
15,731
0
43,080
L
Raijin
21,435
3,032
2,490
3,375
16,200
7,778
900
4,577
11,623
35,358
0
L
Xbalanque
Mathas01
Xbalanque
20,178
9,059
577
3,620
16,248
7,511
1,373
7,561
8,687
0
47,883
W
Kumbhakarna
azzgush
Kumbhakarna
10,146
249
2,414
6,190
23,919
23,826
1,014
5,098
18,821
24,052
0
L
Tyr
13,961
594
1,167
5,749
22,465
28,436
780
9,295
13,170
0
33,194
W
Hera
13,177
2,918
1,064
1,463
13,051
6,829
1,064
4,581
8,470
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
63,809
158
Minions Killed
151
0
Camps Cleared
0
1,337,740
Distance Traveled
1,435,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,657
745
40
2
0
278,312
1
L
Bellona
10,203
600
3
0
0
240,417
0
W
Hercules
13,739
808
9
1
0
278,941
0
W
He Bo
12,571
739
42
2
0
271,022
1
W
Pele
13,399
788
45
3
0
264,415
1
L
Raijin
13,090
770
29
2
0
243,045
0
L
Xbalanque
13,144
773
62
4
0
279,471
0
W
Kumbhakarna
11,898
700
25
1
0
351,204
1
L
Tyr
12,057
709
24
1
0
296,495
1
W
Hera
12,202
718
30
2
0
270,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role