Player Matchup

Sol
Sol
DTSaiyajin
Sol
Level 29
God Stats
17W - 9L
1,655 SR
Queue Stats
61W - 51L
1,455 Elo+
Party 2
Mulan
Mulan
DTWraith
Mulan
Level 63
God Stats
20W - 16L
1,528 SR
Queue Stats
94W - 79L
1,457 Elo+
Party 2
Khepri
Khepri
KManT023
Khepri
Level 27
God Stats
10W - 1L
1,366 SR
Queue Stats
59W - 56L
1,412 Elo+
Party 2
Izanami
Izanami
KittiesGoRawr
Izanami
Level 49
God Stats
30W - 23L
1,600 SR
Queue Stats
93W - 89L
1,441 Elo+
Party 2
Loki
Loki
Sqwumble
Loki
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 113L
1,484 Elo+
Party 2
Team Averages
Level 46
1,530 SR
1,450 Elo+

VS

Team Averages
Level 66
1,401 SR
1,447 Elo+
Zeus
Zeus
JohnnySinsOD
Zeus
Level 43
God Stats
0W - 2L
1,077 SR
Queue Stats
29W - 31L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
SpruceWarrior10
Gilgamesh
Level 103
God Stats
5W - 5L
1,731 SR
Queue Stats
120W - 112L
1,445 Elo+
Solo
Neith
Neith
Tsuyoshi3434
Neith
Level 25
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Fenrir
Fenrir
fatalhitman831
Fenrir
Level 98
God Stats
26W - 24L
1,494 SR
Queue Stats
428W - 486L
1,454 Elo+
Solo
Sylvanus
Sylvanus
xguiltyOD
Sylvanus
Level 62
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 6
12,086
636
13,034
13,822
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
DTWraith
Mulan
16
3 / 4 / 5
10,964
577
10,753
17,862
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
KManT023
Khepri
14
1 / 4 / 7
8,804
463
5,562
17,849
18,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
15
3 / 1 / 5
10,341
544
9,397
9,511
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
12 / 2 / 5
12,747
671
10,677
12,370
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 0
8,888
468
7,573
12,173
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SpruceWarrior10
Gilgamesh
17
3 / 6 / 5
10,791
568
12,556
18,797
16,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 1
7,782
410
7,095
12,100
3,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 11 / 1
8,706
458
10,184
18,695
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
xguiltyOD
Sylvanus
13
0 / 2 / 5
7,828
412
4,391
13,504
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
29
Kills
14
14
Deaths
31
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
W
Mulan
DTWraith
Mulan
3
4
5
1.38
L
4
8
0
0.5
W
Khepri
KManT023
Khepri
1
4
7
1.13
W
Izanami
3
1
5
5.5
L
Gilgamesh
SpruceWarrior10
Gilgamesh
3
6
5
0.92
W
Loki
12
2
5
7.25
L
3
4
1
0.88
L
4
11
1
0.41
L
Sylvanus
xguiltyOD
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,423
Damage
41,799
71,414
Taken
75,269
45,222
Mitigated
46,313
28,627
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,034
5,495
0
7,504
13,822
5,471
6,438
3,601
9,986
69,884
8,326
W
Mulan
DTWraith
Mulan
10,753
1,445
0
9,121
17,862
13,092
1,682
2,014
14,940
6,174
51,170
L
7,573
1,721
110
1,036
12,173
4,376
716
1,958
10,057
46,455
0
W
Khepri
KManT023
Khepri
5,562
526
1,148
4,146
17,849
18,073
65
5,357
12,232
19,812
0
W
Izanami
9,397
6,934
0
1,994
9,511
4,067
1,126
2,085
7,384
0
63,198
L
Gilgamesh
SpruceWarrior10
Gilgamesh
12,556
2,414
0
3,331
18,797
16,435
533
3,373
14,687
11,861
55,776
W
Loki
10,677
3,436
0
4,714
12,370
4,519
2,436
1,276
10,871
0
81,639
L
7,095
4,504
0
2,669
12,100
3,694
180
3,710
8,083
0
42,326
L
10,184
3,130
19
3,222
18,695
7,231
0
5,540
12,945
0
51,032
L
Sylvanus
xguiltyOD
Sylvanus
4,391
1,110
1,466
3,601
13,504
14,577
264
4,086
9,005
24,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
43,995
484
Minions Killed
428
0
Camps Cleared
0
1,746,067
Distance Traveled
1,561,969
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,086
636
115
6
0
345,153
2
W
Mulan
10,964
577
107
6
0
335,948
3
L
Zeus
8,888
468
93
5
0
310,488
1
W
Khepri
8,804
463
24
1
0
354,759
4
W
Izanami
10,341
544
116
6
0
314,594
4
L
Gilgamesh
10,791
568
137
7
0
343,016
3
W
Loki
12,747
671
122
6
0
395,613
2
L
Neith
7,782
410
74
4
0
299,132
0
L
Fenrir
8,706
458
79
4
0
315,134
0
L
Sylvanus
7,828
412
45
2
0
294,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role