Player Matchup

King Arthur
King Arthur
Artorias Abysss
King Arthur
Level 160
God Stats
20W - 12L
1,706 SR
Queue Stats
522W - 506L
1,626 Elo+
Solo
Ares
Ares
LordGhosty21
Ares
Level 156
God Stats
2W - 4L
1,533 SR
Queue Stats
307W - 272L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
Nawgy
Zhong Kui
Level 68
God Stats
51W - 31L
1,711 SR
Queue Stats
379W - 329L
1,691 Elo+
Solo
Cernunnos
Cernunnos
Revoe_1
Cernunnos
Level 152
God Stats
1W - 2L
1,707 SR
Queue Stats
118W - 112L
1,670 Elo+
Solo
Scylla
Scylla
zolllie
Scylla
Level 125
God Stats
55W - 47L
1,717 SR
Queue Stats
661W - 624L
1,655 Elo+
Solo
Team Averages
Level 132
1,675 SR
1,647 Elo+

VS

Team Averages
Level 135
1,518 SR
1,672 Elo+
Persephone
Persephone
Drokk
Persephone
Level 85
God Stats
2W - 3L
1,235 SR
Queue Stats
158W - 116L
1,705 Elo+
Solo
Geb
Geb
Kerplunk177
Geb
Level 147
God Stats
16W - 8L
1,607 SR
Queue Stats
395W - 352L
1,638 Elo+
Solo
Ne Zha
Ne Zha
S0meSh0rts
Ne Zha
Level 156
God Stats
2W - 1L
1,375 SR
Queue Stats
324W - 235L
1,689 Elo+
Party 1
Rama
Rama
Spectikk
Rama
Level 138
God Stats
16W - 10L
1,670 SR
Queue Stats
286W - 214L
1,678 Elo+
Party 1
Amaterasu
Amaterasu
Zer0Zenith
Amaterasu
Level 150
God Stats
6W - 2L
1,700 SR
Queue Stats
212W - 141L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artorias Abysss
King Arthur
16
2 / 3 / 5
10,108
532
10,705
16,191
11,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 8 / 5
8,025
422
9,983
19,628
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Nawgy
Zhong Kui
17
4 / 4 / 1
10,309
543
9,722
17,261
9,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Revoe_1
Cernunnos
15
0 / 5 / 7
9,142
481
9,152
13,243
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
zolllie
Scylla
16
4 / 5 / 1
9,522
501
6,364
11,480
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Drokk
Persephone
17
8 / 1 / 8
11,348
597
17,210
8,675
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 11
9,136
481
7,975
14,860
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
S0meSh0rts
Ne Zha
16
5 / 3 / 10
10,599
558
12,822
17,804
12,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
16
7 / 5 / 7
9,717
511
12,227
11,686
3,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Zer0Zenith
Amaterasu
18
3 / 2 / 2
10,190
536
8,917
13,915
13,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
12
Kills
25
25
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Artorias Abysss
King Arthur
2
3
5
1.5
W
Persephone
Drokk
Persephone
8
1
8
12
W
2
4
11
1.88
L
2
8
5
0.56
L
Zhong Kui
Nawgy
Zhong Kui
4
4
1
1.13
L
Cernunnos
Revoe_1
Cernunnos
0
5
7
0.7
W
Ne Zha
S0meSh0rts
Ne Zha
5
3
10
3.33
W
Rama
7
5
7
2.1
W
Amaterasu
Zer0Zenith
Amaterasu
3
2
2
2
L
Scylla
zolllie
Scylla
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
59,151
77,803
Taken
66,940
45,541
Mitigated
38,369
17,725
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Artorias Abysss
King Arthur
10,705
1,366
0
4,106
16,191
11,053
0
5,756
9,914
8,415
59,575
W
Persephone
Drokk
Persephone
17,210
697
0
2,760
8,675
3,224
68
4,725
3,949
79,229
0
W
7,975
868
0
3,686
14,860
5,854
0
5,956
8,904
57,143
0
L
9,983
923
0
2,364
19,628
17,166
0
5,772
13,616
21,378
0
L
Zhong Kui
Nawgy
Zhong Kui
9,722
1,909
0
5,124
17,261
9,303
0
3,291
13,779
82,848
0
L
Cernunnos
Revoe_1
Cernunnos
9,152
4,315
0
4,802
13,243
4,124
0
2,449
10,794
0
72,820
W
Ne Zha
S0meSh0rts
Ne Zha
12,822
5,215
1,951
5,353
17,804
12,332
0
8,026
9,778
0
54,711
W
Rama
12,227
8,781
0
2,015
11,686
3,648
0
4,913
6,773
0
65,268
W
Amaterasu
Zer0Zenith
Amaterasu
8,917
4,241
0
7,040
13,915
13,311
0
4,798
9,117
0
72,232
L
Scylla
zolllie
Scylla
6,364
564
0
1,329
11,480
3,895
0
7,917
3,563
69,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
50,990
542
Minions Killed
548
0
Camps Cleared
0
1,687,051
Distance Traveled
1,839,178
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,108
532
128
7
0
366,601
1
W
Persephone
11,348
597
148
8
0
365,267
6
W
Geb
9,136
481
87
5
0
371,291
5
L
Ares
8,025
422
15
1
0
351,010
6
L
Zhong Kui
10,309
543
134
7
0
312,942
7
L
Cernunnos
9,142
481
124
7
0
321,604
8
W
Ne Zha
10,599
558
61
3
0
387,037
0
W
Rama
9,717
511
113
6
0
316,484
6
W
Amaterasu
10,190
536
139
7
0
399,099
3
L
Scylla
9,522
501
141
7
0
334,894
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role