Player Matchup

Medusa
Medusa
CyberSm0ke
Medusa
Level 29
God Stats
20W - 6L
1,694 SR
Queue Stats
206W - 189L
1,516 Elo+
Solo
Ra
Ra
HenriqueExtreme
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,399 Elo+
Solo
Olorun
Olorun
IPManlfs
Olorun
Level 28
God Stats
8W - 3L
1,747 SR
Queue Stats
103W - 113L
1,530 Elo+
Party 1
Ymir
Ymir
LEUQIAM
Ymir
Level 28
God Stats
19W - 17L
1,441 SR
Queue Stats
86W - 119L
1,359 Elo+
Party 1
Bellona
Bellona
Lucasdogelinho
Bellona
Level 5
God Stats
4W - 6L
1,240 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,418 Elo+

VS

Team Averages
Level 22
1,469 SR
1,516 Elo+
Neith
Neith
AvereyJ
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blacknighter
Morgan Le Fay
Level 49
God Stats
8W - 9L
1,286 SR
Queue Stats
54W - 52L
1,520 Elo+
Party 2
Susano
Susano
Inderson
Susano
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
17W - 14L
1,454 Elo+
Party 2
Achilles
Achilles
RodssFS
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Tektronicks
Gilgamesh
Level 17
God Stats
1W - 1L
1,768 SR
Queue Stats
23W - 18L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CyberSm0ke
Medusa
20
19 / 6 / 12
17,792
1,369
46,066
26,733
9,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 23
13,878
1,068
23,623
22,832
9,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
IPManlfs
Olorun
20
14 / 11 / 16
16,042
1,234
42,596
29,590
13,741
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
LEUQIAM
Ymir
20
0 / 5 / 12
12,169
936
5,133
17,867
22,912
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 10 / 11
12,097
931
6,441
29,867
25,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AvereyJ
Neith
20
4 / 15 / 21
12,718
978
16,025
27,921
9,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Blacknighter
Morgan Le Fay
20
10 / 1 / 23
14,528
1,118
30,111
19,897
7,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Inderson
Susano
20
6 / 12 / 21
13,396
1,030
22,287
22,948
7,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
RodssFS
Achilles
20
8 / 3 / 27
14,469
1,113
23,420
22,562
30,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Tektronicks
Gilgamesh
20
13 / 6 / 25
16,714
1,286
28,800
38,090
37,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
158
37
Kills
41
41
Deaths
37
74
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Neith
AvereyJ
Neith
4
15
21
0.97
L
Morgan Le Fay
Blacknighter
Morgan Le Fay
10
1
23
21.5
W
Medusa
CyberSm0ke
Medusa
19
6
12
4.17
W
4
9
23
1.72
W
Olorun
IPManlfs
Olorun
14
11
16
2
L
Susano
Inderson
Susano
6
12
21
1.38
W
Ymir
LEUQIAM
Ymir
0
5
12
1.2
W
0
10
11
0.55
L
Achilles
RodssFS
Achilles
8
3
27
7.17
L
Gilgamesh
Tektronicks
Gilgamesh
13
6
25
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,859
Damage
120,643
126,889
Taken
131,418
81,551
Mitigated
91,942
34,222
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AvereyJ
Neith
16,025
7,552
0
2,282
27,921
9,014
0
12,069
15,852
0
33,250
L
Morgan Le Fay
Blacknighter
Morgan Le Fay
30,111
3,428
1,200
5,063
19,897
7,507
0
9,596
10,301
60,946
0
W
Medusa
CyberSm0ke
Medusa
46,066
27,708
0
7,303
26,733
9,918
0
6,939
19,794
0
95,882
W
23,623
3,285
4,637
7,020
22,832
9,118
0
7,423
15,409
40,946
0
W
Olorun
IPManlfs
Olorun
42,596
21,793
2,294
8,121
29,590
13,741
0
10,420
19,170
63,259
5,610
L
Susano
Inderson
Susano
22,287
6,284
0
163
22,948
7,653
0
9,346
13,602
0
38,321
W
Ymir
LEUQIAM
Ymir
5,133
265
0
866
17,867
22,912
0
3,762
14,105
18,956
0
W
6,441
3,776
1,958
2,023
29,867
25,862
0
8,142
21,725
0
20,283
L
Achilles
RodssFS
Achilles
23,420
6,733
313
1,885
22,562
30,062
0
13,584
8,978
0
38,131
L
Gilgamesh
Tektronicks
Gilgamesh
28,800
6,162
1,638
1,917
38,090
37,706
0
22,893
15,197
13,954
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,978
Gold Earned
71,825
257
Minions Killed
221
9
Camps Cleared
5
1,094,578
Distance Traveled
1,302,134
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,718
978
34
3
0
205,518
0
L
Morgan Le Fay
14,528
1,118
63
5
1
272,462
0
W
Medusa
17,792
1,369
116
9
0
241,226
2
W
Ra
13,878
1,068
39
3
0
207,103
0
W
Olorun
16,042
1,234
53
4
2
207,733
1
L
Susano
13,396
1,030
45
3
2
262,018
0
W
Ymir
12,169
936
26
2
7
198,823
4
W
Bellona
12,097
931
23
2
0
239,693
0
L
Achilles
14,469
1,113
33
3
1
268,916
0
L
Gilgamesh
16,714
1,286
46
4
1
293,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role