Player Matchup

Hachiman
Hachiman
Hatch3tWarrior7
Hachiman
Level 83
God Stats
1W - 1L
1,729 SR
Queue Stats
21W - 29L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
SanDavidBlk
Xbalanque
Level 148
God Stats
6W - 5L
1,565 SR
Queue Stats
394W - 427L
1,486 Elo+
Party 1
Apollo
Apollo
SuperManDenson
Apollo
Level 125
God Stats
3W - 3L
1,622 SR
Queue Stats
356W - 382L
1,501 Elo+
Party 1
Yemoja
Yemoja
TastyViking95
Yemoja
Level 124
God Stats
1W - 2L
1,428 SR
Queue Stats
122W - 121L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
iamDonLuciano
Baba Yaga
Level 68
God Stats
1W - 1L
1,308 SR
Queue Stats
47W - 43L
1,438 Elo+
Party 1
Team Averages
Level 110
1,530 SR
1,456 Elo+

VS

Team Averages
Level 89
1,438 SR
1,401 Elo+
Chaac
Chaac
ApolloLegend561
Chaac
Level 125
God Stats
8W - 4L
1,475 SR
Queue Stats
504W - 550L
1,392 Elo+
Party 3
Skadi
Skadi
PhoenixJones5
Skadi
Level 102
God Stats
14W - 11L
1,490 SR
Queue Stats
385W - 429L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
ThrowingBleuboy
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,414 Elo+
Solo
Hel
Hel
YawarPhuyu
Hel
Level 118
God Stats
3W - 3L
1,226 SR
Queue Stats
168W - 186L
1,452 Elo+
Solo
Artio
Artio
Zalfirin
Artio
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
257W - 297L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
3 / 6 / 11
10,246
683
14,144
12,142
4,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
SanDavidBlk
Xbalanque
20
2 / 6 / 16
11,235
749
20,270
17,793
8,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 8 / 10
10,293
686
11,307
15,930
6,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 5 / 14
11,342
756
12,588
17,364
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
iamDonLuciano
Baba Yaga
18
10 / 6 / 4
11,956
797
13,911
16,029
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 24
11,745
783
17,586
23,391
26,553
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 9
11,038
736
12,876
17,063
7,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ThrowingBleuboy
Sun Wukong
18
3 / 3 / 17
11,487
766
11,590
22,276
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 6 / 7
12,503
834
15,677
16,938
8,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Zalfirin
Artio
20
10 / 5 / 15
12,650
843
14,302
21,916
27,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
103
24
Kills
31
31
Deaths
25
55
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
4
24
3.75
L
Hachiman
3
6
11
1.42
W
4
7
9
1.21
L
Xbalanque
SanDavidBlk
Xbalanque
2
6
16
1.67
L
5
8
10
1.25
L
4
5
14
2.2
W
Sun Wukong
ThrowingBleuboy
Sun Wukong
3
3
17
3.83
W
11
6
7
2.42
W
Artio
Zalfirin
Artio
10
5
15
3.5
L
Baba Yaga
iamDonLuciano
Baba Yaga
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,220
Damage
72,031
79,258
Taken
101,584
43,293
Mitigated
89,431
28,438
Healing
47,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,586
3,879
2,462
9,290
23,391
26,553
1,771
5,718
17,673
0
37,045
L
Hachiman
14,144
5,156
0
0
12,142
4,811
540
5,790
6,254
0
25,495
W
12,876
5,497
1,017
2,138
17,063
7,012
1,303
4,608
12,455
0
29,813
L
Xbalanque
SanDavidBlk
Xbalanque
20,270
6,930
1,835
5,087
17,793
8,268
738
4,188
13,353
0
45,605
L
11,307
4,413
1,250
2,039
15,930
6,736
458
5,678
9,997
0
22,841
L
12,588
2,599
7,745
5,036
17,364
16,352
264
8,470
8,480
18,955
0
W
Sun Wukong
ThrowingBleuboy
Sun Wukong
11,590
1,037
2,712
5,148
22,276
19,675
287
5,070
17,206
0
25,310
W
15,677
1,045
11,409
5,464
16,938
8,267
327
4,550
12,388
24,689
0
W
Artio
Zalfirin
Artio
14,302
1,744
3,393
4,389
21,916
27,924
145
6,553
15,363
27,660
0
L
Baba Yaga
iamDonLuciano
Baba Yaga
13,911
2,638
149
5,297
16,029
7,126
0
5,853
9,867
25,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
59,423
131
Minions Killed
152
0
Camps Cleared
0
1,145,351
Distance Traveled
1,429,591
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,745
783
32
2
0
294,758
0
L
Hachiman
10,246
683
23
2
0
239,065
0
W
Skadi
11,038
736
38
3
0
234,926
0
L
Xbalanque
11,235
749
53
4
0
256,529
1
L
Apollo
10,293
686
23
2
0
244,394
1
L
Yemoja
11,342
756
15
1
0
230,529
0
W
Sun Wukong
11,487
766
28
2
0
332,678
1
W
Hel
12,503
834
29
2
0
297,201
0
W
Artio
12,650
843
25
2
0
270,028
0
L
Baba Yaga
11,956
797
17
1
0
174,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role