Player Matchup

Susano
Susano
J-_dav
Susano
Level 144
God Stats
3W - 1L
1,708 SR
Queue Stats
13W - 10L
1,558 Elo+
Party 2
Artio
Artio
KILLTACULAR-_-
Artio
Level 143
God Stats
1W - 0L
1,454 SR
Queue Stats
108W - 81L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
Nahngoop6560
Guan Yu
Level 69
God Stats
3W - 3L
1,492 SR
Queue Stats
130W - 113L
1,569 Elo+
Party 2
Camazotz
Camazotz
oFUTYLE_DEATHo
Camazotz
Level 150
God Stats
3W - 2L
1,696 SR
Queue Stats
75W - 55L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
xMailMoose
Baron Samedi
Level 8
God Stats
5W - 2L
1,575 SR
Queue Stats
10W - 3L
1,728 Elo+
Party 2
Team Averages
Level 103
1,585 SR
1,603 Elo+

VS

Team Averages
Level 55
1,394 SR
1,317 Elo+
Neith
Neith
BlackAsianNinja
Neith
Level 65
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 1
Chaac
Chaac
ChiefNuggie
Chaac
Level 15
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
SixStringRelief
Amaterasu
Level 96
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Yemoja
Yemoja
SoupierEel241
Yemoja
Level 18
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Ah Puch
Ah Puch
grbacid
Ah Puch
Level 81
God Stats
4W - 2L
1,485 SR
Queue Stats
31W - 43L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
J-_dav
Susano
18
8 / 1 / 21
10,960
1,096
24,270
12,646
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 28
11,926
1,193
12,738
20,634
32,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Nahngoop6560
Guan Yu
18
4 / 1 / 26
10,895
1,090
12,133
17,258
24,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
18
16 / 1 / 17
12,481
1,248
29,349
16,890
10,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
xMailMoose
Baron Samedi
18
5 / 2 / 28
11,222
1,122
22,311
15,844
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

288

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,474
947
19,628
18,760
6,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 10 / 3
9,561
956
19,163
23,808
19,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SixStringRelief
Amaterasu
15
1 / 14 / 1
9,150
915
10,347
27,938
21,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 2
9,276
928
4,828
15,233
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
grbacid
Ah Puch
15
1 / 7 / 2
9,516
952
17,881
20,281
7,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
13
39
Kills
5
5
Deaths
39
120
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
1
10
3
0.25
W
Susano
J-_dav
Susano
8
1
21
18.5
W
6
0
28
20
W
Guan Yu
Nahngoop6560
Guan Yu
4
1
26
17
L
Amaterasu
SixStringRelief
Amaterasu
1
14
1
0.11
L
0
2
2
0.5
L
Ah Puch
grbacid
Ah Puch
1
7
2
0.29
W
Camazotz
16
1
17
24.5
W
Baron Samedi
xMailMoose
Baron Samedi
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,801
Damage
71,847
83,272
Taken
106,020
82,147
Mitigated
68,286
49,526
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,628
11,518
0
1,351
18,760
6,328
0
7,282
11,155
0
40,821
L
19,163
3,953
0
3,416
23,808
19,726
0
7,642
15,595
480
38,450
W
Susano
J-_dav
Susano
24,270
2,871
0
0
12,646
6,068
0
4,383
8,169
0
34,340
W
12,738
2,215
3,887
7,171
20,634
32,586
0
4,755
15,438
21,471
0
W
Guan Yu
Nahngoop6560
Guan Yu
12,133
1,497
5,369
5,327
17,258
24,097
0
5,384
11,430
0
16,524
L
Amaterasu
SixStringRelief
Amaterasu
10,347
4,432
171
2,989
27,938
21,513
0
8,743
18,423
0
15,840
L
4,828
1,830
1,620
953
15,233
13,503
0
5,729
9,020
9,376
0
L
Ah Puch
grbacid
Ah Puch
17,881
724
345
3,066
20,281
7,216
0
4,723
15,300
36,169
0
W
Camazotz
29,349
12,687
0
9,555
16,890
10,061
0
4,734
12,028
0
43,852
W
Baron Samedi
xMailMoose
Baron Samedi
22,311
1,904
9,803
8,414
15,844
9,335
0
3,933
11,690
51,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
46,977
161
Minions Killed
174
3
Camps Cleared
3
1,026,414
Distance Traveled
897,366
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,474
947
55
6
1
167,018
0
L
Chaac
9,561
956
48
5
0
188,040
1
W
Susano
10,960
1,096
29
3
0
199,343
0
W
Artio
11,926
1,193
15
2
1
216,856
0
W
Guan Yu
10,895
1,090
15
2
2
229,554
1
L
Amaterasu
9,150
915
17
2
1
172,877
0
L
Yemoja
9,276
928
4
0
0
188,651
0
L
Ah Puch
9,516
952
50
5
1
180,780
0
W
Camazotz
12,481
1,248
31
3
0
217,299
0
W
Baron Samedi
11,222
1,122
71
7
0
163,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role