Player Matchup

Ra
Ra
BiiigPaaain
Ra
Level 27
God Stats
2W - 9L
1,435 SR
Queue Stats
129W - 116L
1,618 Elo+
Solo
Amaterasu
Amaterasu
Jascraho
Amaterasu
Level 29
God Stats
11W - 7L
1,639 SR
Queue Stats
124W - 139L
1,429 Elo+
Party 2
Chernobog
Chernobog
JiRaYuTz
Chernobog
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Yemoja
Yemoja
Sahvvy
Yemoja
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Loki
Loki
Woodzie7788
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,473 Elo+
Party 2
Team Averages
Level 18
1,515 SR
1,470 Elo+

VS

Team Averages
Level 39
1,523 SR
1,471 Elo+
Kukulkan
Kukulkan
BunsenPlays
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,585 Elo+
Party 1
Fenrir
Fenrir
Burningman2244
Fenrir
Level 4
God Stats
17W - 17L
1,325 SR
Queue Stats
24W - 36L
1,231 Elo+
Party 3
Arachne
Arachne
DevBruhh
Arachne
Level 27
God Stats
16W - 21L
1,311 SR
Queue Stats
102W - 142L
1,309 Elo+
Party 3
Thanatos
Thanatos
LandMas
Thanatos
Level 148
God Stats
2W - 0L
1,977 SR
Queue Stats
61W - 57L
1,585 Elo+
Party 1
Ra
Ra
ayejesus
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 9
12,053
1,205
10,902
17,901
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Jascraho
Amaterasu
17
10 / 4 / 8
12,405
1,241
18,655
26,010
20,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
JiRaYuTz
Chernobog
17
2 / 8 / 16
9,966
997
10,374
18,549
12,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Sahvvy
Yemoja
17
0 / 3 / 19
10,943
1,094
2,553
12,657
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 13 / 7
11,554
1,155
16,990
21,637
6,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

90

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BunsenPlays
Kukulkan
19
1 / 2 / 28
11,345
1,135
16,912
8,639
2,978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 16
10,198
1,020
6,535
9,038
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
DevBruhh
Arachne
17
4 / 11 / 14
10,682
1,068
11,421
21,139
7,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LandMas
Thanatos
20
27 / 4 / 8
16,712
1,671
41,786
19,143
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 6 / 14
10,667
1,067
12,843
9,714
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
117
28
Kills
37
37
Deaths
28
59
Assists
80
Player
Kills
Deaths
Assists
KDA
L
8
9
9
1.39
W
Kukulkan
BunsenPlays
Kukulkan
1
2
28
7.5
W
2
5
16
2
W
Arachne
DevBruhh
Arachne
4
11
14
1
L
Amaterasu
Jascraho
Amaterasu
10
4
8
3.5
L
Chernobog
JiRaYuTz
Chernobog
2
8
16
1.25
W
Thanatos
LandMas
Thanatos
27
4
8
7.75
L
Yemoja
Sahvvy
Yemoja
0
3
19
3.17
L
8
13
7
0.88
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
89,497
96,754
Taken
67,673
60,916
Mitigated
28,399
12,941
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,902
1,731
3,664
2,209
17,901
7,022
0
3,097
14,804
42,724
0
W
Kukulkan
BunsenPlays
Kukulkan
16,912
1,506
0
130
8,639
2,978
0
1,099
7,540
36,324
0
W
6,535
2,456
0
651
9,038
6,076
0
1,057
7,981
0
16,843
W
Arachne
DevBruhh
Arachne
11,421
7,432
0
1,658
21,139
7,867
0
6,181
14,958
0
16,498
L
Amaterasu
Jascraho
Amaterasu
18,655
8,260
0
683
26,010
20,758
0
9,515
16,495
9,660
27,088
L
Chernobog
JiRaYuTz
Chernobog
10,374
7,949
0
2,605
18,549
12,248
0
5,379
13,170
0
28,079
W
Thanatos
LandMas
Thanatos
41,786
16,969
0
15,591
19,143
8,340
0
5,529
13,326
0
58,301
L
Yemoja
Sahvvy
Yemoja
2,553
2,176
2,278
1,272
12,657
14,029
0
5,710
6,947
7,639
0
L
16,990
4,964
0
230
21,637
6,859
0
6,054
15,583
0
29,068
W
12,843
572
2,562
1,547
9,714
3,138
0
2,816
6,898
35,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,921
Gold Earned
59,604
159
Minions Killed
171
5
Camps Cleared
5
876,869
Distance Traveled
1,026,039
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,053
1,205
73
7
1
173,071
0
W
Kukulkan
11,345
1,135
52
5
1
210,052
0
W
Fenrir
10,198
1,020
24
2
0
202,771
0
W
Arachne
10,682
1,068
14
1
0
198,147
2
L
Amaterasu
12,405
1,241
24
2
1
201,568
0
L
Chernobog
9,966
997
31
3
1
164,077
0
W
Thanatos
16,712
1,671
26
3
3
218,953
1
L
Yemoja
10,943
1,094
9
1
0
154,387
0
L
Loki
11,554
1,155
22
2
2
183,766
0
W
Ra
10,667
1,067
55
6
1
196,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role