Player Matchup

Skadi
Skadi
Blueguy256
Skadi
Level 3
God Stats
2W - 3L
1,483 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
MrLenin
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Xing Tian
Xing Tian
TropicaiNinja
Xing Tian
Level 155
God Stats
0W - 1L
1,618 SR
Queue Stats
39W - 25L
1,556 Elo+
Party 2
Fenrir
Fenrir
derekbruh
Fenrir
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 12L
1,393 Elo+
Party 2
Merlin
Merlin
espada983
Merlin
Level 4
God Stats
12W - 15L
1,275 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 2
Team Averages
Level 37
1,430 SR
1,394 Elo+

VS

Team Averages
Level 36
1,481 SR
1,498 Elo+
Medusa
Medusa
Avowals
Medusa
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
111W - 112L
1,468 Elo+
Party 1
Bellona
Bellona
Desuent
Bellona
Level 99
God Stats
12W - 9L
1,612 SR
Queue Stats
455W - 426L
1,552 Elo+
Party 1
Bacchus
Bacchus
Maxinent
Bacchus
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 6L
1,344 Elo+
Party 1
Thanatos
Thanatos
Parazytexx
Thanatos
Level 11
God Stats
2W - 0L
1,508 SR
Queue Stats
25W - 23L
1,453 Elo+
Solo
Olorun
Olorun
slvdrew
Olorun
Level 29
God Stats
3W - 0L
1,287 SR
Queue Stats
31W - 15L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 7 / 1
10,395
495
8,119
13,251
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MrLenin
Guan Yu
14
1 / 8 / 2
9,017
429
7,274
19,977
19,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
TropicaiNinja
Xing Tian
14
1 / 3 / 3
9,322
444
4,609
13,268
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
derekbruh
Fenrir
15
3 / 8 / 2
10,259
489
7,434
19,883
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
espada983
Merlin
15
3 / 6 / 3
10,364
494
9,766
11,224
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avowals
Medusa
17
4 / 0 / 9
11,416
544
6,076
11,630
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Desuent
Bellona
19
11 / 3 / 11
13,415
639
23,673
23,822
22,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Maxinent
Bacchus
16
1 / 2 / 10
11,071
527
3,126
12,406
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Parazytexx
Thanatos
19
8 / 3 / 8
12,607
600
13,176
20,208
8,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
slvdrew
Olorun
18
7 / 1 / 5
12,884
614
13,192
10,508
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
31
32
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avowals
Medusa
4
0
9
8.5
L
Skadi
1
7
1
0.21
W
Bellona
Desuent
Bellona
11
3
11
5.5
W
Bacchus
Maxinent
Bacchus
1
2
10
3
L
Guan Yu
MrLenin
Guan Yu
1
8
2
0.25
W
Thanatos
Parazytexx
Thanatos
8
3
8
4
L
Xing Tian
TropicaiNinja
Xing Tian
1
3
3
0.83
L
Fenrir
derekbruh
Fenrir
3
8
2
0.5
L
Merlin
espada983
Merlin
3
6
3
0.75
W
Olorun
slvdrew
Olorun
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
59,243
77,603
Taken
78,574
48,395
Mitigated
55,800
12,228
Healing
43,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avowals
Medusa
6,076
2,538
0
4,713
11,630
5,453
2,926
3,177
8,379
0
88,197
L
Skadi
8,119
3,158
0
1,223
13,251
5,139
4,376
2,285
10,966
0
86,795
W
Bellona
Desuent
Bellona
23,673
6,668
0
12,340
23,822
22,150
3,959
3,474
20,214
407
92,363
W
Bacchus
Maxinent
Bacchus
3,126
700
0
2,943
12,406
14,232
463
3,404
8,857
13,313
0
L
Guan Yu
MrLenin
Guan Yu
7,274
655
278
4,326
19,977
19,995
96
2,803
17,174
2,768
35,111
W
Thanatos
Parazytexx
Thanatos
13,176
4,475
0
18,101
20,208
8,879
1,168
5,350
14,712
0
78,933
L
Xing Tian
TropicaiNinja
Xing Tian
4,609
210
0
1,449
13,268
13,149
87
5,033
8,235
23,012
0
L
Fenrir
derekbruh
Fenrir
7,434
1,924
0
4,210
19,883
6,958
456
3,993
15,890
0
59,056
L
Merlin
espada983
Merlin
9,766
230
156
586
11,224
3,154
335
1,501
9,723
44,352
0
W
Olorun
slvdrew
Olorun
13,192
7,446
688
4,851
10,508
5,086
3,816
4,412
5,830
86,363
7,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
61,393
455
Minions Killed
543
0
Camps Cleared
0
1,885,387
Distance Traveled
2,043,599
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,416
544
113
5
0
402,290
9
L
Skadi
10,395
495
154
7
0
385,874
8
W
Bellona
13,415
639
123
6
0
383,795
7
W
Bacchus
11,071
527
22
1
0
404,712
0
L
Guan Yu
9,017
429
80
4
0
396,477
1
W
Thanatos
12,607
600
125
6
0
449,230
1
L
Xing Tian
9,322
444
21
1
0
334,157
2
L
Fenrir
10,259
489
102
5
0
382,987
0
L
Merlin
10,364
494
98
5
0
385,892
3
W
Olorun
12,884
614
160
8
0
403,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role