Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DragoNaruto607
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 1
Cerberus
Cerberus
NeosF
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,035 Elo+
Party 2
Artemis
Artemis
Rebellix
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,035 Elo+
Party 2
Terra
Terra
Usakino
Terra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,006 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,138 Elo+

VS

Team Averages
Level 34
1,666 SR
1,624 Elo+
Loki
Loki
IamValus
Loki
Level 109
God Stats
1W - 0L
1,819 SR
Queue Stats
10W - 2L
1,630 Elo+
Party 3
Zeus
Zeus
RORDO
Zeus
Level 22
God Stats
6W - 1L
1,676 SR
Queue Stats
43W - 32L
1,426 Elo+
Solo
Ymir
Ymir
Sh1Lord
Ymir
Level 16
God Stats
4W - 0L
1,837 SR
Queue Stats
8W - 1L
1,640 Elo+
Party 3
Cthulhu
Cthulhu
Taywater
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,712 Elo+
Party 3
Cernunnos
Cernunnos
impman100000
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 6 / 2
7,233
904
460
9,810
6,042
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 7 / 1
8,315
1,039
5,865
13,450
4,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NeosF
Cerberus
14
1 / 8 / 3
8,394
1,049
9,097
24,608
23,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Rebellix
Artemis
13
1 / 14 / 2
7,993
999
10,677
19,671
5,294
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Usakino
Terra
12
0 / 8 / 1
7,177
897
1,665
15,634
12,437
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
18 / 2 / 17
11,512
1,439
20,731
7,695
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
RORDO
Zeus
16
3 / 1 / 13
8,783
1,098
6,069
4,012
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Sh1Lord
Ymir
17
7 / 0 / 28
10,766
1,346
12,294
11,143
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Taywater
Cthulhu
16
5 / 1 / 29
9,701
1,213
10,129
11,207
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
impman100000
Cernunnos
17
10 / 0 / 25
10,570
1,321
29,780
7,329
2,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
155
4
Kills
43
43
Deaths
4
9
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
2
0.17
L
2
7
1
0.36
W
Loki
18
2
17
13.25
L
Cerberus
NeosF
Cerberus
1
8
3
0.31
W
Zeus
RORDO
Zeus
3
1
13
9.5
L
Artemis
Rebellix
Artemis
1
14
2
0.14
W
Ymir
Sh1Lord
Ymir
7
0
28
21
W
Cthulhu
Taywater
Cthulhu
5
1
29
19.5
L
Terra
Usakino
Terra
0
8
1
0.06
W
Cernunnos
impman100000
Cernunnos
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
79,003
83,173
Taken
41,386
52,024
Mitigated
32,009
8,565
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
460
273
0
0
9,810
6,042
0
3,430
6,380
881
0
L
5,865
1,092
214
920
13,450
4,413
0
6,052
7,099
9,478
0
W
Loki
20,731
8,663
0
482
7,695
3,368
0
3,514
4,181
0
36,482
L
Cerberus
NeosF
Cerberus
9,097
896
68
3,497
24,608
23,838
0
9,753
14,355
16,068
0
W
Zeus
RORDO
Zeus
6,069
349
0
318
4,012
1,124
0
1,555
2,457
9,177
0
L
Artemis
Rebellix
Artemis
10,677
4,590
0
844
19,671
5,294
0
3,842
15,673
0
25,314
W
Ymir
Sh1Lord
Ymir
12,294
2,729
277
1,126
11,143
14,727
0
3,333
7,810
18,147
0
W
Cthulhu
Taywater
Cthulhu
10,129
1,351
692
3,726
11,207
9,934
0
4,822
6,005
14,396
0
L
Terra
Usakino
Terra
1,665
822
969
2,053
15,634
12,437
0
4,337
11,174
2,544
0
W
Cernunnos
impman100000
Cernunnos
29,780
20,018
0
3,665
7,329
2,856
0
3,863
3,466
0
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
51,332
54
Minions Killed
123
2
Camps Cleared
4
539,201
Distance Traveled
732,975
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,233
904
1
0
1
95,149
0
L
Hades
8,315
1,039
10
1
0
77,021
1
W
Loki
11,512
1,439
32
4
1
159,945
0
L
Cerberus
8,394
1,049
15
2
0
121,294
2
W
Zeus
8,783
1,098
4
1
0
127,267
0
L
Artemis
7,993
999
26
3
1
119,842
0
W
Ymir
10,766
1,346
11
1
0
147,449
0
W
Cthulhu
9,701
1,213
12
2
0
161,884
0
L
Terra
7,177
897
2
0
0
125,895
0
W
Cernunnos
10,570
1,321
64
8
3
136,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role