Player Matchup

Cu Chulainn
Cu Chulainn
JoshCG
Cu Chulainn
Level 29
God Stats
4W - 2L
1,606 SR
Queue Stats
61W - 63L
1,403 Elo+
Party 2
Thanatos
Thanatos
MrGhostFace71
Thanatos
Level 28
God Stats
15W - 22L
1,393 SR
Queue Stats
92W - 113L
1,401 Elo+
Party 1
Sol
Sol
Tristxan
Sol
Level 55
God Stats
10W - 8L
1,623 SR
Queue Stats
145W - 149L
1,444 Elo+
Party 2
Athena
Athena
blackestblacky
Athena
Level 24
God Stats
14W - 15L
1,692 SR
Queue Stats
54W - 72L
1,435 Elo+
Party 1
Izanami
Izanami
xXcOd3wH1TeXx
Izanami
Level 85
God Stats
15W - 18L
1,571 SR
Queue Stats
281W - 304L
1,440 Elo+
Party 1
Team Averages
Level 44
1,577 SR
1,425 Elo+

VS

Team Averages
Level 47
1,401 SR
1,338 Elo+
Achilles
Achilles
CrackVenom
Achilles
Level 105
God Stats
4W - 10L
1,276 SR
Queue Stats
157W - 148L
1,521 Elo+
Party 3
Ao Kuang
Ao Kuang
Fusionha
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 3
Chaac
Chaac
GodAshton
Chaac
Level 28
God Stats
6W - 15L
1,291 SR
Queue Stats
19W - 38L
1,236 Elo+
Party 4
Danzaburou
Danzaburou
SmeshBoi
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,303 Elo+
Party 3
Thor
Thor
airwolfe98
Thor
Level 54
God Stats
2W - 5L
1,437 SR
Queue Stats
123W - 173L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JoshCG
Cu Chulainn
11
5 / 1 / 4
7,093
645
6,686
6,185
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MrGhostFace71
Thanatos
10
6 / 3 / 6
6,658
605
6,651
8,994
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 2
6,719
611
4,193
6,016
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 9
6,086
553
1,418
5,624
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
11
5 / 0 / 2
6,672
607
4,106
3,218
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrackVenom
Achilles
7
1 / 3 / 1
4,801
436
2,172
8,805
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Fusionha
Ao Kuang
6
0 / 4 / 1
4,051
368
1,717
6,072
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GodAshton
Chaac
9
2 / 4 / 0
5,401
491
5,638
7,717
3,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SmeshBoi
Danzaburou
7
0 / 4 / 1
4,554
414
1,891
5,432
1,124
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 0
5,122
466
3,897
7,772
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
4
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
CrackVenom
Achilles
1
3
1
0.5
L
Ao Kuang
Fusionha
Ao Kuang
0
4
1
0.13
L
Chaac
GodAshton
Chaac
2
4
0
0.5
W
Cu Chulainn
JoshCG
Cu Chulainn
5
1
4
7
W
Thanatos
MrGhostFace71
Thanatos
6
3
6
3
L
Danzaburou
SmeshBoi
Danzaburou
0
4
1
0.13
W
4
0
2
5
L
1
6
0
0.17
W
1
0
9
5.5
W
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
15,315
30,037
Taken
35,798
15,177
Mitigated
13,460
13,046
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CrackVenom
Achilles
2,172
805
0
603
8,805
5,226
0
839
7,502
0
16,274
L
Ao Kuang
Fusionha
Ao Kuang
1,717
629
0
2,089
6,072
957
0
230
5,802
4,557
0
L
Chaac
GodAshton
Chaac
5,638
1,010
0
1,770
7,717
3,362
0
3,781
3,894
0
27,088
W
Cu Chulainn
JoshCG
Cu Chulainn
6,686
1,228
0
1,466
6,185
4,984
602
282
5,903
5,481
27,485
W
Thanatos
MrGhostFace71
Thanatos
6,651
2,075
0
6,819
8,994
2,882
0
429
8,565
0
24,896
L
Danzaburou
SmeshBoi
Danzaburou
1,891
880
0
1,124
5,432
1,124
0
906
4,526
0
19,898
W
4,193
1,750
0
1,883
6,016
1,646
867
158
5,858
36,334
0
L
3,897
1,126
0
1,447
7,772
2,791
0
922
6,727
0
25,737
W
1,418
247
28
2,100
5,624
4,668
567
713
4,911
7,126
0
W
Izanami
4,106
2,649
0
750
3,218
997
1,906
455
2,763
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
23,929
332
Minions Killed
156
0
Camps Cleared
0
1,050,542
Distance Traveled
997,366
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,801
436
27
2
0
186,072
0
L
Ao Kuang
4,051
368
7
1
0
198,683
1
L
Chaac
5,401
491
46
4
0
221,327
0
W
Cu Chulainn
7,093
645
80
7
0
222,931
3
W
Thanatos
6,658
605
49
4
0
204,967
1
L
Danzaburou
4,554
414
25
2
0
173,480
1
W
Sol
6,719
611
86
8
0
207,318
6
L
Thor
5,122
466
51
5
0
217,804
1
W
Athena
6,086
553
8
1
0
205,389
0
W
Izanami
6,672
607
109
10
0
209,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role